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Random Thoughts Of A Stranger On The Internet

Penulis: _Takeo_
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Read the title. I don't need to tell you twice.

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Chapter 1I'm tired asf rn

<p>Like legit, I feel like shit. If I were to even lay down on my bed for 1 second, I might just accidentally fell asleep. As for what this is, idk. completely randomly made. <br/><br/>Anyways, have u guys tried nutella on salmon? Ngl, that shit straight bussin. Especially if u were to mix it with cream cheese. No? Alrighty then. <br/><br/><br/>‼️‼️HOLY FUCKING SHIT‼️‼️‼️‼️ IS IT A MOTHERFUCKING JOJO REFERENCE??????!!!!!!!!!!11!1!1!1!1!1!1! 😱😱😱😱😱😱😱 JOJO IS THE BEST FUCKING ANIME 🔥🔥🔥🔥💯💯💯💯 JOSUKE IS SO BADASSSSS 😎😎😎😎😎😎😎👊👊👊👊👊 ORAORAORAORAORALORAORAORAORAORAORAORAORAORAORAORAORAORAORAORA 😩😩😩😩😩😩😩😩 😩😩😩😩 MUDAMUDAMUDAMUDAMUDAMUDAMUDAMUDAMUDAMUDAMUDAMUDAMUDAMUDAMUDAMUDAMUDAMUDAMUDAMUDAMUDAMUDAMUDAMUDAMUDAMUDAMUDAMUDA 🤬😡🤬😡🤬😡🤬🤬😡🤬🤬😡WRYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY Yo Angelo!Yo Angelo!🗿 🗿 Yo Angelo!🗿 🗿 Yo Angelo! Yo Angelo!🗿 Yo Angelo! 🗿 Yo Angelo!🗿 🗿 Yo Angelo! 🗿 🗿 🗿 🗿 🗿 🗿 Yo Angelo!Yo Angelo!Yo Angelo! Yo Angelo!Yo Angelo!Yo Angelo! Yo Angelo!🗿 Yo Angelo! 🗿 Yo Angelo!Yo Angelo!🗿 🗿 Yo Angelo! 🗿 🗿 🗿 🗿 🗿 🗿 Yo Angelo! 🗿 Yo Angelo! 🗿 Yo Angelo!🗿 🗿 🗿 🗿 Yo Angelo! 🗿 🗿 Yo Angelo!🗿 Yo Angelo! 🗿 🗿 Yo Angelo!🗿 🗿 Yo Angelo! 🗿 Yo Angelo!Yo Angelo! 🗿 🗿 🗿 🗿 🗿 🗿 🗿 Yo Angelo!🗿 🗿 🗿 Yo Angelo!🗿 🗿 🗿 🗿 Yo Angelo! 🗿 Yo Angelo! Yo Angelo!Yo Angelo!Yo Angelo! Yo Angelo! 🗿 🗿 🗿 🗿 🗿 🗿 Oh you're approaching me❓❓❓❓❓❓❓❓❓❓But it was me, Dio‼️‼️‼️‼️‼️‼️‼️‼️‼️‼️😂🤣😂🤣😂🤣😂😂😂🤣🤣🤣😂😂😂 r/shitpostcrusaders r/unexpectedjojo r/expectedjojo perfectly balanced as all things should be r/unexpectedthanos r/expectedthanos for balance<br/><br/>wtf just came over me... jesus christ i think i got possessed or sum.... <br/><br/>Whatever, I don't care. You guys like warm side of the pillow or the cold side? Personally, I like the warm side better. Makes me feel warm inside.<br/>.....<br/>.....<br/>...You guys ever drank paint before? I did, made me vomit everywhere. I felt like I was dying slowly. Speaking of dying,<br/><br/>What do you guys think of death? You know, I keep wondering what happens after we die n shit. A lot of people that I met said either reincarnation or eternal sleep. What would you mfs pick? Personally, I would pick eternal sleep. Reincarnation sounds cool and all but what if you instantly get killed again? Like, some rezero type shit. Then again, I picked eternal sleep solely because I am absolutely sleep deprived.<br/><br/>Talking about sleep, what time do you mfs sleep? Me, I sleep at either 12:00 pm or 4:00 am. I know, what a shitty sleep schedule. Welp, I'm tired and gonna probably sleep later.<br/><br/>uh, so how tf am I supposed to end this chapter? I know how.<br/><br/>The Hog Rider card is unlocked from the Spell Valley (Arena 5). He is a very fast building-targeting, melee troop with moderately high hitpoints and damage. He appears just like his Clash of Clans counterpart; a man with brown eyebrows, a beard, a mohawk, and a golden body piercing in his left ear who is riding a hog. A Hog Rider card costs 4 Elixir to deploy.<br/><br/>Strategy<br/><br/>His fast move speed can boost forward mini tanks like an Ice Golem in a push. At the same time, he can also function as a tank for lower hitpoint troops such as Goblins as he still has a fair amount of health. Most cheap swarms complement the Hog Rider well, as they are nearly as fast as him and usually force more than one card out of the opponent's hand.<br/><br/>The Hog Rider struggles with swarms, as they can damage him down and defeat him quickly while obstructing his path. Barbarians in particular can fully counter him without very strict timing on the defender's part, though be wary of spells.<br/><br/>A Hunter can kill the Hog Rider in 2 hits if placed right on top of it. However, if you place something in front of the Hog Rider, the Hunter's splash will damage the Hog Rider and hit the card in front of it more.