Without having to activate any of their {Inheritance Transformation} Skill, the party managed to progress without much problem. The strength and toughness of a boss were not measured proportionately to the number of {Inheritance Transformation} Skills required in order for players to defeat the boss. Most of the time, players were required to implement tactics that were more complex. Players would need to move around frequently while maintaining high damage to the boss. If players could not take out the boss within 10 minutes, the boss would enter its ‘Hysterical Drive’ state and wipe out the entire party.