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Drafting Quests

Draco entered the Commission Room of the Guild Hall and went to the quest board. The Commission Room was just like the main lobby of the Adventurer's Guild, which had wooden flooring, with NPCs manning counters where one could make inquiries or receive compensation for turned in quests.

In order to accept a quest, one had to go to a Quest Board and open the interface. Since each interface was unique to every player, they didn't need to crowd around the board. They just needed to be within the room.

To make that more comfortable, there was some furniture placed in the room that would allow players to be seated while selecting quests. Naturally, this was also done in a hierarchical system, where higher ranked members would have priority seating.

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