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CH111

Magic is a wizard's combat resource. With more resources than other apprentices at his level, Helag had greater flexibility and potential.

After lighting up the first dot matrix, Helag's stats hit a bottleneck.

Without advancing to a third-level wizard apprentice, his stats couldn't improve further, having reached their genetic limits.

To continue improving, he needed to take the Dawn Dusk Potion to break through his limits and advance.

Helag was preparing to make the Dawn Dusk Potion, carefully rehearsing the process to ensure success.

He had only one Stone Giant's heart, so he had only one chance and needed to maximize his success rate.

Besides significant progress in his Starry Sky Meditation, he had completed another important task.

[Analysis of the ancient magic slate content is complete, organizing now…] Deep Blue announced.

Helag was eager to learn what spells were recorded on the slate.

[Great Dark Heaven: A first-circle innate spell that can devour all bloodline powers to strengthen oneself. It can also absorb malice and resentment to enhance oneself.]

According to the ancient slate, this was a first-circle innate spell called Great Dark Heaven.

First-circle spells were equivalent to first-level spells. The terminology had changed over time, but the concepts remained the same.

"An innate spell," Helag mused. He didn't look at the spell model, knowing his current mental strength couldn't handle it without risking severe damage.

Every third-level wizard apprentice had to choose a first-level spell to construct its model during their advancement to a formal wizard.

Successfully constructing and solidifying a first-level spell model as an innate spell marked the successful advancement to a first-level formal wizard.

Innate spells required no magic to cast and no incantations, making them crucial for first-level wizards.

Many wizards chose defensive spells as their innate spell for constant protection without draining their magic.

Great Dark Heaven, an innate spell, could only be learned as an innate spell during the advancement to a formal wizard. Once an innate spell was chosen, it couldn't be replaced.

Helag had heard of such innate spells, but they were nearly extinct, with only ancient wizard tribes having such legacies.

Seeing the spell's details, Helag decided to make Great Dark Heaven his innate spell upon advancing.

Strictly speaking, Great Dark Heaven was a body refinement spell.

Unlike conventional wizards who relied on spells for combat, body refinement wizards focused on physical strength.

This path was similar to knights but far more powerful.

Great Dark Heaven allowed the absorption of other bloodline powers to strengthen oneself, a compelling reason for Helag to choose it.

Wizards needed potions to break their genetic limits at each level, but Great Dark Heaven bypassed this, allowing continuous enhancement through bloodline absorption.

The spell's devouring ability had no limit, offering infinite potential.

The ancient tribe that left the slate survived the primitive era by using this innate spell to defeat magical creatures, absorb their bloodlines, and grow stronger.

For ordinary wizards, absorbing other bloodlines was risky, often leading to fatal conflicts.

But solidifying Great Dark Heaven as an innate spell eliminated this risk.

Helag suppressed his excitement, forcing himself not to look at the spell's details.

He needed to focus on his training until he could advance to a formal wizard and master the spell.

The immediate priority was making the Dawn Dusk Potion.

Helag had Deep Blue record the potion's recipe and process, spending days familiarizing himself and rehearsing.

Feeling ready, Helag entered his lab, instructing Ed and Judy not to disturb him, even if Elisa came.

Understanding the importance, Ed decided to stay vigilant outside until Helag emerged.

Entering the lab, Helag said, "Deep Blue, initiate Dawn Dusk Potion crafting assistance."

[Task logged, executing…] 

Helag's vision filled with data and step-by-step instructions for handling materials and timing reactions.

Deep Blue's prompts were transmitted directly to his nerves, eliminating delays and ensuring near-synchronous information flow.

This precision allowed Helag to perform each step of potion-making perfectly.

The lab was silent except for Helag's meticulous handling of potion materials.

In a large cauldron, a green solution bubbled with unknown solids.

Helag focused on the cauldron, controlling the temperature with fire energy particles.

Checking Deep Blue's timer, Helag maintained the flame while channeling magic into the frozen Stone Giant's heart.

As magic infused the heart, the ice began to melt, the water disappearing instead of dripping.

Cold Worm Grass's ice was unique, melting only with magic, not fire.

Once thawed, the Stone Giant's heart beat steadily, its blood vessels and tissues visible.

The heart would quickly lose vitality after thawing, so Helag had to immerse it in the green solution promptly.

 

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