NegativeBlack
I HATE HAREMS. I am a firm believer of a single dao companion.
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Also remembered that as far as building a plane of Oblivion needs alot of power and certain secrets that only Daedra are privy to but Mehrunes Dagon was kind enough to write it down. That surviving page of the Mysterium Xarxes might be a big help. You know if you can ignore the self praise and bs-ing he wrote along with the knowledge of crafting a pocket of Oblivion.
Thanks for the chapter! I was worried about ya for a second there. Hope everything goes well. As a note, all souls used from soul gems enter through the Soul Cairn including white souls. If going with the vampire option is the best choice then the cure will be equally difficult. Since Molag Bal has dominion over the species getting a soul returned would require equal level backing.
Thanks for the chapter! Since everyone else has given input on the Vampire then I'll talk about the Ideal Masters. Their bodies haven't been stated before except for Battlespire. The crystals should be something like a conduit for communication while they hide behind that vortex in the sky. The best way to deal with them is trade. Every high level necromancer is closer to a successful ruthless merchant than a scholary wizard.
Thanks for the reply. I had to think alot about what ways to improve a human body. The conclusion I came to was that the entire body would have to be worked on from the ground up. Denser bones and simple organ improvements is the easiest. Like a better liver to eliminate toxins.
Thanks for the chapter! So Nirn and the space around it is basically a VERY large pocket space in Oblivion. The stars and the sun are literal holes in that space. As for the location of Aetherius it is hard to describe for me. It's outside surrounding Oblivion and somehow close to Mundus. It's only separated by the Dreamscape that acts as a film wrapped around Mundus. It's easier to think Aetherius as an endless white space and the Aurbus or Mundus (I still forget which) is this giant colorful wheel in that space. Also if MC's magic is going to be stronger in due to the connection to Aetherius then it will be during the day because obviously the GIANT HOLE in the sky.
Thanks for the chapter! If using soil and bits of metal for the creation of mana stones determine the amount stored why not gems? I was also curious in how you would space the story with the dlcs. There's no telling how long or when Volkhair or whatever will enact his plan or when the first dragonborn will make his move.
It's cool. Also on the topic of political intrigue when writing it remember It's all about interests and desires. They have either or both and the plans they make to obtain them can be simple. Think of it as building the world is building a house and an evil scheme requires knowing every brick. When the villan enacts that plan they take it apart brick by brick. If you want headache inducing intrigue read Kingdoms and Bloodlines. That made Three Kingdoms look easy.
Thanks for the chapter! Re-reading chapters and I like the current story progress but I would like to see more Alteration spells and how you would incorporate the Oblivion Shield spells as well as see what you would do with the Equilibrium spell.
Thanks for the chapter! I've read the chapter and previous chapters a couple time and looked over Forsworn lore and come to the conclusion that building a kingdom is not realistic for them. They can't survive beyond forest-dwelling tribal state because their culture prevents them from moving past certain practices. Otherwise a very cool faction as they see the Daedra as more lessons to learn than objects of worship. As for quests it's hard to say since alot of Skyrim wasn't fully fleshed out unfortunately. Why not consider old quests from previous ES games and bring them to the current period.
Thanks for the chapter! The description of the fight scenes was fine but you should add inner dialogue for the characters. Commentary during the fights like Naris describing how much stronger his opponent is and Dante's struggle with the keeper.
I think that the skill chooses the owner would be better for story. I understand if it just goes to the closest individual but if someone with potential and sufficient mastery is picked it would make more sense. You could consider First Kill rules but that would be a little boring. The Oblivion fanfic I was telling you about was set that multiple skill masteries wouldn't work but a fusion used to create a new spell or attack would be possible. THANKS FOR THE CHAPTER! Can't wait for next week!