Elementary-Class Magic:
Described as basic magic that anyone can learn.
Intermediate-Class Magic:
Described as the next step to becoming a magician. Only those who studied and practised hard are able to achieve this level of magic.
Advanced-Class Magic:
Described as the step that determines an average person from a genius. Those that could learn Advanced-Class Magic are those that have devoted their lives to magic. Only one in ten thousand people could reach this stage as it requires a mixture of knowledge, talent and hard work. Many of the magic spells in this class are only used by magicians that had been training for at least two decades.
Tactical-Class Magic:
Described as magic that could influence a battlefield. A type of Advanced-Class Magic that is used in battle and acknowledged in the codex as magic that could change the outcome of a battle.
Strategic-Class Magic:
Described as magic that could influence the tide of war. The most powerful class of magic that most magicians could ever hope to reach. Due to its immense requirements, there are only a handful of magicians that can cast Strategic-Class Magic. Every spell in this class has the ability to change the course of a war. Whether it is destroying an entire army with one hit or protecting a country from any sort of harm.
God-Class Magic:
Described as the impossible-tier of magic. Spells in this class are not classified as magic anymore, rather as miracles. No normal living creature has the ability to use this tier of magic. The only two living beings that are able to use it, are the Magic God and Demon Emperor. Before there were only four God-Class Magic spells and Roan added four new ones.
Other forms of magic:
Forbidden Magic:
Described as magic that causes inhumane harm to oneself or to others. Normally learned by banished magicians and criminals.
Aura Magic:
Described as a system to directly convert mana into Aura. Aura helps to strengthen the body and gives Aura users a fighting chance against spellcasters. Can be imbued into weapons and anything the user touches. A well-trained Aura Master can stand toe-to-toe with the best spellcasters and in close combat, the Aura Master would win.
Classes of Magicians:
Magic Apprentice/Aura Initiate:
Starting to learn how to use Elementary-Class Magic and fight/defend against Elementary-Class Magic.
Magic Scholar/Aura Warrior:
Able to use Elementary-Class Magic and fight/defend against Elementary-Class Magic. Powerful enough to fight against weaker Magical Beasts and are foot soldiers in the Great Magic War.
Magician/Aura Champion:
Proficient in Intermediate-Class Magic and defending against spells of that class. Powerful enough to fight higher-levelled Magic Beasts and Demons.
Magic Meister/Aura King:
Mastered Advanced-Class Magic and can fight in that class. Magicians that learned a Tactical-Class spell can be classified as a Tactical-Class Magic Meister. Aura Kings are able to fight against an entire battalion all on their own.
Magic Saint/Aura Emperor:
Magic Saints are spellcasters that reached the pinnacle of their craft. All of them can use Tactical-Class spells while a select few can use Strategic-Class spells. Aura Emperors can fight against an entire army and come out triumphant.
Magic God/Aura God:
Only one person in the world is a Magic God, Roan. No one is an Aura God and perhaps no one will ever be.
Classes of Magical Beasts:
Mythic
Legendary
Common (A-F)