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Mercenary in Virtual World

Penulis: Police96
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The Earth today is in peace with no more war and insurgency, mercenaries are not needed anymore. The MC is a young mercenary that only has talent in war. He can change the tide of battle with his extraordinary ability and skills.Now that his ability is not needed where does he go now? ______________________________________________ Hello, I'm the author of MIVW, and if you want any suggestions for my stories just comment and share your thoughts in any chapters and reviews.

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6 tagar
Chapter 1Chapter 1: April 20, 2096

On April 20, 2096, the world stood still in anticipation as the first-ever fully immersive Virtual Reality Game was announced. The excitement rippled through every corner of the globe, especially among gamers, who saw this as a new frontier—a chance to prove their skills in an environment more realistic and dynamic than any before. It was a historic moment that came after decades of relentless effort, failure, and triumph.

At the center of this groundbreaking achievement was Chris Josh, a genius billionaire who had dedicated nearly his entire life to making this dream a reality. Now 72 years old, Chris Josh was not just an inventor—he was known as the "Wizard of the Modern World," a man whose work had revolutionized science and technology in ways no one had thought possible.

His story was not without heartbreak; his beloved wife passed away early in their marriage due to blood cancer. Her death left a void in his life, one that he filled with an unrelenting pursuit of progress in science and innovation.

Josh's contributions to humanity were legendary long before the Virtual Reality Game came to be. In the 2060s, when his team began working on this project, they were faced with repeated failures, with many experts claiming that the concept of fully immersive virtual worlds was simply impossible.

The challenges ranged from neurological safety to quantum computing constraints, making it seem like the dream of a virtual universe would remain just that—a dream. Yet, Chris Josh never gave up. Under his leadership, his team made strides that astounded the world. With breakthroughs in neural interface technology, deep learning AI, and quantum-enhanced virtual environments, they accomplished the impossible.

By 2070, Chris Josh had already cemented his legacy as the mind behind some of the world's greatest inventions. One of his most remarkable achievements was creating a self-sustaining energy source, an innovation that eliminated humanity's reliance on fossil fuels like coal, oil, and gas.

This invention transformed the global energy landscape, giving rise to cities powered by clean, unlimited electricity. Additionally, he developed a method to repair and restore the ozone layer, slowing the effects of climate change and giving the planet a second chance. Through these discoveries, Chris Josh was not just a scientist—he became a humanitarian, using his intellect to better the Earth and the lives of its people.

But for all his scientific accomplishments, Chris Josh had always harbored a more personal and idealistic dream. He wanted to create a world where people could experience true freedom—unbound by the laws of nature, governments, or even their physical limitations.

He knew that this dream could never be fully realized in the real world, where human nature, politics, and societal structures imposed inevitable constraints. So, he turned to technology. He envisioned a world where people could escape the struggles of their everyday lives, a place where creativity knew no limits.

The result was the Virtual Reality Game, a universe where users could experience infinite possibilities. This project wasn't just about entertainment; it was about creating a space where people could live, explore, and be whoever they wanted to be, free from the rules that governed reality. Chris Josh and his team poured nearly all their resources into this endeavor—time, money, and immense amounts of effort.

They overcame challenges in neuro-link technology that allowed the human brain to interface directly with the virtual environment, rendering it as real as the physical world. They created AI-driven ecosystems that were self-sustaining, able to evolve and adapt without human intervention.

The Virtual Reality Game was, in many ways, a reflection of Josh's life work: pushing the boundaries of what was thought to be possible, not just in science but in how people lived their lives.

His game would allow for freedom on an unprecedented scale, where players could do anything—from crafting entire civilizations to embarking on quests of self-discovery in worlds they had only imagined. It was the culmination of a lifetime of scientific breakthroughs, all aimed at giving humanity an escape—a place where dreams could come true.

As Chris Josh prepared to unveil this final project to the world, the impact of his career was undeniable. He had saved the planet, revolutionized energy, and now, he was giving humanity the ultimate gift—an escape from reality. In this new virtual world, people were not limited by the constraints of society or the laws of physics; they were free to live out their fantasies in a place of boundless opportunity.

Living in the same era as the Wizard of the Modern World was nothing short of a blessing, as Chris Josh's achievements had shaped the course of human history. Today, his legacy stood as a testament to the power of innovation, proving that even the most impossible dreams could come true with enough dedication, brilliance, and heart.

