webnovel

Frozen Flame of Dawn

In a not-so-distant future, Earth is thrown into chaos by a weird alien ship that crashes and starts leaking spiritual energy all over the place. This energy messes with the planet’s ecosystem, making everything mutate—animals, plants, even people. It’s like nature’s gone wild, with some folks getting crazy supernatural powers while others struggle to survive against mutated creatures and power-hungry groups trying to take control. In the middle of all this craziness, Amira Hailen—a tough-as-nails ex-special forces assassin with a complicated past—gets a second shot at life. Thanks to a mysterious ally’s Mental Transference powers, she’s sent back in time, waking up with the ability to control ice. Determined to keep humanity afloat, she gathers her old crew and turns them into a reliable team amid all the chaos. Meanwhile, Aiden Emberstorm—a fiery elite operative—gets fed up with the government’s weak response to the crisis. With his own fire powers blazing, he ditches the bureaucracy and teams up with his battalion to protect innocent lives. He becomes a symbol of resistance, taking on mutated beasts and rogue factions while trying to restore some order. When Amira and Aiden cross paths, it’s not exactly love at first sight. Their icy and fiery personalities clash, but they can’t deny the need to join forces. They both want the same thing: a sanctuary where survivors can be safe. So, they decide to work together, hatching a plan to take down the alien ship before it can call in reinforcements for a full-scale invasion. Amid epic battles, unexpected alliances, and a budding romance, Amira and Aiden must face both their inner demons and the alien threat. It’s a fight for survival in a world that’s gone wild, with everything at stake—including their own hearts.

SHADEWHISPER · Fantasía
Sin suficientes valoraciones
24 Chs

The World Background

Imagine a world three times larger than Earth but with a familiar mix of land and sea. There are five main continents, surrounded by three major oceans and countless lakes and smaller seas. Each continent is diverse, filled with its own unique landscapes, cultures, and political systems. Kingdoms, empires, and federations coexist in a constant, delicate balancing act of power.

The people here are unified by a common belief in mythological creatures, which are believed to bring luck and protection. Every nation is named after one of these legendary beings, and their presence is deeply ingrained in the culture. The world is more technologically advanced than modern Earth, boasting cutting-edge developments in energy, medicine, and biotechnology. People here live longer and are physically enhanced, making them tougher during times of crisis.

The Continents and Oceans

1. Eldoria – The main setting of our story. It's a land of contrasts, from icy northern regions to lush southern forests. It hosts both a sprawling federation and a mighty empire.

2. Kaldris – Located southeast of Eldoria, Kaldris is dominated by vast deserts and ancient kingdoms ruled by powerful monarchies.

3. Veridon – Known for its futuristic cities and highly developed societies, Veridon is a hub of innovation and federal governance.

4. Astharya – A mountainous, forested land in the west, filled with kingdoms and empires, rich in natural resources.

5. Iskavar – An icy, barren continent in the north, home to a few hardy nomadic tribes and steeped in mystical lore.

The oceans are equally intriguing:

- Abyron Ocean – The largest, separating Eldoria from Veridon and Astharya, famous for its dangerous storms.

- Tymeris Ocean – Calmer waters along Eldoria and Kaldris, making it a more peaceful route for trade.

- Nayros Ocean – Surrounding the icy continent of Iskavar, filled with icebergs and rough currents.

The Continent of Eldoria

Eldoria is home to different political entities, each with its own charm:

1. The Federal Society of Glacium (The Protagonist's Homeland)

This federation is found in the cold northern and central parts of Eldoria. People here are tough and resilient, shaped by the harsh climate. They value technology and scientific progress, living in a balance of power among various semi-autonomous provinces.

- Mythological Creature: "Azzira," the legendary ice dragon that's believed to protect and guide the people of Glacium.

- Government: A federal republic led by an elected council and a Chancellor.

- Provinces of Glacium:

 - Vandrim: A rugged land of frozen tundras and mountains.

 - Kelveron: The more temperate central hub where the capital city, Zanith, is located.

 - Borealis: Known for its thick boreal forests and thriving lumber industry.

 - Valdara: A mountainous region, renowned for its engineering and metalworks.

 - Therndale: The southern province, abundant with rivers and fertile lands, bordering the Eryndor Empire.

- Capital City: Zanith – A beacon of learning and innovation, powered by massive energy towers harnessing the cold.

- Major Cities:

 - Ithurion: A fortress city in Vandrim, built to withstand brutal winters.

 - Frosshold: A bustling port city in Borealis.

 - Valdreth: The heart of the mining industry in Valdara.

 - Therinport: A trade gateway in Therndale, linking Glacium to the Eryndor Empire.

