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Why the bug I wrote became a core gameplay mechanic?!

This book is also known as: "How Programmers Turn a Crappy Game into a Timeless Classic with a Single BUG" Recently, the president of Nitiandang, Gu Fan, once again fell from grace due to a minor bug in his new game. As a top-notch designer in the industry, all of the games designed by Gu Fan have very distinct characteristics: At first, players felt that these games were monotonous, dull, and purely revolting garbage. However, once players discovered a major bug, the gameplay underwent a drastic transformation, rendering them sleep-deprived and unable to quit! So, players once again launched a major debate over "whether this is actually a bug or a game mechanic." In response to this, Gu Fan clarified in an interview with all seriousness: "Hello everyone, I'm the game designer Gu Fan, but you can also call me by my English name: fan·gu (means rebel). "I want to reiterate firmly that these so-called 'core gameplays' were not part of our company's original design—they are bugs! It's just that we didn't fix them because the players liked them!"

Inebriation-seeking Blue Shirt · Juegos
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Chapter 102 The Holy Mother and the Holy Mother B*tch (First Update)

Lilith's eyes shimmered with light, "Resource scarcity... extremely vicious people... epidemics and natural disasters... Holy Mother?"

"Why is it the Holy Mother that annoys people the most? Continue!"

Obviously, for a Hell Demon, the term "Holy Mother" naturally elicited disgust, which in turn sparked intense interest.

Zhou Yang, caught off guard by the investor's keen interest, cleared his throat twice before continuing, "This does not represent my personal opinion, it's just a summary and explanation of a common view on the internet.

"In times of chaos, scarce resources and brutal enemies are inevitable, and they both pose significant obstacles to everyone's survival.

"But compared to a 'god-like adversary,' people often fear a 'pig-like teammate' even more.