Map of GREAT TOMB OF NAZARICK
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Map of New world
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[Re-Estize Kingdom]
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Ramposa III
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Renner
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Climb
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Garef
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Brain
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Raeven
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Zanac
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[Baharuth Empire]
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Jircniv
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Fluder
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Baziwood
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Nimble
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Leinas
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GoGin
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[Holy Kingdom]
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Calca
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Caspond
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Remedios
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Kelart
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Gustav
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Neia
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[BLUE ROSE]
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Lakyus
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Evileye
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Gagaran
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Tia & Tina
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[OTHERS]
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Hamsuke
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Zaryusu
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Crusch
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Zenberu
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Hekkeran
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Imina
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Arche
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Roberdyck
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Enri
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Nfirea
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Goblins
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White Dragon Lord
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Gondo
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Riyuro
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Buser
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Beebeezee
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Keno
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CureElim
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Azuth
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Platinum Dragon Lord
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Tsuare
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[Slane Theocracy]
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[Black Scriptures]
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(Current Members)
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1st Seat: Captain of the Black Scripture.
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2nd Seat: Time Turbulence
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3rd Seat: Four Great Spirits
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4th Seat: Divine Chant
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5th Seat: Quaiesse Hazeia Quintia, "One Man Army"
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6th Seat: 6th Seat of the Black Scripture
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7th Seat: Thousand Leagues Astrologer
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8th Seat: Cedran, "Myriad Barriers"
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9th Seat: Beaumarchais, "Divine Chain"
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10th Seat: Strongest Human
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11th Seat: Infinite Magic
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12th Seat: Heaven and Earth
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(Former Members)
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Former 9th Seat: Clementine, "Windstride" (Defected)
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Former 3rd Seat: Raymond Zarg Lauransan (Retired)
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Former Extra Seat: Antilene Heran Fouche, "Certain Death" (Captured)
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-x-X-x-
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[[[ Introduction to Types of Spells ]]]
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Arcane: Magic that seems more western in nature.
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Divine: Restorative or healing spells used by priests. Divine magic casters could, after using spells which enhanced their physical abilities, end up stronger than a half-baked warrior.
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Spiritual: Oriental magic-using talismans or psychic spells. It seems more eastern in nature.
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Alternative: Spells that fall outside of the other types of spells. The magic that the paladins used fell into this category. Paladins typically cast spells in the form of blessings while Dark Knights, who were fallen paladins, also used blessing spells.
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[[[ List of Tier Magic ]]]
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0th Tier: This tier did not exist in YGGDRASIL and is instead exclusive to the New World. For people possessing very little talent/ability. The magic that inexperienced people who have yet to learn/master the first Tier are said to be at this level-similar to apprentices and students. It is regarded the same as magic tricks or sleight of hand sort of things, and certainly even if they can be used one will not be called a magic caster. It is the tier of magic that can meet the needs for simple tasks in life.
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1st Tier (Level 1-7): The most common level of magic. Many practical magic are included in this tier. Anyone can use 1st-tier magic by training, though it takes too much time and effort for those without talent. Those capable of performing this tier can earn proper pay as a kind of special worker.
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2nd Tier (Level 8-14): These are spells for those who have talent, numbering 1 in 5,000 to 1 in 10,000. It is the common goal of normal magic casters. Those who achieve this tier can earn a good income and reputation.
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3rd Tier (Level 15-21): Only the brightest achieve this tier. 3rd tier magic casters are quite rare and they were considered to be most likely a platinum-rank Adventurer at the very least.
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4th Tier (Level 22-28): The highest tier that Fluder Paradyne's most skilled acolytes have managed to reach under his guidance.
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5th Tier (Level 29-35): A tier that very few have reached, among them the Thirteen Heroes, who are considered the pinnacle of mankind.
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6th Tier (Level 36-42): The highest tier magic for very few and capable inhabitants of the New World that can so far achieve in reaching. It is said there are currently four humanoid magic casters who could cast 6th tier spells in the entire continent, including Fluder Paradyne himself.
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7th Tier (Level 43-49): Spells that only exist in legends. Although humans are unable to use it, the Slane Theocracy's magic casters can via large-scale magic rites or ceremonies. However, these are very dangerous to perform and usually end up with disastrous consequences. It seems the Thirteen Heroes are capable of using 7th tier spells, and a few individuals outside the group are rumored to use one.
