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Chapter 9 - Abundant Loot and Upgrading

In a luxurious bathroom

Inside the bathtub a handsome man was resting with his eyes closed. He had black hairs, sharp eyebrows and an angular face, because of the clear water his toned upper body could be seen clearly.

Seaman slowly opened his eyes.

"Ahh this is nice, resting inside the bathtub after a good battle." Seaman sighed contentedly.

After running away from the police, Seaman stole more money from the passerbys increasing his crime index by an additional 20 points, then he came to a hotel and rented a nice room to rest.

"It's time to check the loot." Seaman took out the light blue key first. The key had a stainless steel appearance giving it a murky appearance, as if it had withstood the test of time. The key also had a dense decorative design engraved onto it, giving it a special futuristic look.

Seaman concentrated his thoughts, as the key started to radiate with a warm brilliance. Following that, a similarly designed and colored chest appeared. The chest was about as big as a luggage case. As Seaman slotted the key into the keyhole, the chest cover swung open.

Seaman looked inside but found it empty.

"Fuck there is nothing inside" Seaman checked all corners but didn't find anything at all.

Suddenly a thought struck Seaman.

'Wait, could it be...'

Seaman took out the crimson key this time, this key's design was the same as the previous key, only difference was their Color.

Seaman concentrated again and a new chest appeared, Seaman slotted the key inside and the chest swung open producing 11 items from within.

"Hahahaha so that's the reason, everything that the terminator could drop is in this chest, so that blue chest had nothing to offer." Seaman laughed and checked the items one by one.

There were two robotic arms and legs and a robotic armour, seemingly a set. There were also two sheepish scrolls, a battery-like thing, a small chip and finally two translucent crystals.

Seaman held a robotic arm and checked its properties.

[ Cobalt and steel alloy exoskeleton (Left-hand) (Damaged) ]

[ Origin: Michigan, America, Skynet no. 71 Factory, ninth production belt. ]

[ Equipment rarity: White ]

[ Equipment effects: Increases your long range attack's accuracy by 10%]

[ Equipment requirements: Strength 8 points, Agility 10 points, . ]

[ Equipment position: Hand ]

[ Material: Cobalt and steel alloy mix ]

[ Possible additional installation: Flesh plastic layer (Function has ceased). Magnetic weapon absorption examining system (Lacking necessary components) ]

[ Weight: 4.8 Kg ]

[ Length: 352mm ]

[ Special effects: While attacking, there is a slight possibility of ignoring the enemy's defence. ]

[ Weapon can be repaired 0/1 times. (Equipment's value can increase after repair) ]

[ Description: This weapon is not hard to repair – If you can go to 2029, and create a good relationship with Skynet. ]

[ Equipment Battle points: 12 ]

Seaman picked another hand, it also had the same properties. So, Seaman picked a leg this time.

[ Cobalt and steel alloy exoskeleton (Left-Leg) (Damaged) ]

[ Origin: Michigan, America, Skynet no. 71 Factory, ninth production belt. ]

[ Equipment rarity: White ]

[ Equipment effects: Agility +1 ]

[ Equipment effects: Increases your jumping distance by 5 metres. ]

[ Equipment requirements: Strength 8 points, Physique 10 points. ]

[ Equipment position: Leg ]

[ Material: Cobalt and steel alloy mix ]

[ Possible additional installation: Flesh plastic layer (Function has ceased). ]

[ Weight: 5.9 Kg ]

[ Length: 420mm ]

[ Special effects: Equipping both legs can double the jumping distance. ]

[ Weapon can be repaired 0/1 times. (Equipment's value can increase after repair) ]

[ Description: This weapon is not hard to repair – If you can go to 2029, and create a good relationship with Skynet. ]

[ Equipment Battle points: 12 ]

"Ohh that's a nice equipment, being able to jump a longer distance can be very useful when dealing with tricky opponents." Seaman praised the equipment and picked the second leg.

Second leg had the same properties too. So, Seaman picked the armour this time.

