"What the hell is this damage!"
"I died instantly when the explosion blast grazed me!"
"My EXP's dropped so drastically!"
The first wave of players eliminated died tragically, leaving the rest of the players in awe of the Germinal Organization's firepower.
SliceYouUp gritted his teeth. "Task requirement is to achieve highest damage. Doesn't matter if you die, just deal damage! Go!"
The penalty in Galaxy for dying was not light to say the least. EXP was deducted proportionally to a player's level, and the player could only be revived up to a maximum of ten times within six days. With every death, the waiting time before the next revival would increase. After hitting the limit, there would be a temporary ban on the player. Despite all this, it was worth dying once or twice for the Prize-Pool Missions.