<br/><br/>The Hog Rider in conjunction with the Freeze can surprise the opponent and allow the Hog Rider to deal much more damage than anticipated, especially if the opponent's go-to counter is a swarm, or swarms are their only effective counter to him. Skeletons and Bats will immediately be defeated by the spell, while Spear Goblins, Goblins, and Minions will be at low enough health to be defeated by a follow up Zap or Giant Snowball.<br/><br/>However, this strategy isn't very effective against buildings as the Hog Rider will take a while to destroy the building, giving the opponent ample time to articulate another counter.<br/><br/>Against non-swarm troops, it can deal a lot of damage during the freeze time, but this can allow the opponent to set up a massive counterpush. For this reason, players should either only go for a Hog Rider + Freeze when they have other units backing it up from a counterattack, or if the match is about to end and they need to deal as much damage as possible.<br/><br/>It is not a good idea to send in a Hog Rider simply to destroy a building, especially if it is the only building targeting unit available, as defeating Crown Towers becomes substantially more difficult. Spells or simply waiting out the lifetime of the building are more effective. The exception to this is an Elixir Collector placed in front of the King's Tower. If a Hog Rider placed at the bridge, he can destroy the Collector for a positive Elixir trade, though the damage from both Princess Towers will usually mean he does not survive to deal any damage to them. However, if the opponent sends in defending troops, it can be an opportunity to gain spell damage value.<br/><br/>In a deck with several low-cost cards, it might be worth it to simply send the Hog Rider against one building. These decks shuffle their card rotation quick enough, that they will arrive to their next Hog Rider before the next building arrives in the opponent's card rotation.<br/><br/>Long-ranged troops like Musketeer and Flying Machine can snipe those buildings, preserving some of the Hog Rider's health, possibly allowing it to get some Tower damage.<br/><br/>When there are buildings placed in the middle to counter the Hog Rider, understanding the placement of the Hog Rider and the type of building placed can help the Hog Rider to bypass certain buildings.<br/><br/>Passive buildings such as spawners and Elixir Collector have a larger hitbox than defensive buildings; which means that if a passive building was placed 3 tiles away from the river in the middle of the opponent's side, then it is impossible for the Hog Rider to bypass that placement as the Hog Rider will get pulled to that building.<br/><br/>Defensive buildings have a smaller hitbox than a passive building, which means if that if a defensive building was placed three tiles away from the river in the middle of the opponent's side, a Hog Rider placed at the very left or right side of the Arena may be able to bypass it due to its smaller hitbox.<br/><br/>If the player has a building already placed down in the center of the arena, and the opponent tries to bypass it with a Hog Rider at the edge of the arena, they can use certain air troops to push the Hog Rider towards the building as it jumps over the river, effectively denying the bypass attempt. They must be already hovering over the correct placement, as very quick reflexes are required to correctly perform this technique.<br/><br/>For Bats, Skeleton Dragons, and Minion Horde, they should be placed right in front of the Hog Rider as soon as it is deployed.<br/><br/>For Minions, Skeleton Barrel, Mega Minion, Flying Machine, Electro Dragon, Baby Dragon, Inferno Dragon, Balloon, and Lava Hound, stagger the above placement one tile to the right if the Hog Rider is placed on the left side of the arena, and vice versa.<br/><br/>They can also use ground troops to achieve the same result. Something like an Ice Golem deployed at the Hog Rider's landing spot will obstruct his path and force him to go around the unit, which causes him to be closer to the building instead of the Crown Tower.