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Larper is the popular term now.
Mechashift and Dust weapons would be great in Harry Potter, as there is little precedent for it and defending against a Magic Crystal-infused Sniper Rifle would be hard for any wizard due to how fast and strong the Bullet would be, to say nothing of how hard it is to anticipate something like a giant Scythe or even a Suitcase turning into a gun. That's to say nothing of the MASSIVE advantage Aura would bring, as a passive defense that would enhance the MC to far greater physical heights and can defend against several high-impact sniper shots, or physical force surpassing that of any Troll in Harry Potter, at minimum. Plus a Semblance, if the MC unlocks a good one, it could be a game-changer. to say nothing of if he can trade them like how he trades Haki, Devil Fruits, and One Piece Physique with Whitebeard.
"Diagonal Alley!"
Speaking as though he could have put up a fight in the MC's situation.
Am I right in thinking this: Some powers are limited, such as Cursed Energy in Jujutsu Kaisen which has the potential to spawn curses in the world if used recklessly, and needs negative emotions, or Semblance powers in RWBY, which are often augmented by Dust, which by using this, would adapt it to use alternatives. Similarly, some power systems have hard limits or drawbacks, such as various Psychic or Soul-based powers that can damage the mind and soul if overused, or like Magic in Re:Zero which uses a Gate that can be damaged if overused, permanently harming your magical abilities, or Parahuman powers in Worm, which come from a part in the brain with a built-in connection to an alien creature called a Shard which supplies the power, but also makes you reliant on it for any and all powers, and comes with a built-in conflict drive that steers your towards using your power, especially in fights, and can potentially drive people to have a mental breakdown if taken to the extreme. What's more, by using this, you could turn - say, a magical ability from a world where you'd need to use negative emotions to fuel it, into a magical ability that uses normal magic energy like what is used in Marvel. Or a power that can't be progressed beyond a certain point without resources from their native universe, like Magic from Versatile Mage, which is borderline impossible to advance without them resources (Primary, to intermediate, to advanced, to super, to forbidden spell tiers), could be adapted to use stuff from in Marvel, or not need it at all. Or powers that rely on a connection to something, like The Force in Star Wars, or the Speed Force in DC, or Parahuman Powers in Worm, or Awakened powers in Solo Leveling, which are normally very hard to train, if not impossible, beyond increasing your skill with it, could be turned into a Mutant Ability to be more easily trainable, or to be affected by items and powers that target that power system, like something to boost the Mutant Gene can now be used on a power you converted into a Mutant power.
Some powers are limited, such as Cursed Energy in Jujutsu Kaisen which has the potential to spawn curses in the world if used recklessly, and needs negative emotions, or Semblance powers in RWBY, which are often augmented by Dust, which by using this, would adapt it to use alternatives. Similarly, some power systems have hard limits or drawbacks, such as various Psychic or Soul-based powers that can damage the mind and soul if overused, or like Magic in Re:Zero which uses a Gate that can be damaged if overused, permanently harming your magical abilities, or Parahuman powers in Worm, which come from a part in the brain with a built-in connection to an alien creature called a Shard which supplies the power, but also makes you reliant on it for any and all powers, and comes with a built-in conflict drive that steers your towards using your power, especially in fights, and can potentially drive people to have a mental breakdown if taken to the extreme. What's more, by using this, you could turn - say, a magical ability from a world where you'd need to use negative emotions to fuel it, into a magical ability that uses normal magic energy like what is used in Marvel. Or a power that can't be progressed beyond a certain point without resources from their native universe, like Magic from Versatile Mage, which is borderline impossible to advance without them resources (Primary, to intermediate, to advanced, to super, to forbidden spell tiers), could be adapted to use stuff from in Marvel, or not need it at all. Or powers that rely on a connection to something, like The Force in Star Wars, or the Speed Force in DC, or Parahuman Powers in Worm, or Awakened powers in Solo Leveling, which are normally very hard to train, if not impossible, beyond increasing your skill with it, could be turned into a Mutant Ability to be more easily trainable, or to be affected by items and powers that target that power system, like something to boost the Mutant Gene can now be used on a power you converted into a Mutant power.
This would be amazing with something like a power from Worm, since it'd remove the drawback of a Shard connection, removing the weakness in the brain and the potential Conflict Drive.