The idle young master in the strongest sect who writes as a hobby. "Pfft. Jade beauties? Why bother chasing after them? Go do something more productive!"
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She's dead in this life, but he allowed her to retain her self; basically reincarnate with everything except her tragic memories.
Her childishness was hammered way back since her first appearance. I left out hints of her immaturity (basically not thinking of the whole picture and being self-centered) in the earlier chapters. It's not about a sophisticated philosopical debate, but rather, her desperately trying to prove a point. I made all the flaws in her mindset extremely visible to the point her failure won't come as a surprise. Ironically realizing that she was wrong and narrow-minded at the last second felt like a fitting end for her, so I proceeded with it.
Nope, Mahouka's.
^.^
Remember she's now built different after the Evolution Cube. We'll see the specific details in the later chapters.
It's edited. It should be more discernible now. This dip in quality was caused by that time when I rushed to write this chapter (approx. a month ago). If y'all see anything like this, do let me know so that I can fix it.
I'll go and edit this chapter later to fix this confusion.
Basically, you own OP Characters, you use them to clear a stage, you bonk your enemies, and then they're defeated before you know it.
It's a term in Honkai: Star Rail in which the team you possess becomes strong enough to take up zero cycles and clear the stage. Meaning to say, you defeat your enemies fast enough before a turn "ends".
One of Types' strongest points are their concepts. It literally takes way too much to "defeat" them, much so "kill" them. We all saw that in the Lostbelt (against a nerfed ORT, atop all). Before we talk about fighting "Types", there should be a way for Aleph to satisfy that condition (having strong enough concepts to defeat it). It's something we'll see as the story progresses.