[Name] Alyssia Lucine (age 17Y 4-5M -> 17Y 10-11M)
[Race] Mink - kangaroo
[Birth place] zou (night guards affiliation)
[Main profession or job] Martial Artist rank 4
[Secondary professions or talents] Leg martial arts and navigation
[Strength] 32 / 40 (+4) -> 39 / 40 (+4)
[Agility] 34 / 40 (+8) -> 39 / 40 (+8)
[Stamina] 35 / 40 -> 39 / 40
[Endurance] 33 / 40 -> 39 / 40
[Intelligence] 19 / 20 (+4) -> 40 / 40 (+4)
[Spirit] 15 / 15 (+8) -> 40 / 40 (+8)
[Sulong Bloodline Limit Remover bonus (25%) - 1/4 Agility, 1.25/5 Strength, 0.75/3 Endurance]
{Electro Power Core] 37 / 40 (Limited to lowest stat of stamina and endurance until it reaches the limit of the bodies final potential)
{Author Note: after some suggestions about the stats, I have decided to change the intelligence and spirit to match the same as the others to provide a better distribution of stats and bonus stat values.}
Haki:
Intermediate Observation 87% mastery -> Expert 2% mastery
Intermediate Armament 79% mastery -> Advanced 97% mastery
Intermediate Conqueror 67% mastery -> Advanced 94% mastery
Skills or talents:
Electro (active racial talent) 100% mastery
Sulong (active racial talent) 100% mastery
Beast instinct and sense (passive racial talent) 100% mastery
Expert leg martial arts (gained talent and knowledge) 100% mastery
Expert navigation (gained talent) 86% mastery
Expert cooking (gained knowledge and experience) 27% mastery
Expert Science (gained knowledge and experience) 98% mastery
Expert math (gained knowledge and experience) 100% mastery
Expert scholar (No purchased knowledge) 100% mastery
Expert programming (gained knowledge and experience) 100% mastery
Expert drawing (gained knowledge) 23% mastery
Expert upper body martial arts (no purchased knowledge) 79% mastery
Advanced survival (gained knowledge) 63% mastery
Expert climbing (no purchased knowledge) 100% mastery
Expert concealment (no purchased knowledge) 76% mastery
Expert detection (no purchased knowledge) 58% mastery
Expert metalworking/forging (gained knowledge) 14% mastery
Expert Engineering (gained knowledge) 83% mastery
Advanced Ship Building (gained knowledge) 78% mastery
Advanced Battle tactics (no purchased knowledge) 53% mastery
Expert Long Staff (gained knowledge) 52% mastery
Expert Medicine and first aid (gained knowledge) 13% mastery
Intermediate fishing (no purchased knowledge) 99% mastery
Advanced shooting/sniping (gained knowledge) 19% mastery
Expert blade/scythe arts (gained knowledge) 43% mastery
Expert Dual wielding half staff (gained knowledge) 16% mastery
Expert Dual wielding blade/scythe (gained knowledge) 27% mastery
Advanced weapon throwing/juggling (gained knowledge) 25% mastery
Expert acrobatics (gained knowledge) 79% mastery
Expert gymnastics (gained knowledge) 76% mastery
Intermediate etiquette (gained knowledge) 24% mastery
Basic swindling (gained knowledge) 88% mastery
Basic negotiation (gained knowledge) 55% mastery
Intermediate acting (gained knowledge) 24% mastery
Expert misdirection (gained knowledge) 19% mastery
Basic pickpocketing (gained knowledge) 78% mastery
Intermediate disguise (gained knowledge) 43% mastery
Expert assassination (gained knowledge) 23% mastery
Expert dancing (gained knowledge) 38% mastery
Resistances:
Heat 9%
Cold 60%
Thunder/Electricity/Lightning/Electro 87%
Wind 74%
Shockwave/Quake 65%
Water 41%
Poison/Venom 57%
Drugs/Chemicals 32%
Diseases 39%