Xenosmilus
Nothing special really...
of reading
31
Read books
upon rereading just to be sure, I think it makes more sense if this meant the combined attacks of SBI, TR, and SMC was more than the other 3 instead since it was obviously almost impossible to tell who did how much percent in a 3v3.
it may apply for SX and WQ, but not ZZ. sharpshooters rely on normal attacks more often than not. a lot of their skills just buff the attacks which was why QY deemed it useless to place a silence boundary on him when he was killing AW earlier. ZZ alone would do at least comparable damage assuming he was relatively free because of his attack range.
probably still on CD given how strong it could be.
unless the translation of the skill is wrong, it doesn't really make sense. I still remember how he used it on the boss in the 10th server, and the chapter saying the boss was doing a ton of damage to SB while taking more damage from the whole team in return. I find the dodge hard to imagine.
??? that's like saying SB used reinforced iron bones twice this match. first was same time as ZZ's 2nd, and 2nd was even before this when he used it with YX.
how did he even get in front of him? SB so confusing even readers lose sight of him.
only does huge damage if it hits the head, has to be used by a rifle, long enough cooldown that it hasn't been used more than once in a fight so far(other than with the reload skill). it also doesn't technically have a knock back. more like a stumble from my understanding. difference between the two is that a knock back will interrupt a casted skill like dragon tooth, but thunder snipe will only alter its speed and direction.
he only used 1 buff: rapid firing at the beginning. QY's 2 boundaries are both heavy cc aoe spells, which would obviously have a much greater cd. random firing is a skill like gatling gun but does more damage because of its supposed random nature I assume.
the conversation was about if they could have mitten crab for the celebration later.
I assume rapid firing is a buff type skill similar to reinforce iron bones, berserk, mount gun, etc. soit will last quite a bit longer than most skills.
although hard to believe, not impossible. the fight lasted 70 seconds, it takes about 20 seconds for them to meet (16 seconds between ZZ and YX, but SMC has less movement skills and chose to camp at a closer spot causing ZZ to have to travel more). the whole fight lasted 50 seconds which probably meant around 20 secs for SMC to deal 44% as the damage she does once ZZ starts his offensive is probably negligible. Considering it takes 30 seconds to kill an in game expert as a top level pro, 44% in 20 seconds against ZZ is believable. ofc, all of this is just speculation, and trying to justify what happened. I would think around 65% would be more believable because of her earlier fight with LBY, but maybe it was easier to attack a grappler, and LBY is less skilled.
4 of the top 10 are the MMU forms.
beat him with map disadvantage too
HW has a child with ZX, and one with YX lol
the more likely scenario is for new EE to move locations in order to utilize stadiums like Seaside's old stadium or other relegated teams.
wouldn't sharing the same stadium be impossible considering matches occur at the same time? unless they could fit 2 matches in the same stadium and share audience seats and ticket sales.
isn't she the most senior in EE other than YX? at least for their main team.
yeah definitely a reason, but I prefer this change as it does differentiate them more as classes. the reason also doesn't change the story so far, so this can easily be fixed if someone chooses to edit the previous statement about warlock spells. (who knows if it was an actual retcon, or if it was a translation error. I haven't read the original text.)
but the game's rules still apply. hit boxes and hurt boxes cannot pass through each other. same could be said about things like summons and death's door, or the knock back effects of moves. this does however introduce a problem in my eyes. a move like this seems too powerful. the cooldown seems too short because I thought he had already used it on SB earlier. a move like that needs a cool down of at least 3 minutes considering its effects. imagine that in pve terms where warlocks can essentially make their tanks invulnerable for 10 seconds.
I believe elegant here probably meant that no one noticed how he changes his playtime based on his current abilities. they explained that from season 1 to 8, people thought he was as domineering as usual, but in hindsight, comparing between season 1 and 8, you could actually tell that he was less headstrong, and more wise with his actions.