This means...
The game not only has light leveling-up elements but also mining gameplay?
Bao Jingbi's breathing had already started to become heavy.
No way...
The game you made in just six days.
Isn't the amount of varied gameplay a bit outrageous?
And when he turned right, entering another building.
His eyes already bore a tremor.
Museum!
If players get some ancient relics from the blacksmith, they can donate the items to the museum.
After accumulating a certain number, players can get stage rewards from the museum.
Like rare seeds, special furniture decorations, and stuff.
Hiss... It even has collection elements?
This damn setup is something many players can't resist.
Many card-drawing games cleverly use the collection feature to give players an unexplainable obsession with completing the full roster of characters.
"Please, let it end here... Don't show any new things..." By now, Bao Jingbi's heart was already wavering.
If you keep doing this.