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Pressed To Fight

Arthur felt the breath out of his lungs being knocked out from the hit, as he was sent flying.

~THUD~

[-3% HP]

He slammed into a tree before sliding down to the ground in pain.

>Player Arzhur has been stunned!<

>Player Arzhur will be unable to move for 3 seconds!<

The impact was enough to stun him and give him a debuff.

"Three seconds!?" Arthur knew how dangerous that time was.

Even though it seemed short, in Morpheus Online, three seconds were enough to deliver devastating damage. After all, Arthur himself had destroyed foes in less time than that, and some in only one hit.

Thus three seconds were more than enough for his enemy to reach him and kill him in that hit. Not to mention, even if the damage didn't kill him, there was always a chance he could get stunned again.

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