2. Eryndor Empire

The Eryndor Empire is situated in the southwest, south of Glacium, and stretches across the southwestern part of the continent. Eryndor is a strong, disciplined empire with a clear focus on military might and territorial expansion. It's a land built on principles of order, strength, and conquest.

Mythological Creature: The "Kaelor," a legendary phoenix, is said to watch over the empire, symbolizing renewal and strength in times of crisis.

- Capital: Aurelith – This impressive city sits along the shores of the Lirian Sea, known for its grand palaces and formidable military presence.

- Territory: The empire enjoys a temperate climate with vast, sprawling forests. It shares a border with Therndale in Glacium, a source of frequent territorial tensions.

3. Federal Society of Sylvara

The Federal Society of Sylvara governs the western region of Eldoria. Sylvara isn't a single nation but a collection of forested regions and rolling hills united by a common cause—preserving nature and advancing sustainable technologies.

Mythological Creature: "Sylva," a massive wolf spirit, is believed to protect Sylvara's wildlands and forests, embodying the guardianship of nature.

- Capital: Verdane – Nestled deep within the forest, this city is famous for its harmony with nature and cutting-edge green technology.

- Natural Features of Eldoria

 - Frozen Expanse – This vast, icy wilderness stretches across the northern reaches of Glacium, touching the Thalios Bay. It's a harsh, barren land with only a few hardy settlements able to withstand the bitter cold.

 - Aurelia Forest – A sprawling forest covers the southern region of Eldoria, acting as a natural border between Glacium and the Eryndor Empire. It's teeming with rare plant and animal species.

 - Silvermount Range – This mountain range runs along Glacium's western edge, forming the border with Sylvara. The mountains are rich in minerals, making them a hub for mining operations.

The Icelorn Basin

Nestled in the northern region of Vandrim, the Icelorn Basin is a hidden valley surrounded by towering mountains. Protected from the harshest winds, the basin has fertile land nourished by the Glacial River—a vital waterway flowing from the northern glaciers to the Azura River in the south. The basin's unusual warmth makes it an agricultural hub, producing unique cold-resistant crops that support the surrounding areas.

Town of Icelorn

This picturesque town sits at the heart of the basin, a blend of natural beauty and modern technology. It's become a popular destination for adventurers seeking to experience the north's serenity.

- Tourist Attractions:

 - Frostveil Springs: Hot springs nestled at the foot of the mountains.

 - Glacial River Cruises: Scenic boat rides through the calm, icy waters.

 - Icelorn Ice Sculptures: An annual festival where artists create stunning ice carvings.

 - Mountain Hikes: Trails offering breathtaking views and rare wildlife sightings.

 - Icelorn Markets: Known for local crafts, herbs, and unique cold-weather gear.

Hidden Depths: The Military Warehouse

Beneath the serene surface of the basin lies a massive, underground military complex. Well-hidden within the mountains, it serves as a crucial defense hub for Glacium.

- Features:

 - Weapons Storage: Houses advanced weaponry and experimental tech.

 - Transport Vehicles: Equipped with everything from armored tanks to covert submarines.

 - Power Sources: Fully sustainable, using geothermal and hydroelectric energy.

 - Command Center: Coordinates military operations with secure communication links.

 - Personnel Housing: Can accommodate hundreds of soldiers, engineers, and scientists.

The Provinces of Glacium

Each province has its own distinct cities, towns, and villages, all reflective of the icy dragon mythology and technological prowess:

1. Vandrim (Northernmost Province)

- Cities: Ithurion, Frosthelm, Glazewatch

- Towns: Snowspire, Tundrafell, Coldreach

- Villages: Icethorn, Frostveil, Windcrag

2. Kelveron (Central Hub)

- Cities: Zanith, Azziralith, Skycrown

- Towns: Winterfall, Silverfrost, Icehaven

- Villages: Shivershade, Glintreach, Frostmere

3. Borealis (Northeast, Forests & Lumber)

- Cities: Frosshold, Aurafrost, Everglace

- Towns: Frostglade, Icebrook, Snowmantle

- Villages: Whispergrove, Frostroot, Thawhollow

4. Valdara (Western Mountains)

- Cities: Valdreth, Hammerfell, Steelhold

- Towns: Everroot, Deepstone, Coldforge

- Villages: Frostbite Ridge, Stonehollow, Iceridge

5. Therndale (Southern Forests & Fields)**

- Cities: Therinport, Greenwatch, Frostvine

- Towns: Riverstone, Snowpines, Frosthearth

- Villages: Willowmist, Ivyreach, Snowblossom

---

This version provides a more conversational feel while retaining the details of the world and its distinct characteristics. Let me know if you'd like to add or tweak anything!