<br/><br/>The Hog Rider can kite Very Fast non-building targeting troops due to his own Very Fast speed and building only targeting if he is placed on the fourth tile from the bridge, slightly into the opposite lane. He can also stall grounded units when placed right at the bridge. He will pull them towards him while deploying, and then be untargetable by them when he jumps over the bridge. After landing, he will pull them back. This can be useful when the player needs to deal damage in the same lane they are defending. It will also help separate troops behind a tank in a large push.<br/><br/>A Tornado placed on the second tile front of the player's King's Tower and staggered two tiles towards the Princess Tower will activate it without any damage dealt to the Princess Tower, helping them in defending future pushes. This can also be a method of mitigating all damage dealt to a Princess Tower, but doing this more than three times may result in the King's Tower's health being low enough to be targeted directly, opening up the possible threat of a back door three crown. A better alternative is to pull the Hog away from the Princess Tower into the attacking range of all three Crown Towers, which will negate all damage as long as none of them are already distracted<br/><br/>A very powerful combo is the Hog Rider, the Musketeer, and the Valkyrie, typically referred to as the Trifecta. The Musketeer will defend against most troops, while the Valkyrie can protect her and the Hog Rider from swarms or high damage units. The Hog Rider is used to deal damage to the tower.<br/><br/>This can be effectively countered by Lightning, one-shotting the Musketeer and severely damaging both the Valkyrie and Hog Rider. The Minion Horde is also effective, but the enemy can Zap them and the Musketeer will one-shot them all. Even if the Musketeer is defeated, the Hog Rider and Valkyrie will have enough time to severely damage the Tower.<br/><br/>The Hog Rider should be placed behind the Valkyrie to give it a boost so that it stays in front of the Hog Rider, protecting it.<br/><br/>A Hog Rider combined with a Goblin Barrel can be awkward for the opponent to defend against. Timing it so that the Hog Rider is tanking the tower shots for the Goblins is the most effective way to deal damage. However, a Barbarian Barrel can shut this down with minimal Tower damage for a positive Elixir trade, as long as the Goblin Barrel was placed directly on the Tower.<br/><br/>Pairing the Hog Rider with the Balloon can deal devastating damage. If executed properly, the Hog Rider will act as a tank while the Balloon threatens to deal massive damage. The Hog Rider can also destroy any buildings attempting to slow down the combo. However, this combo is very vulnerable to swarms and anti-air cards as neither of the troops target anything but buildings. Additionally, they are easy to separate, due to the disparity in move speeds. Alternatively, the Hog Rider and the Balloon can be played in different lanes to spread the opponent's defenses thin. However, a building or Tornado can bring them back together for an easier defense.<br/><br/>The Hog Rider can be paired with the Lumberjack as both a swarm bait and damage combo. It is a very fast combo with an extremely high damage output potential, so the enemy will likely try to counter it with a swarm. If this happens, use a spell like Arrows to render the opponent defenseless. If they manage to defeat the Lumberjack, the dropped Rage will make the Hog Rider even more dangerous than it normally is.<br/><br/>A fast and deadly combination is the Hog Rider and Mini P.E.K.K.A. combo. Both units are fast but the Mini P.E.K.K.A. does much more damage and does not attack only buildings so the Mini P.E.K.K.A. can deal with troops like the Executioner and Musketeer. However, this combo can be defeated with swarms like Skeleton Army, which will defeat both of them since neither of them can deal area damage. They are also unable to target air troops, so the Minion Horde can stop this easily.<br/><br/>A risky play is to deploy the Hog Rider at the bridge as soon as the match starts. If the opponent does not react fast enough, the Hog Rider will deal a significant amount of damage to the Princess Tower. This can also allow the player to quickly scout the opponent's deck if they happen to react to him fast enough.</p>

