Qand_Lowww
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what I was trying to say was in the new world after yggdrasil he could use items of low value(like 1-star, 2star items in other video games), and forge them together to get better of the same items as long as he adds the required mana, or mana stones transcending what it would have been, like a common item drop could be upgraded to a better version if he has 5 of them, then he would need to have 10 then 20 then 40 so on so forth. for an that starts out as an uncommon item drop it would start out at 10 then 20 then 40 so on so forth. for the next rarity drop it would be starting out at 40 then 80 then 160 so on so forth. (since that world allows npc's to become sentient beings I was thinking that it could also have a twist like having a different mythology on the other side of the planet in a parallel deminsion, and the only thing connecting several different mythologys is a deminsion crossing structure that has portals and is unknown, and the reason it could be on an island far away from the continents and is invisible beings that do not have a [mini-map with an area location with a search bar]- it will not reveal the exact location just an area around 1000 mile radius <it could be at the edge of it or some where in the middle> after going to said structure
and for the twist I was typing about the mythology it could be for the new new world, you could hold on to the Hephaestus part until then like being over the level cap would have something with his heightened senses, probably allowing him to sense a deminsional barrier
i do not know if you will see this or not, I have three ideas for the reward after the items he got get taken away. U.S.L.B,(unique.skill.limit.breaker), this skill allows him to level get past the max level but each level up after the max will cost 10 times more than the last. U.S.Q.C.F,(unique.skill.quad.class.fusion), this skill will allow him to add three more classes that he does not have, and remove the class restrictions so he can have them. (HEPHAESTUS) this skill allows him to make weapons better than normal.