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Offense

Rui, however, didn't mind the war all that much. Whenever he wasn't fighting deployed, he simply trained.

Now that he had obtained three spec configurations for healing, stamina, and speed, he was looking forward to expanding that offense and defense as well.

These two were arguably the hardest of them all.

The reason for this was because both offense and defense were too broad. Offense included collision-based techniques like strikes, throws, and projectiles. That could further be divided into two exclusive categories blunt force and piercing. It also included other forms of inflicting damage such as heat, friction, mental techniques, sustained pressure-based techniques like holds and locks, blunt force brain trauma, etc.

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