Anda Mungkin Juga Menyukai

Realm of Myths and Legends

Jin, a hardcore gamer who still lives with his mom at the age of 24. He could never hold down a steady job since graduating, his girlfriend since high school dumped him for his best friend and he's constantly getting beat up by a group of local gang members. His dad left him and his mom when he became rich from the lottery and got a new family, one free of debt and burdens as he called it. His mom works 3 jobs to keep everything from falling apart, except for herself slowly. One day on his way home with the very first and new fully immersive VRMMORPG called Realm of Myths and Legends or RML for short, he died from a hit and run car accident. RML was advertised as the worlds first fully immersive VRMMORPG, allowing for players with skill sets in the real world, like sword training, martial arts, archery or reaction time, to benefit in the game itself! Though Jin died and at that moment a soul from another world crossed over into his body and inherited his memories. The man known as Izroth once hailed as the greatest cultivator in the seven realms, soul reincarnates into the modern world year 20xx in the body of Jin. "What are all these strange memories flowing into my mind..? I've been to all seven realms and have never seen one like this. Earth is it?" "M-My cultivation..! It's back to nothing! This body is so weak and spiritual essence here is scarce. But my soul strength is untainted." "I'll make right all the wrongs that have been done to you, your revenge shall come." "It's called a video game? I'll play it! Since you've given me this body even though it wasn't planned, I'll accomplish your goal of becoming #1." "So sects here are called guilds... I'll make the strongest one there is!" "Ha? World greatest gamer? Don't think you can bully me and not pay the price!" Action, Adventure, Betrayals, Romance, Revenge. Join Izroth on his journey to become the #1 player and create the #1 guild in RML! ----------------------------------------- Check out and support their work! Lots of great artwork! Discord: https://discord.gg/W6N9MZk Contact Me: DaoistZenFeng@gmail.com

DaoistZenFeng · Game
4.4
1124 Chs

Card Apprentice Daily Log

Dalton Wyatt, a world-renowned scientist and inventor, is transmigrated into the body of a high school student, also named Dalton Wyatt, who had tragically committed suicide due to unfortunate circumstances and a complicated life. The enchanting world of cards he finds himself in is vastly different from Earth, yet eerily similar in certain aspects. Unlike the peaceful Earth, where humans fought only amongst themselves, this new world is plagued by dungeons and monsters. Here, humanity's survival hinges on battling these mythical and legendary creatures. Ordinary mortals lack the strength to stand against such formidable foes. Thankfully, a select few are blessed with the ability to harness their souls, manifest soul power, and become card apprentices—humanity’s last hope against extinction. Card apprentices are individuals who form contracts with grimoires, mystical artifacts that allow them to wield powerful and versatile cards to fend off monsters and conquer dungeons. A grimoire provides card apprentices with abilities such as card creation and card fusion. Most importantly, it enables them to unlock their full potential in card battles. While this world shares the concept of science with Earth, its focus is not on electronics or industrialization. Instead, cards replace the need for most technologies, fulfilling even the smallest of daily necessities. This world revolves entirely around the grimoire’s abilities, particularly card creation and card fusion. Transmigrated to a place where strength can be bought with money, Dr. Wyatt is forced to earn a living to ensure his survival. Fortunately, with his otherworldly knowledge and expertise, card creation comes naturally to him, setting him apart from other card apprentices. Dr. Wyatt crafts and sells perfect, powerful, and resourceful cards, steadily growing stronger in this monster-ridden world. --- "What did you say? Making good cards is hard? Bah! Card creation is a breeze." "My friend, let me enlighten you—there are no 'trash card ingredients,' only incompetent card creationists." [Commencing card creation using ingredients, i)Bloody Veins - G Rank, Mortal Grade ii)Nyon Rope - G Rank, Mortal Grade iii)Common Core - G Rank, Mortal Grade Card creation… complete! Card Name: Bloody Rope Card Type: Item Card Card Rank: E Rank, Common Grade Card Rating: 3 Stars Card Durability: 100/100 Card Effect: The Bloody Rope can bind and incapacitate its target. When in contact with a target’s wound, it triggers paralysis and blood drain effects. Additional Effect: Paralysis, Blood Drain] "This can’t be real! You used G-rank mortal-grade ingredients and yet crafted an E-rank common-grade card with full durability and a three-star rating? This isn’t real—I must still be dreaming! I couldn’t possibly have woken up today—this has to be a dream!"

IGotStones · Game
4.2
2393 Chs
Indeks
Jilid 1

Bab Privilege Tambahan

Unduh aplikasi untuk menjadi pembaca Privilege hari inI! Intip bab-bab yang telah disiapkan para penulis kami

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Police96

Police96

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Police96
Police96Penulis

**Rating: 5/5** Hi I'm the author of Mercenary In virtual, if you like reading my book please support and give me suggestion to further improve my novels. What sets this book apart is its seamless blend of action-packed scenes with philosophical depth, as the MC grapples not only with enemies on the battlefield but with the inner turmoil of leadership, pride, and destiny. The story’s pacing is perfectly executed, gradually evolving from the naive of youth to the profound wisdom and strength. arc unveils new layers of mystery, keeping readers constantly engaged. The MC's unique power, and aura rather than conventional weapons, provides fresh excitement to every battle sequence, heightening the immersion as the MC calls forth his abilities. Worldbuilding in Mercenary is Virtual World is a work of art. Every kingdom, every race, and every mythological reference feels deeply connected to the narrative. The clashes between races and the strategic alliances formed reflect real-world complexities while still remaining thoroughly fantastical. And the use of the system-style status windows is genius, giving readers a clear sense of progression and stakes without losing the humanity of the characters. The dark and mysterious tone, paired with stunning twists and turns, ensures the story never falls into predictability. There's a certain weight to every decision the MC makes, knowing it will eventually lead to both his greatest triumphs and his tragic fall. If you're looking for a light novel that masterfully combines the thrill of battle, emotional depth, and intricate worldbuilding, Mercenary In Virtual World is the one to pick up. Each chapter is not just a progression of events but a step into a larger, more meaningful journey. This is a fantasy done right, and it's sure to leave a lasting impact on any reader. ---

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