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A History of the Fallen

作者: Alise_LaRue
Fantasy Romance
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What is A History of the Fallen

WebNovel で公開されている、Alise_LaRue の作者が書いた A History of the Fallen の小説を読んでください。...

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It was always said that the future of gaming was virtual reality, but it was unknown to everyone just how true this would become. In the year 2089 virtual reality has become the only platform for gaming and all other aspects of early 2000's computing, desktops and laptops are relics of the past, holding the status of retro electronic systems. Offices are filled with immersion chairs that allow their workers to perform all tasks within virtual space, and schools are no longer a physical location. Despite this virtual reality can only be performed when an individual is lying within an immersion device, a large black chair that leans back at a relaxing angle with the user sunk down into the memory foam of the device. Through it's connection to the local intranet the device plunges users safely into the virtual space, leaving the body unconscious with their mind interacting with whatever program they chose to login to. This meticulously developed technology all belongs to one company, Nature's envy. Founded in the year 2029 this company spent five decades developing small incremental improvements to the previously created virtual reality headsets, before finally releasing the immersion chair which provided the previously un-achieved full dive virtual reality. Users could now enter into a virtual space where they are able to control their body as if it was real, and feel all their senses as if this was the real world. While it is unknown how they achieved it Nature's envy took the world by storm and shortly changed the way the world operates, causing businesses to fully move non-physical reliant operations into virtual space. Before long governments were joining the trend and moving all schools and universities into the virtual space and providing children over the age of 6 free immersion devices to go to school. With the technology progressing rapidly out of nowhere it was no surprise to anyone that the large video game companies would step up to the challenge of releasing hot new titles for virtual space, with the emphasis now being on mmorpg's as the main genre that people were clamoring for. But one game stood out among the rest, one that promised to surpass all others for one simple reason. Nature's envy were releasing their own game that had no equal, dìon. With all advertisements spouting the same line "created to protect us, betrayed by us, betrayed by all, the dìon will forge their own path in this hostile universe"

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In the dystopian city of Midnight City, where crime and corruption reign supreme, a vigilante known as the Shadow Sentinel emerges to combat the forces of darkness. This enigmatic figure, shrouded in mystery, strikes fear into the hearts of criminals, embodying hope for the oppressed citizens. No one knows his true identity, as he operates from the shadows, his tactics swift and efficient. As the city becomes a battleground between crime syndicates and the overwhelmed police force, the Shadow Sentinel becomes a symbol of resistance. The narrative revolves around the relentless struggle between the Sentinel and the sinister forces that threaten to consume the city. With each chapter, the Shadow Sentinel encounters new challenges, uncovers deeper layers of corruption, and forms unexpected alliances. Commissioner Rachel Gordon, a dedicated police chief, grapples with mixed feelings toward the vigilante's actions, torn between her duty and gratitude. Behind the mask, the vigilante's true identity is revealed as Gabriel Knight, a billionaire with a tragic past. Determined to honor his father's memory and bring justice to the city, Gabriel takes on the dual role of a philanthropist by day and the Shadow Sentinel by night. Assisted by his tech-savvy ally Lucius Foxworth, he employs a combination of technology and combat prowess to dismantle criminal operations. The stakes escalate when a new criminal organization, the Midnight Marauders, emerges with a ruthless agenda to plunge the city into chaos. Gabriel faces personal dilemmas as he navigates his responsibilities as both the Shadow Sentinel and a business mogul. His encounters with the Marauders bring him face-to-face with a charismatic yet sinister leader, posing a moral challenge that tests his commitment to his mission. As the story unfolds, Gabriel's journey intertwines with that of the city's downtrodden citizens, the police force, and even unexpected allies. The narrative explores themes of justice, sacrifice, and the fine line between heroism and vigilantism. With each confrontation, Gabriel inches closer to uncovering the city's darkest secrets and the true origins of the Midnight Marauders. The novel culminates in an epic showdown between the Shadow Sentinel and the Marauders, as Midnight City's fate hangs in the balance. Gabriel's journey of redemption, resilience, and unwavering determination takes center stage as he confronts his past, forges alliances, and confronts the complex moral dilemmas that come with his dual life. "Shadows of Midnight City" is a gripping tale of a vigilante's quest to reclaim a city drowning in darkness, a journey marked by heart-pounding action, unexpected twists, and the enduring hope that justice will prevail, even in the shadows.

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