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Chapter 21 – 4 Years and New Quirks

4 years later

I was now a bit over 14 years old and during those last four years, A LOT had happened.

First and foremost, I now had my own prison for trickier villains or those that knew my identity. I was the only one who knew where it was and the only way to access it was via a warp gate quirk. It was on a giant cargo boat that I had transformed into a high-security prison. I had bought it with money criminals had generously "given" me during all those years of vigilantism. Villains' groups are richer than you'd think they are.

It had taken two years before the project was finished, and during those two years, I had to put some villains inside a makeshift prison in my basement, it wasn't pleasant at all. Fortunately, I had gotten my hands on several quirks restraining cuffs, which had greatly helped me.

Two years ago though, I had opened my prison, named K.O. What was interesting about it was that there were no humans on the giant cargo boat, only robots and machines. Right now, the prison was in international waters, somewhere rarely visited by anything, really. It only had eight prisoners inside of it, including Tracker and The Boss but I didn't want too many of them, the logistics would be too complicated.

Secondly, I had continued to advance ridiculously fast in school, using my "unparalleled genius". In fact, a couple of months ago, I had gotten my degree in Quirk Analysis, and published two papers, which had generated quite a bit of talk among the Heroes and Quirk Analysts.

The first one was titled "The Consequences of Heroes in dealing with unprepared for and unexpected quirks", which basically explained that heroes were really incompetent with dealing with strange types of quirks because they didn't know how to improvise and how to analyze quirks, as it pointed out the multiple instances where innocents had died and heroes lost to villains because they didn't know how to react to their quirks. It suggested including more quirk analyses in hero training and throw them in unexpected situations. Be ready for the unexpected.

The second one was "Why it is necessary to include quirk analysis and improvisation in hero training". It was pretty similar to the first one and was a follow up to it, but it focused on how to include quirk analysis and improvisation in hero training, not the consequences of not being ready for villains like the first one.

Honestly, the reason I had even done those two was that I wanted to get a teacher post in U.A. next year, as a quirk analysis teacher, so those two would prove my expertise in the field and prove that U.A. needed a quirk analysis teacher.

It also allowed me to become a Quirk Analyst and, these past years, I created myself quite the reputation as a genius in quirk analysis and a perfect quirk to go with it. I worked multiple times with the police on high-profile cases and helped numerous heroes improve their uses of their quirks.

Also, I had grown quite a lot, reaching 6"3', and I stopped growing more, since it was my adult height, the accelerated growth quirk had finished its duty. Sadly, I couldn't sell it, but maybe I could eventually upgrade it or modify it into something I would need. Also, I had continued to train my body and my skills, and I was now in the superhuman levels (like how Stain, Eraserhead or Knuckle Duster are stronger or faster than it should be humanly possible despite not having augmentation quirks).

Most importantly, though, I had gotten many more quirk levels and had bought an array of new quirks to form my fighting style. First, I had gotten exactly 16818 quirks levels in the last four years (I was 14 and a week years old.)

The quirks I had bought where:

Extreme Bone Manipulation (3543): Allows user to manipulate bone structure and create new bones by manipulating bone cells. Creating bones will consume life energy.

This was the first quirk I had gotten, and the reason it was so cheap was that it was extremely weak. For normal people. Because it consumed life energy to create new bones, it would exhaust the user extremely rapidly, because the body doesn't have a lot of life energy (like Recovery Girl's quirk). It normally would've been even cheaper but I had made it very powerful except for the weakness.

In my case, though, it wasn't a weakness, because of:

Life Energy Conversion (2310) : Converts nutrients into Life Energy. Relative to physical fitness, too much life energy stockpiled may cause the body to overdose.

Infinite Stomach (312): Creates a pocket dimension inside user's stomach, allowing him to store food and make it appear inside the stomach at will.

Convenient isn't it, it's almost unfair. So now, I had virtually infinite life energy, as the pocket dimension in my stomach was pretty big. The only downside is that I ate as much as thirty people together and it started to weight on my wallet.

But it wasn't the end of my new quirks, it was only the beginning. It gets even better.

Parallel Thoughts (452): Allows user to have up to three simultaneous train of thoughts

Limbs Investation (5129): Allows user to sprout body parts from any object or living thing that user is seeing. Creating/spouting body parts consumes life energy.

