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Project:Zerø

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概要

Chapter 1Again

Caelestia Guild

The fifth most powerful guild in the game Project : Zerø.

Why, do you ask?

A long story.

For starters, Project : Zerø was made by the leading gaming company called Dime.

The company was made from partnerships of other gaming companies that were also great developers in their own fields.

Classes, puzzles, even reality and quests were gathered in one to make the biggest game of the world. There is also a story provided for the gaming geeks that wants to immerse themselves into the gameplay.

The revolutionary idea came as a meteor and was the talk of the whole world as it left the other games behind it.

That year, Tablet Inc. created the first ever gaming capsule, and was released in partnership with the release of Project: Zerø.

The first ever immersive game where players dive into it, and the first ever game that was accepted by the world, and the biggest turn for humanity, as it entered the Gaming Era.

Same as in Earth, resources and land became a battle for everyone. From the levelling up, to the wars against forces and the story that made the game popular.

The game is a MMORPG that lets the player create his own character, obtain classes and equipments, and complete quests.

Thirty years has passed, many games were made, but Project: Zerø is still as popular as ever.

Rich families decided to invest fully into it, and families made profit from the game.

Four families came out on top of everyone : Baltinoir, Hedescua, Saimenda and Llorund Families, all have one guild under their names.

The Baltinoir Family holds the Magic Night Guild, which is the first ever guild to have a Legendary Class: the Spellblade. Among the other classes, it is a well-balanced class that is adept in physical and magical attacks, and is the sole reason Magic Night always has it's ranking on top 1.

And for this reason, Caelestia Guild came at fifth, for the top 4 guilds were wary of them.

The leader of the Caelestia guild is Lara Denvers, a holder of another Legendary Class : Jester.

This class is a copycat, which means whatever class it sees, it copies it, and perfectly at that.

These made the four guilds decide to make things harder for them, well, at least for the Vice-Guild Leader - Zypher Miracle.

A genius born in the gaming world, and nothing was known about him, only the fact that he always thwarts the plans of the four big guilds, and always lets the Caelestia Guild come out on top.

But then, a disaster falls on the Caelestia Guild, and the "brain" of the guild was shocked beyond reason, making him useless, and the guild falling out.

This is the story of Zypher, who, in a strange string of fate, established the Neo Caelestia Guild that trampled among the top guilds.

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Dalton Wyatt, a world-renowned scientist and inventor, is transmigrated into the body of a high school student, also named Dalton Wyatt, who had tragically committed suicide due to unfortunate circumstances and a complicated life. The enchanting world of cards he finds himself in is vastly different from Earth, yet eerily similar in certain aspects. Unlike the peaceful Earth, where humans fought only amongst themselves, this new world is plagued by dungeons and monsters. Here, humanity's survival hinges on battling these mythical and legendary creatures. Ordinary mortals lack the strength to stand against such formidable foes. Thankfully, a select few are blessed with the ability to harness their souls, manifest soul power, and become card apprentices—humanity’s last hope against extinction. Card apprentices are individuals who form contracts with grimoires, mystical artifacts that allow them to wield powerful and versatile cards to fend off monsters and conquer dungeons. A grimoire provides card apprentices with abilities such as card creation and card fusion. Most importantly, it enables them to unlock their full potential in card battles. While this world shares the concept of science with Earth, its focus is not on electronics or industrialization. Instead, cards replace the need for most technologies, fulfilling even the smallest of daily necessities. This world revolves entirely around the grimoire’s abilities, particularly card creation and card fusion. Transmigrated to a place where strength can be bought with money, Dr. Wyatt is forced to earn a living to ensure his survival. Fortunately, with his otherworldly knowledge and expertise, card creation comes naturally to him, setting him apart from other card apprentices. Dr. Wyatt crafts and sells perfect, powerful, and resourceful cards, steadily growing stronger in this monster-ridden world. --- "What did you say? Making good cards is hard? Bah! Card creation is a breeze." "My friend, let me enlighten you—there are no 'trash card ingredients,' only incompetent card creationists." [Commencing card creation using ingredients, i)Bloody Veins - G Rank, Mortal Grade ii)Nyon Rope - G Rank, Mortal Grade iii)Common Core - G Rank, Mortal Grade Card creation… complete! Card Name: Bloody Rope Card Type: Item Card Card Rank: E Rank, Common Grade Card Rating: 3 Stars Card Durability: 100/100 Card Effect: The Bloody Rope can bind and incapacitate its target. When in contact with a target’s wound, it triggers paralysis and blood drain effects. Additional Effect: Paralysis, Blood Drain] "This can’t be real! You used G-rank mortal-grade ingredients and yet crafted an E-rank common-grade card with full durability and a three-star rating? This isn’t real—I must still be dreaming! I couldn’t possibly have woken up today—this has to be a dream!"

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