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Cultivation Information

Warriors:

Warriors cultivate initially through physical training, this period of training is called the Shackled realm, or realmless not to be confused with non cultivators as non cultivators bodies do not absorb Mana during exercise so their improvements can not match one in the Shackled realm. The Shackled realm has 3 sub levels, Straining, Striking, and Breaking.

Cultivation Realms and sub levels (sl)

0: Shackled-Straining (sl), Striking(sl), Breaking (sl)

1: Unbound- Invigoration (sl), Bursting (sl), fulfillment (sl)

2: Opening- Starvation (sl), Hunger (sl), Sated(sl), Pressurized(sl)

3: Vanguard- Sub levels 1-9

4: Knight- Unpolished (sl), Polished(sl), Shining (sl), Heralded (sl), Path(sl), Ascending (sl)

5: Heavenly Knight: Sub levels 1-9

6: Saint: Minor (sl), Major (sl), Terminus (sl)

7: False Deity: Earth (sl), Sky (sl), Void(sl)

8: Deity: Risen (sl), Established (sl), Heavenly (sl)

9: Paragon: Errant(sl), Foundation (sl), Fate (sl), Invincible (sl)

(47 sub realms total)

Mages: mages can only be born, they will naturally absorb Mana but it will condense into a core in their chest unlike warriors who open a reservoir. The core stores Mana but depending on the mage talent it could be all elements or only 1 element, or just a few elements. Mages can only access the Mana through special tattoos related to their element/s. The Mana mages use is too wild to imbue into equipment, also their cores do not discharge Mana merely enables them to attract and control Mana and through the tattoos cast spells. Each spell cast drains some of their mental powers granted by their core.

Realms & sub levels

1: Apprentice: sublevels 1-8

2: Initiated: sublevels 1-3

3: Invested: sublevels 1-6

4: Expert: sublevels 1-6

5: Master: 1-6

6: Grandmaster: 1-8

7: Saint mage: 1-3

8: Exalted: 1-4

9: God: 1-3

(47 sublevels)

Figured I'd post this from my outline, it's a rough summary of body refining realms and mage realms.

Invisalatscreators' thoughts
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