Kara is the Alpha's only daughter, and child. Therefore she is forced to find her mate so she can take over the Blood Wind pack. However Kara's father is too over protective to let her leave to find her mate.
After the death of the packs Luna Kara's mother, she gets permission to leave the pack so she can cope with the pain of loosing her mother.
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Tyler is the fourth son of an Omega. his mother is an omega and his father was a tracker. His father died shortly after a rouge attack when he was sixteen. Now he has to fend for his mother and brothers ( because no one else will). on top of that he is searching for his mate, someone to love him unconditionally.
During world war 2 people were experiments, which caused their descendants to get powers. After that many more amazing things happened in the world( Magic, highly advanced robots, aliens, and much more). But in 1990 the first superheroes revealed and his appearance caused other super humans to be heroes. After that superheroes teams formed in different countries. A group of superhero representatives made rules for superheroes, one was no more secret identities. Until the Trackers came.
From werewolves and vampires to fae and psychics, these urban fantasy stories delve into all things supernatural. Enjoy flash fiction standalone stories that take place in the universe of my book series Trackers.
The Trackers' next adventures are more magical and mystical than before. They dive deep down in a mystical world when the c-followers try to free their master, the conqueror. So while Trick is in Mirage, the Trackers have to rely on other allies and learn more of the mystical part of the world.
Brian had downloaded an achievement tracker that promised to track his achievements in both game and real life. He just wished he had picked a different first game.
Cassius was born in a HIVE to a mother he can't remember.
Taken from his family at 10-years-old, he was trained to be a Tracker, his sole job to capture escaped Mekiah and dangerous criminals.
He's a disposable asset to his SWARM and nothing the Capital can't replace. But when a mission goes wrong and a demon is released from the confines of the Veil, it's he that is held accountable for the mistake. With a growing record of breaking rules and abilities he shouldn't have, Cassius has now become a pawn in the Exterus' plan. It isn't until General Rexton requests for his ownership, does Cassius realize how deep his chains go.
But General Rexton has more planned than using Cassius to gain status and track a demon. The Remu and the Exteru's arrangement has been thinning while the Mekiah are growing stronger. And Cassius might be what General Rexton has been searching for.
Human's natural abilities, what can we do if we enhance them?
Five children managed to escape in their old orphanage one dreadful night. One of them is Jolene, she has a special gift. With her speech, she can control people, and more.
Twelve years later, she refrained from using her ability, trying to live as a normal person, however, she still grew up peculiar to everyone, as if people around her instinctively knows that there is something special about her.
One day, she is gifted a tracker from an unknown person. Jolene discovers that it leads to the other four children who escaped. She goes on a journey to find them. Who are they now? How have their lives been? What are their abilities? They will need to be reunited and use what they got from that place in order to save their nation against the man who started it all.
After a violent encounter with her father that leads to her having to run away from her Pack, Alaina finds herself as a Rogue. As she runs for her life from the trackers from her now former pack, she lands herself in the territory of another Alpha.
As she prepares herself for death at the hands of this new pack, she’s surprised, and relieved, when the Alpha turns out to be her mate. Alaina finds comfort when he steps up to protect her despite not knowing her at all.
But how long can this sanctuary last? Once Mason finds out what she did, what sent her running, will he still want her in his life? Or will he send her back to face her crimes? Everything will catch up to her eventually.
Alaina will soon realize that you can’t run forever.
In the tranquil town of Windshale, nestled beneath the shadowy peaks of the Stormcliff Mountains, legends of the Ancients and hidden treasures are whispered by the fireside. But when a delirious traveler stumbles out of the mountains with tales of a stone circle and an impending return of the Ancients, the town’s peace is shattered.
Young Elara, the last in a line of the church’s caretakers, discovers that her own family history is entwined with these ancient secrets. Driven by curiosity and a sense of duty, she embarks on a perilous journey into the heart of the Stormcliff Mountains. With the aid of a skilled tracker named Jorund and a handful of trusted allies, Elara must navigate treacherous landscapes, decipher cryptic clues, and confront mystical guardians to find the pieces of a powerful key.
As Elara delves deeper, she uncovers a hidden history of a secretive order tasked with protecting the realm from the wrath of the Ancients. The key, once whole, holds the power to seal a gateway that, if opened, could unleash unimaginable destruction.
Back in Windshale, unrest grows as the sinister group known as the Sons of the Ancients seek to open the gateway, promising power and prosperity at any cost. The town stands on the brink of chaos, and Elara finds herself in a race against time to prevent catastrophe.
"The Heir's Key" is a captivating tale of adventure, mystery, and ancient magic. With the fate of her town and perhaps the entire realm at stake, Elara must summon all her courage and wisdom to unlock the secrets of the past and secure a safe future. Will she succeed in sealing the gateway and restoring peace, or will the Ancients rise again to claim what was once theirs?