[ Cobalt and steel alloy exoskeleton Armour (Damaged) ]

[ Origin: Michigan, America, Skynet no. 71 Factory, ninth production belt. ]

[ Equipment rarity: White ]

[ Equipment effects: Defence +5]

[ Equipment effects: Decrease Physical damage received by 5 points. ]

[ Equipment requirements: Strength 10 points, Physique 10 points. ]

[ Equipment position: Upper body ]

[ Material: Cobalt and steel alloy mix ]

[ Possible additional installation: Flesh plastic layer (Function has ceased). ]

[ Weight: 6.5 Kg ]

[ Length: 330mm ]

[ Armour can be repaired 0/1 times. (Equipment's value can increase after repair) ]

[ Description: This Armour is not hard to repair – If you can go to 2029, and create a good relationship with Skynet. ]

[ Equipment Battle points: 15 ]

"Great, with this i am even more tankier hehe." Seaman grinned after checking the armour's stat.

He picked up the scrolls this time.

[ Basic long range combat scroll ]

[ Rarity: Light blue ]

[ Usage effect: learning a new ability (Basic long range combat lvl 1) ]

[ Usage requirements: Agility 10 points, Perspective sense 8 points. ]

[ Description: Basic ability scrolls are divided in three types namely basic, intermediate and advanced. ]

[ Further explanation: Basic long range combat lvl 1, allows you to familiarize with common long range weapons, increases your accuracy and damage dealt by long range attacks. ]

[ Light firearms proficiency scroll ]

[ Rarity: Light blue ]

[ Usage effect: Learning of a new ability (Light firearms proficiency lvl 1) ]

[ Usage requirements: Agility 15 points, perceptive sense 10 points, strength 8 points ]

[ Description: Scroll classifications can be separated into three types namely Basic mastery, proficient mastery and expert mastery . Expert mastery was the most uncommon, but yielded the highest capability enhancing effect. ]

[ Further explanation: Light firearms proficiency lvl 1, allows you to familiarize and grasp hand guns, light submachine guns, light firearms type of usage abilities. Increasing fixed shooting accuracy (Relative to 10 target hoops in 50 metres) by 85%, moving shot accuracy by 45%. Reloading rate increased by 10%. ]

Seaman already had both of these abilities, and there was no need for him to use these scrolls, he stored them in his storage and looked at the small chip and the battery-like thing.

[ Main CPU Microchip (Damaged) ]

[ Origin: Michigan, US, Skynet Factory no. 24 , seventh assembling department. ]

[ Item rarity: Light blue ]

[ Equipment position: Miscellaneous/ Backpack ]

[ Weight: 3.77g. ]

[ Length: 32 mm ]

[ Usage: You will receive a side mission. ]

[ Additional: You will receive 400 utility points. ]

[ Description: In the eyes of some fools, this thing is garbage. For others, this thing is the entire world. ]

[ Manganese and silicon ion battery ]

[ Origin: Michigan, US, Skynet Factory no. 4 , Energy department. ]

[ Item rarity: White ]

[ Equipment position: Miscellaneous/ Backpack ]

[ Weight: 95g ]

[ Length: 100 mm ]

[ Usage: Can be used to operate a Terminator. ]

[ Additional: You will receive 200 utility points. ]

[ Description: It is almost brand new. ]

Seaman placed them aside, and looked at the two translucent crystals.

There was an excited glint in his eyes as he looked at those crystals.

"If i am not wrong then these are terminator's innate abilities." Seaman picked up a crystal and checked its properties.

[ Unidentified objects, can be exchanged for 50 achievement points through the Nightmare realm. ]

Seaman looked at the nightmare imprint's notification and sneered.

'50 achievement points? Hahahaha are you kidding me, although achievement points are very precious in Nightmare realm but with my S grade ability, they are not that hard to earn at all, and this thing... this thing is invaluable.' Seaman removed the notification and checked the crystal through his own system.

{ Innate ability crystal: Crushing it will give you an innate ability (Armoured). }

{ Innate ability crystal: Crushing it will give you an innate ability (Steel). }

Seaman crushed both crystals, as a small light escaped and entered Seaman's body.