Anda Mungkin Juga Menyukai

Path of the Goblin King (Being Remade)

Long ago Monsters of all shapes and sizes ruled the world causing early humans, dwarves and elves to live in only small communities hidden from the world ruled by monsters and beings of darkness alike. But with the creation of those three races gave birth to the gods that they worshipped and seeing the plight of their believers, they gave them the power they needed to fight back against the never ending hordes of monsters around the world. As time passed more and more monster races either died off completely or hid within the Monster Mountain Range, but the three races would have to deal with constant monster stampedes coming from the Monster Lands when their numbers got to high. This went on for centuries, until the humans, who took the brunt of the stampedes had enough and had the one only known as The Great Sage and his 10 disciples to cast a magic that effected the entirety of the monster lands, a curse placed upon all of monster kind. Monsters would have reduced birth rates, all children would be 9 times out of 10 females, and many other curses that varied from monster to monsters, but the weaker monsters had it the worst of all. The Goblins were most effected of all, Male Goblins could no longer get human females pregnant anymore to be used as BroodMothers, and 99 out of 100 pregnancies between goblins gave birth to female goblins, and to make it even worse still the males would always die to impregnate another goblin, effectively bringing the entirety of the goblin race to extinction. Worse still goblin women for the most part we’re great sex slaves for humans as their looks were attractive enough for it, but just barely for human standards it seems. But the god of monsters won’t let his children to go extinct that easily, The last male goblin was born, Blessed by the God of monsters, this marked the beginning of the Greatest Goblin King! ***** cover art made by artist Rapscallion ***** Forewarning later down the line their will be Futa’s added into the mix to give you guys a heads up

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Becoming The Admin Of A Dimensional Chuunibyo Chat Group Isn't Easy!

A man of unknown age and background died under unique circumstances, even his past being shrouded in a thick layer of mystery. He forgot everything about himself except for some 'memories' after he died and met an extremely muscular dog-eared man with a fluffy dog tail, ruining the fantasy of the man who adores fantasy so much, specially fantasy creatures such as beastkin, elves, and etc. It was an extremely disgusting sight, he thought. "Would bleaching my eyes remove this cursed image from my memory?" After receiving his reincarnator privileges, he embarked on his journey to reincarnation. Watch as Shirokami Shun, the Admin of a Dimensional Chat Group that mysteriously has only girls — and allows only girls — as its members. He is the only exception because the group chat is his. They travel to different worlds, gaining more unique powers and friends in the process. These journeys, although extremely fun in their own ways, were not without danger, though. …Especially when you have group members such as these guys. "I, the Great Archdemon, Queen of all Hell, shall conquer Earth! Ah-Hahahaha!" "Hah! I can see through your fake facade through my [Tyrant's Eye]!" "I'm the President and Founder of the Survival Club! There, we learn about things that we should do in case aliens, supernaturals, gods, or monsters invade our world!" "Hamburg-san~—" "—Is delish nodesu!" "Ehehe… I wonder if what I'm doing is correct? Umm… uuh… I'll buy this skill to not get hurt! I hate pain, after all." "*sigh*… Should I just change the name of this Dimensional Chat Group to Dimensional Chūnibyō Group…?" I'm extremely tempted to do so. Quest after quests, the group of wild cards and misfits will unknowingly do almost anything to somehow create troubles for themselves. From unknowingly provoking the villains to just acting like their normal selves and still somehow managing to create troubles in the process, this group will go around different dimensions to wreak havoc! Divided, they can't create too much waves. But together? They might as well send their résumé to the higher ups in order to become the next-in-line to becoming a God of Destruction or a God of Chaos. "EX—PLOOOOOOOOOOOSION!" "Wait, you're not supposed to be appearing here, you troublemaker!" "Hey Shun! Aren't you supposed to be my partner! Come back here in my dimension and help me manage the dungeon! Uh, never mind! Let's just go to another dimension and let us create a dungeon there!" "Which dimension are we going to now, Shun-san? Can I come? I want to make new f-friends!" Right… Why did I invite them in this group chat, again? Unknowingly, Shun got too used to the initial cast that he thought the girls he came across to and invited were all relatively normal in his eyes. Thus, the weird band of misfits continued to grow. ———————— Note: Don't expect a phenomenal quality of writing. I don't speak English during my daily life so expect some errors here and there. I proofread my chapters before posting it so there should be just a teensy amount of errors. Well, if something slipped by, then please tell it to me through paragraph comments! Genres: Adventure, Action, Ecchi, Harem, School Life, and Slice of Life. Tags: Alternate Universe, Beastkin, Beautiful Female Leads, Calm Protagonist, Caring Protagonist, Charismatic Protagonist, Cheats, Cohabitation, Demi-Humans, Demons, Dimensional Group Chat, Dragons, Dungeons, Eidetic Memory, Elemental Magic, Evolution, Fallen Angels, Fanfiction, Fantasy Creatures, Fast Learner, Game Elements, Game Ranking System, Goddesses, Gods, Hard-working Protagonist, Lucky Protagonist, Magic, Male Protagonist, Overpowered Protagonist, Polygamy, Reincarnation, Swords and Magic, Virtual Reality, Wish Fulfillment, World Travel

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