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The New Age of Virtual Games (Part 3)

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Game Update for the upcoming patch – World Metamorphosis.

 

Shin skimmed through the title of the topic on the official website before continuing on reading the patch notes.

Battle Updates:

1. Wound State Status had been improved.

- During the battle, players would constantly suffer and deal with injuries. Focusing on this matter, the players would now receive wound status according to their current health.

 

For every 20% decrease in the player's health bar, a corresponding injured status would appear.

80% - Slightly Injured: Movement and action speed will slow down by 5%.

60% - Moderately Injured: Movement and action speed will slow down by 5% while self-regeneration will decrease by 5%.

40% - Heavy Injured: Movement and action speed will decrease by 10% and self-regeneration by 10%.

Affected with internal injuries – Attack Power decreased by 20% and suffer from bleeding damage.

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