Seaman opened his attribute panel to check.

[ Contestant no. 1018 ]

[ HP: 580 ]

[ MP: 440 ]

[ Strength: 12 ]

[ Physique: 18 ]

[ Agility: 9 ]

[ Perspective sense: 38 ]

[ Intelligence: 44 ]

[ Spirit: 48 ]

[ Charm: 41 ]

[ Innate abilities ]

[ Endurance (Passive): Anyone's attack on you will be lowered by 25 points, if the damage is beneath 25 points then overall damage will count as 1. (Not awakened) ]

[ Pointer: Innate ability grading - C rank ]

[ Armoured (Passive): Increase HP by an additional 400 points. (Not awakened) ]

[ Pointer: Innate ability grading - C rank ]

[ Steel (Passive): Reduce all Physical damage taken by 10 points. (Not awakened) ]

[ Pointer: Innate ability grading - E rank ]

"Hahahaha i am becoming more n more tanky, just having one of these ability is enough to be called a MT (main tank) and i have three." Seaman laughed heartily.

"Let's draw the new ability now." Seaman used the ability drawing card.

{ Snatching a random ability.... }

{ Ability snatching successful }

{ You have snatched a C grade ability 'Speed burst' }

Seaman opened the description of the new ability.

{ Speed burst (C grade): Increase movement speed by 100% for 1 minute. Cooldown: 5 minutes. }

"Just a C grade ability? Well better than nothing." Seaman said then came out of the bathtub.

His abdominal muscles glistened as water dripped from them. He picked up a bath suit and wore it.

After coming out of the bathroom, Seaman took out all the equipment and the body of the Terminator.

Although Seaman had hands legs and torso of the Terminator as equipments but the original body of the T-750 was still complete.

It didn't mean that Seaman can dismantle this body to get another set of equipment, all the special effect and attributes enhancement only appears in equipments dropped by nightmare realm, dismantling the T-750 can only give a toy hand made of steel which can be used to hit some wacky ass of people.

So these are useless for a normal contestant but Seaman, Seaman has a Repair ability.

Seaman used his repair ability, all the equipments and the body of terminator glowed then merged together, leaving five brand new equipments and a Head.

Seaman checked their attributes once again.

[ Cobalt and steel alloy exoskeleton (Left-hand) ]

[ Origin: Michigan, America, Skynet no. 71 Factory, ninth production belt. ]

[ Equipment rarity: Dark blue ]

[ Equipment effects: Increases your long range attack's accuracy by 30%]

[ Equipment effects: Perceptive sense +2 ]

[ Equipment requirements: Strength 9 points, Agility 11 points, . ]

[ Equipment position: Hand ]

[ Material: Cobalt and steel alloy mix ]

[ Additional installation: Flesh plastic layer - Absorb long range damage on arm by 20%. ]

[ Magnetic weapon absorption examining system (Lacking necessary components) ]

[ Weight: 5.2 Kg ]

[ Length: 352mm ]

[ Special effects: While attacking, 20% probability of ignoring the enemy's defence. ]

[ Description: Excellently Repaired, due to craftsman Amazing skills, it can still be strengthened. ]

[ Equipment Battle points: 18 ]

"Amazing, long range accuracy increased by an additional 20%, a new effect of perspective sense +2, possibility of ignoring enemy's defence has been increased to 20% instead of a small possibility and 20% long range damage reduction when attacked on arm." Seaman examined the new changes and smiled with satisfaction, Right hand had the same properties.

Seaman picked the leg this time.

[ Cobalt and steel alloy exoskeleton (Left-Leg) ]

[ Origin: Michigan, America, Skynet no. 71 Factory, ninth production belt. ]

[ Equipment rarity: Dark blue ]

[ Equipment effects: Agility +3 ]

[ Equipment effects: Increases your jumping distance by 7 metres. ]

[ Equipment effects: Running speed increased by 50%. ]

[ Equipment requirements: Strength 10 points, Physique 10 points. ]

[ Equipment position: Leg ]

[ Material: Cobalt and steel alloy mix ]

[ Additional installation: Flesh plastic layer - Absorb Long range damage on leg by 20% ]

[ Weight: 6.3 Kg ]

[ Length: 420mm ]

[ Special effects: Equipping both legs can double the jumping distance. ]

[ Description: Excellently Repaired, due to craftsman Amazing skills, it can still be strengthened. ]

[ Equipment Battle points: 19 ]

"Originally i only had 9 points in Agility, my only weakness but after equipping both legs my agility will increase by 6 points." Seaman picked up the armour this time.

