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Spellcrafter's Demise

A/N: The first 50 or so chapters have a comedic focus and are setup for the following plot. They are fun and introduce a lot of important characters, but don't be scared off by the lacking early plot. All of the setup and worldbuilding will be worth it. Hitching a ride with a summoned demon, Edol finds himself in a magical new world. Unfortunately for the young man, his dreams of discovering and exploring magic are quickly interrupted. This new world... knows nothing like a summoning spell. The few powers with previous information about the easily weaponizable spell quickly try to stifle the news of its existence. The moment Glory, the strongest Empire on the Eastern Continent, catches wind of the summoning spell, they move quickly. There is finally a way for them to conquer not only the continent they reside on, but also a method to travel over to sea to claim the land of other countries. ... And if they want to acquire this new spell, who better to search for than the one summoned by it in the first place?

OakFlame · Fantaisie
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193 Chs

Fire

North of Ghost and Willow, Edol was also waking up early in the morning. The previous night, the group decided that they would head back into the city to speak with Led. Having an info broker on their side could help to track down Seph and to help them learn about the state of the city.

This early in the morning, news of the previous night's chaos hadn't yet reached the ranch the team was staying on. 

Tori, Pierre, and Edol would be heading back into Edain while Will stayed behind. After the house was raided, the group couldn't be sure if heading back into the city would be safe. From the bits of the conversation Tori overheard, it didn't sound like the man who falsely reported them gave any details about their appearances.