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Zenith Online: Rebirth of the Strongest Player

Death is sometimes not the end, and the zenith is empty. Legends rise and fall. Myths are born. Faced with death after a dismal fall from grace where glory, renown, and prominence were once found, Kieran's second chance is fueled by vengeance. It burns like a ruinous flame and drives Kieran's quest for power within and without. Though not an ingrate, he remains curious about why he returned to the past instead of dying. He has nothing but questions, but his death puts the beginning of his story into perspective, showing him that Zenith Online... is the beginning of the end — the end of the current Age. The zenith is empty and calls for someone to claim its throne, but to answer that call means to bear the consequences. Everything — especially choice — has a cost. Challenges lay in wait. The road to supremacy is wound in suffering, and to know the truth is to know madness. And so, the Maddened awakens...

ApexPen · Juegos
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Reunion and Planning

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The Universal Currency Exchange Trading System proved to be an indispensable tool in Kieran's past. Although it had many limitations, it was a practical system that provided quality of life benefits. For example, if one was inside a leveling area without the means to reach an Auction House, the items on hand could be registered on the Exchange System's personalized Auction House.

However, although it was a separate entity, the auction was subject to the same fees that the Merchant Association's Auction House imposed. 

When the public digested the information, the response threw many cities into an uproar.

"There it goes! There goes the illustrious pay-to-win option. It wouldn't be a true MMORPG without it. God, I just love the internet. Want me to open my wallet? Sureee, but there better be a damn good option," one of the players currently inside the Merchant Association exclaimed.