[ Cobalt and steel alloy exoskeleton Armour ]

[ Origin: Michigan, America, Skynet no. 71 Factory, ninth production belt. ]

[ Equipment rarity: Dark blue ]

[ Equipment effects: Defence +10]

[ Equipment effects: Decrease Physical damage received by 15 points. ]

[ Equipment effect: HP +100 ]

[ Equipment requirements: Strength 12 points, Physique 12 points. ]

[ Equipment position: Upper body ]

[ Material: Cobalt and steel alloy mix ]

[ Additional installation: Flesh plastic layer- absorb long range damage on upper body by 20%]

[ Weight: 6.9 Kg ]

[ Length: 330mm ]

[ Description: Excellently Repaired, due to craftsman Amazing skills, it can still be strengthened. ]

[ Equipment Battle points: 15 ]

Seaman equipped all the equipments, Nightmare realm has hide function. So, when not in combat state equipments will be invisible.

After equipping the full set Seaman's current attributes were as follows STR 12, PHY 18, AGI 15, PER 42, CHA 41, INT 44, SPI 48. His current defence is 19 (9 from physique/2 and 10 from armour).

"At least in this world, i am almost unkillable, my 2 innate abilities can decrease damage by 35 points, my armour can decrease it by additional 15 points, and my current defence can decrease all damage by 43%, plus the flash plastic layer, attacks of 100 points is nothing to me and Let's not mention my high 680 HP." Seaman had a maniacal expression on his face as he examined his properties.

Seaman managed to calm down after 5 minutes and picked up the microchip.

"This thing is damaged but still gave me 400 utility points and a small side mission, if i repair it, what will I get."

Seaman looked at the head of the terminator, the only remaining part from the rest of his body.

And used his repair ability on the microchip.

Microchip and Terminator'd head glowed and merged together.

Seaman picked up the new Microchip.

[ Main CPU Microchip ]

[ Origin: Michigan, US, Skynet Factory no. 24 , seventh assembling department. ]

[ Item rarity: Dark blue ]

[ Equipment position: Miscellaneous/ Backpack ]

[ Weight: 3.99g. ]

[ Length: 32 mm ]

[ Usage: You will receive a side mission. ]

[ Additional: You will receive 900 utility points. ]

[ Description: A complete working Microchip, in the current timeline, an invaluable treasure. ]

Now Seaman had a total of 1500 utility points, 200 from killing a terminator, 400 from the previous damaged chip and 900 from the current chip.

Seaman decided to get the side mission but just at this moment his Nightmare imprint sent him a notification.

[ Contestant no. 21739 requesting for communication. ]

Seaman clicked yes and Cazider voice rang in his ear.

[ Mr. Uhhh 1018, please come here quickly, I found a space time convergence and a T-750 is going to appear any second and I only have a small pistol, I am sending you the location, come here as quick as possible. ]

"I will be there right away, hold on" Seaman replied back and quickly dressed up.

Seaman quickly came out of the hotel and stopped a Taxi and told driver the location.

Driver said it isn't too far, just a 5 minute drive.

'One more Treasure trove hehehe' Seaman smiled happily thinking about the loot he is gonna receive soon.

While sitting in the Taxi, Seaman checked the notification he received when he opened the treasure chest. He ignored it at that time because all his attention was on plentiful loot.

[ You solo killed the T-750 Terminator, do you want to use 100 utility points to acquire in-depth information on this model of terminator? Yes/ No ]

'hmm although I already know most of it, but i could have missed something, anyways it's just 100 points.' Seaman thought for a second and clicked yes.

