Ocean Stronghold's details were finalized swiftly.
Within a single week, most of the design drafts for the functions were completed duly. Huang Sibo was in charge of overseeing the project and each time he saw a portion which had a differing concept from his and Bao Xu's, they would have to change it.
At the same time, the group of designers had also started on creating the game's prototype using the game editor.
Due to their use of universal templates, their initial progress was rather decent. However, they would still require concise finetuning to achieve Huang Sibo and Bao Xu's intended effects.
The arts team was also assigned to handle the communications with the artists on the resource website for liaison regarding the art resource requirements.
The universal zombie and mercenaries templates as well as the image of the little girl was also being prepared speedily.