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Gear/Items/Skills/Talent/Affix/Pet: C--B--A--S--SS--SSS--God-tier Boss: Thousandman-tier/ Ten-thousandman-tier/ Legionbreaker-tier/ Citybreaker-tier/ Worldbreaker Tier This time, I made a separate spreadsheet for all the stat calculations while writing. Hopefully it's rigorous enough, and I hope you guys enjoy it!
No Fuly VR
yes!
Soon
fixed, thank you for pointing it out
Sorry, the error has been fixed
the Lord-class player is from Zone 4 not Zone 5, he used an item to cross Zones
Equipment: F-SSS Rank Skills: F-SSS Rank Talents: F-SSS Rank Potions: F-SSS Rank (further divided into Common, Advanced, Top-Tier, and Perfect quality) Bosses: Common, Rare, Bronze, Silver, Gold, Platinum, Diamond, Legendary Dungeons: Common, Rare, Bronze, Silver, Gold, Platinum, Diamond, Legendary
The "ignore defense" means ignoring physical defense and magical defense provided by equipment, weapons, etc., and being able to directly deal true damage to the target. The damage immunity logic of the Repelling Halo has two layers: first, it prevents the opponent from touching you to deal damage; second, it ignores all damage, similar to a god mode / lock HP effect. You can understand "sunpiercer" as meaning 100% armor penetration.
Now he has 2 AOE skills, one need to mark(touch) enemy to trigger, and another has distance limit. Anyway, Lord Player's SSS skill grant immunity to any kind of damage for 30s, so AOE skills are useless.