[ T-750 Terminator (Gunner model) ]

[ Basic measurements: ]

[ Body height: 184Cm

[ Body weight: 200 Kg

[ Strength: 12 points,

[ Agility: 20 points

[ Intelligence: 5 points ]

[ Spirit: 0 point ]

[ Charm: 3 points ]

[ Physique: 10 points ]

[ Perceptive sense: 0 point ]

[ Supporting power source: Manganese and silicon ion battery ]

[ Time duration: 10 years ]

[ Sustainable battle duration: One year (Normal battle) ]

[ Sustainable battle duration: 40 days (Intense battle) ]

[ Maximum movement speed (land): 40km/hour ]

[ Maximum movement speed (Underwater): 28km/hour ]

[ Explosive jumping length: 7 Metres (With running) ]

[ Explosive jumping length: 4 Metres (Without running) ]

[ Power: 520 horsepower ]

[ Base HP: 1200 points ]

[ Innate ability: Steel, resisting any damage from anything by 10 ]

[ Innate ability: Armoured, increasing HP by additional 400 points. ]

[ Weapon measurement (T-750 CPU processing capabilities only allows it to choose one form of weapon system to load when assaulting) ]

[ Weapon: Cobalt steel alloy exoskeleton (Already equipped) ]

[ Weapon: Cobalt steel defence shield (Unable to pass through space-time convergence, not equipped) ]

[ Weapon: Nickel and chromium grade rifle (Unable to pass through space-time convergence, not equipped) ]

[ Weapon: Laser pistol (Unable to pass through space-time convergence, not equipped) ]

[ Weapon: High pressure xenon pulse, Submachine gun combination (Unable to pass through space-time convergence, not equipped) ]

[ Weapon: 105mm line multi-capability cannon (Unable to pass through space-time convergence, not equipped) ]

[ Weapon: M16 landmine (Unable to pass through space-time convergence, not equipped) ]

[ Weapon: 442-rt model magnetic absorption system (Already surpassed calculating ability limit unable to equip) ]

[ Defence capability: (T-750 power source energy transmission limitation, only able to select the following protective equipments) ]

[ Protective equipment: Heavy Cobalt steel body armour (Unable to pass through time-space convergence, unable to equip) ]

[ Effects: Movement speed decreased by 33%, capabilities increased by 300%, Absorb 45% of external damages. ]

[ Protective equipment: Ammonia hydroxyl thick dermis (layer of flesh) (not yet equipped) ]

[ Effects: Absorb 15% of all damage. When equipped: unable to equip other protective equipment, able to support battle procedure: Close combat battle ability. ]

[ Protective equipment: point to point "support" Artificial skin (Already equipped, able to increase energy limits) ]

[ Effects: Able to absorb 50% of long distance damage, no effects on close combat damage. When equipped: unable to equip other protective gear, able to support battle procedure: proficient in light firepower weapons. ]

[ Secondary installations: ]

[ Simple warm facial appearance (Already equipped, prepared with dark vision effect) ]

[ Satellite navigation system (Already equipped, lack of relevant support system unable to utilize) ]

[ Light armament tracking system (Already equipped, able to search for light firearms and ammunition within 200 metres radius) ]

[ Automatic data calculation installation (Unable to pass through space-time convergence, not equipped) ]

[ Battle programming: (T-750 computer microchip processing limitations, only able to select one battle program to equip) ]

[ Close combat battle ability (Not equipped, microchip processing limitations) ]

[ Firearms combat ability (Already equipped) ]

[ Proficiency in light firearms (Pistol/ submachine gun calibre) (Already equipped) ]

[ Battlefield set-up abilities (Landmines explosives etc) (Not equipped, microchip processing limitations) ]

[ Machine personal defensive capabilities (Not equipped, microchip processing limitations) ]

[ Emulation of voice/sounds projection and enunciation tools (Not equipped, model of Terminator unable to support capabilities) ]

send more power stones (⁠。⁠•̀⁠ᴗ⁠-⁠)⁠✧

_Crimson_creators' thoughts
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