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Humanoid core

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dungeon core that deals with humanoid monsters and other creatures that can gain a human form. the normal mobs found around are mainly human shaped golems that take on the elemental property of the boss they are on the floor of and have some property of that boss added skill wise like water boss either gaining webbed or fin like additions to their body and using minor abilities like using water blades or camouflaging in the water.

all mobs and bosses are made as a golem bosses are made by not only giving a soul stone with an element but also life strings to give them life as an actual creature that can live and breathe but it's still a golem at its base design meaning they can heal any wound as long as their bodies are not completely destroyed if soul Stone removed they will just be in a hibernating state until new one is added and life strings will act as a cocoon protecting the body till then due to these two mixing the boss will have a life force talent that mixes well with it's element like for a Ex: fire gem=life force talent Fire forge, use extreme heat and control to create weapons from environment. while in Tower you have three lives before you are kicked out for 3 days before you can try again.

EL=ELEMENT. LT=life force talent

1st Shirohebi EL: EARTH LT: golem summoning, her body design is based off the Naga half human half snake her floor teaches to carefully map out a floor before rushing through her talent allows her to summon two golems Plus what has not been defeated on the floor to her boss room while she quickly digs into the sand to sneak attack with her swords made of sharp Stone while they distract enemies so if someone rushed they could have at Max 13 enemies.

2nd Kindred EL:WIND LT: Tethered spirit,

being based of the spirit of the two sides of death she would challenge you to a hunt you would have to hunt down a special golem and retrieve the key from it to get to the next room if you fail you are devoured by the wolf part of the spirit if you take too long if you manage to succeed you will face wolf and lamb in the boss arena there are 5 "rooms" to this floor that get bigger as you go to the next area the very first being just a room where she explains the rules and shows you what the key looks like that she decides and the last being a arena where you fight her and her tethered Spirit half wolf if you decide not to do the challenge though or cheat she gets progressively harder for each floor this was done on or if you attack her on the very first room she is at her strongest and you both teleport to the final room.

3rd Sarcana, EL:WATER LT: blood veil,

is based on the crocodile Sarcosuchus Demi-human her floor has both shallow and deep pools of water that are connected underwater so the boss can travel to any spot the boss will rarely leave the water but when not in area the golems will run around but when a certain amount of blood is in the water it will attract the boss to the area when she is in an area died with blood she gains a strength and speed boost but enters a frenzy mode for short time because of it attacking with teeth,tail,and claws when defeated opens up the door to the next floor.

4thHanzo,EL:FIRE LT:fire forge, on this floor it's your job to protect the lift at the center of the floor that start a timer once you are in place golems with crude weapons and amateur skills with them will try to attack from different sides in different waves 20 max there are chests that only unlock once this has started that have healing and recovery items and items to help clear mobs out like small bombs that will restock after a certain amount of time the boss will appear and get rid of these chests first he will then try to reach the center podium but he will be using a stealthy approach acting as a ninja using confusion from the mobs or hit and run tactics and once it is destroyed you either have to defeat him while surviving an extra wave of enemies or you are defeated if you survive the final wave but still had your podium broken you are allowed to leave the tower but with no rewards.

5th Stallord, EL:DARKNESS LT:cursed link,

is based off of a Hydra from the heads to the waist each of the five heads has his own curse/blue:weakness green:poison yellow:decay Orange:frenzy

cyan: call skeleton, randomly the orbs linked to the heads will be scattered in a maze the first four you shatter will determine what the final element is the strongest and leader head each room with an orb has a chest with some kind of weapon or armor that is only slightly better then what is currently being Worn plus some treasure.

6th Valstrax EL:LIGHT LT: DRAGONIFICATION,

once you reach the top of the tower you have a choice either leave with all of your treasures or risk it all and face Valstrax in his Jet Dragon form for one of 31 special weapons with magical effects that are listed to you but the lives that work in the tower do not work here so if you are defeated here it is your final life.

core Astera EL:ALL LT: Life Weaver, human form is based off of a demi-human of the Pokemon zoroark so is the best at illusions and dark magic s has the ability to shrink the tower to a ring for travel and use strings to heal wounds and cut like wire and give life like textures to golems like skin and scales.

dungeon fairy Ea ,EL:LIGHT LT:CORE LINK,

a fairy created to manage the floors and as a surveillance is linked to the core so can leave the tower on its own but will never be destroyed as long as the core still lives fights with light constructs.

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