Even with the weakness of consuming life energy, the quirk was still very expensive. It was that overpowered. If I hadn't made it that it consumes life energy, like every other quirk, it would've probably been twice as expensive.

You see it, now? My unparraled genius. But I still had weaknesses, and one of my encounters with Endeavour made me learn that.

Did you know that the melting point of steel is around 1300/1400 degrees? I knew, but I learned the hard way that it was also the melting point of Steel Body. And it wasn't a pleasant experience. Melting was among the top three worse feelings possible, in my opinion.

I needed a way to resist extreme cold, heat, and electricity. Thankfully, though, I had a way to do just that, and it was very simple. I had upgraded Steel Body into Titanium Body, making myself much harder, resilient and gave myself a bit of a higher melting point, at 1670 degrees, which is enough to resist even blue flames, as they are between 1400 and 1600 degrees. It also doesn't conduct electricity and heat very well, another plus. Additionally, titanium had one of the highest tensile strengths and impact resistance among metals, while being relatively lightweight.

Steel Body (1545) -->Titanium Body (2454): User can turn any part of their body into titanium.

After that, I covered another one of my possible weakness by buying a Shock Absorbtion Quirk.

Shock Absorbtion (4010): Absorbs Impacts and stores the strength behind them in a stockpile. Does not nullify them, a lot of strong enough impacts will eventually bypass the absorption. Uses the same stockpile as "Strength Gathering".

Now all that was missing was a regeneration quirk, but that was also coming in the next year or so. I was fairly confident that I could take All Might on and at least draw with him, my build was totally countering him, he only had raw strength and I was extremely strong against those with only brute strength.

Except for buying quirks and getting a degree, I had also done something else these past four years: Vigilantism. I was now the All Might of Vigilantes, I was a legend feared by almost all villain groups and revered by Vigilantes.

After all, I had not been idle these years, I had taken out so many villains that the prisons were full and several new ones had to be built. I had taken out hundreds of villains groups all across Japan, but I focused on those that were the most active and did violent crimes.

A/N: He didn't take out Shie Hassaikai because they weren't under the control of Overhaul (yet), and the previous boss was actually quite honourable, so he left them alone. The same with the League of Villains, they only started to become active a bit before cannon.

But I think my most memorable incident is when I kicked Endeavour's ass (or he kicked my ass, depends on how you see it).

It was a year ago, I was simply patrolling, one night, when suddenly, the flaming bastard in all his glory appeared in front of me and attacked, without even a warning.

We started to fight like two civilized people, and it gradually got more and more heated, our respective warms up finished, we got serious, burning with the itch for a good fight. (sorry I had to do it)

After minutes of intense battle and the district we were in mostly destroyed, we were at a stalemate, because I didn't want to reveal my new quirks to the world and I didn't have Titanium Body yet.

We continued and at some point, he started to produce blue flames, but it was clear that it was straining him, so I decided to wait and be more passive, but he managed to get a good hit in and I started to melt, because I was using steel body. I got furious so I also decided to go all out and I used a bit to much of my stockpiled power and kicked him through five buildings, but he left me a goodbye message with a Flashfire fist of blue flames which actually injured me. At that moment, I was really grateful that my costume was fireproof.

After that I left with a warp gate to go heal myself.

And that's how I got most of my reputation, there somehow was a video (albeit with an atrocious angle) of the fight that got posted online and people saw me kicking the number two hero's ass and it created a big stir, increasing my reputation even more and the police redoubling in effort to find me, without more success.

Now, I'm in my study, reading an email I just received from the chef of police asking me for cooperation on an extremely tough case. It would be a long-term job which paid extremely well, but it requested upmost secrecy and discretion. I needed to help them analyze and find weaknesses in the quirks of the most wanted criminal in Japan, Knockout.

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Well isn't that ironic?

Sorry for the kinda rushed timeskip, but I was having a really bad writer’s block and I wanted to get to cannon soon, so I kinda bruteforced it. Also, I just came back from vacation and I’m pretty tired, so the quality is probably lower than usual. 

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I just want to sleep…

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Still, now were getting into the main part of the story and close to cannon and I got soooooooooo many ideas on how to f*ck with cannon, it’s gonna be awesome. Also, I warn y’all, I don’t really like Bakugou so there will be very slight bashing of him (mostly just getting rid of his superiority complex because it isn’t very hero-like to tell people to jump of a roof, isn’t it.)

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