JerryI
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There is also an option to wish for a super mind in order to reproduce any superpower yourself, but to be realistic, how much effort and material and mental resources are needed for this, and I also do not remember a single person or character who would say that he is happy to be the smartest.
As for the first two, it's just a banal power that you always have in your hands. The priority of the first and second may vary depending on what will have greater potential after execution. For example, you can get the powers of superman, but you will be at the level of a Homelander, but if you made a wish for telekinesis, you could have the potential of Tatsumaki, or vice versa, if you make a wish for telekinesis, you can move cars at most, and if you make a wish to become strong, you will be strong as a Homelander, or it may be more profitable to make a wish for some more specialized and narrowly focused kinesis, for example magnetism is like that of Magneto and this will increase the potential power of the force. Power is more important than just an entertainment system, but if it's some really pathetic rob or you don't have enough karma, for example, you can just make up an autonomous bunker in which you will have a medical capsule that can treat you and prolong your life, virtual reality like in SAO and AI that will generate any world you want.
By the way, such an "entertainment system" is in third place on my list of Rob's priority desires. Right after Superman's abilities and telekinesis. Because it allows you to be sure that no matter what in the other world there will be normal entertainment familiar to you, and it is also a piece of nostalgia from your native world.
The author, how about changing the rewards of the system and instead of giving one big one first (an hour of power work), distribute it into many small ones, also do not give mc such difficult tasks as defeating Noma, or if given, let him not physically confront him by taking out some kind of buff needed for the story only at this moment, and having come up with some kind of plan or lose, it's still not bad either, your story won't get worse if the mc sometimes loses. You gave out a bunch of awards with both percentages and time of work of the force, and now you give useless or stupid and unnecessary awards so that the mc would not become too op. Don't you think that's silly? It's worth focusing more on revealing the character and less on the system and rewards.
I already realized that the author missed lessons at school, but this no longer makes sense, he will pass out from a blow to the stomach and beat in the stomach to knock out without causing harm, I will explain to the author that for most people familiar with common sense, it is obvious that a person can be knocked out either by blocking oxygen access to the brain or causing a concussion, and if you do not want to kill someone, but simply disable them, then you should not hit where the largest accumulation of important organs in a person is located, it will be much better if he just breaks their legs, Believe me, it's safer than hitting the most powerful hero in the world in the stomach with force.