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8th Tier (Level 50-56): In the New World, these spells are considered to be within the Mythical Realm. Night Liches have the capacity of learning the 8th tier.Only in the Web Novel, there is a way to gain access to using the 8th tier and that is by conducting a large ritual. In the center of such a ritual is a human who can use the 5th tier and could improve it. It is also necessary for a large number of those present with that person at the center of it all to use the 3rd tier. Even with this, it can only be improved up to two tiers, and it is believed that there is some form of device involved. Normally, a country like the Theocracy is needed to support this.
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9th Tier (Level 57-63): The only record for now is when Ainz Ooal Gown 9th tier magic named True Death was used to kill Gazef Stronoff. Decem Hougan is the first new worlder to have been confirmed to use both 9th and 10th tier magic.
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10th Tier (Level 64-70): The existence of 10th-Tier magic was proven by the Nameless Book of Spells and select few individuals like Evileye know about it. Decem Hougan is the first new worlder to have been confirmed to use both 9th and 10th tier magic.
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11th Tier (Level 71-100): Coined by the Theocracy's Cardinals, it is the unofficial rank of Super-Tier Magic, otherwise known as magic of the gods. By YGGDRASIL standard, it is simply called Super-Tier Magic, but there are few individuals in the New World who refer it as such to be of the 11th tier. It is labeled as the highest form of magic above all other tiers that had been used between 500 to 200 years ago before the present setting of the Overlord series.
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[[[ List of Metamagic Enhancements ]]]
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Boost Magic: It can elevate the tier and power of the spell.
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Delay Magic: When it is activated, the magic delay the moment of activation of a spell.
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Extend Magic: It allows the user to extend the period of time that the spell could remain active.
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Maximize Magic: It increases a spell's attack power to its maximum damage potential.In other words, this meant eliminating the RNG in order to ensure the spell is able to deal the most damage possible.
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Over Magic: In exchange of great quantities of mana, it allows the user to activate one spell of a tier higher than what the caster is normally able to use. It is a unique form of magic that's believed to have been exclusive to the New World.
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Penetrate Magic: It increases the chance to penetrate magic defenses or resistances.
Silent Magic: It allows the user to activate a spell without the need to recite it, eliminating the danger of a third party or person disrupting the activation.
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Twin Magic: Unlike the original spell which can only create one object, this magic allows the user to create the same object twice from that spell without casting it again.
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Triplet Magic: Unlike the original spell which can only create one object, this magic allows the user to create three of the same object from that spell without casting it again. It's most likely a superior version of Twin Magic.
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Widen Magic: It increases the range or area of effect over what the spell would normally possess.
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Five Elements: So far, Yin and Yang are the two principles used in conjunction with a tier spell.
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[[[ Super-Tier Magic ]]]
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While magic only goes up to the 10th-Tier, Super-Tier Magic is said to go beyond that limit. Super-Tier Magic acts more like a special ability rather than an actual spell. Magic casters can unleash it without consuming any of their MP. The number of super-tier spells a player could learn is one for each level after level 70. When it is first learned, it can only be used one time a day. However, it can be used increasingly once more for every additional ten levels gained. Thus, the average player who has managed to finally reach level 100 in YGGDRASIL is able to use Super-Tier Magic at least four times a day and will have about thirty super-tier spells in their arsenal. Each super-tier spell also needed a certain amount of casting time before it could be put into effect.
For that reason, Super-Tier Magic cannot be activated consecutively every time. First, it has an activation period and a certain amount of damage done to the magic caster will interrupt the casting. Various means of interruption include teleportation ambushes, bombardment from atop a magic carpet, or extremely long-range sniping.
Second, it is possible to use cash items to remove that casting time, but with a penalty that prevents the repeated casting of super-tier spells. Magic casters who were preparing a super-tier spell could also suffer from their defenses being lowered. The basics of casting super-tier spells included protecting the caster with several friends.
Once any member of a team cast a super-tier spell, every member would be penalized by being unable to cast such spells for a certain period of time — in other words, a cooldown period. This restriction was put in place to prevent guild wars in YGGDRASIL from being decided by who could vomit out the most super-tier spells.
The author Maruyama notes that there is no class exclusive to Super Tier Magic when some have the potential in using that power with a given charge or price to it. However, there exists Super-Tier Magics that can likely be obtained and learn from completing events. According to him, by having unknown specific classes, it was not entirely impossible for NPCs to access unusual Super-Tier Magics that are treated like secret tricks or cheats. Special class skills can be used to enhance the power of a super-tier spell-like Iä Shub-Niggurath.
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[[ List of Super-Tier Spells]]
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Book of Revelations Malevolent Locust/Disaster of Abaddon's Locust .
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Creation: It is a super-tier spell that can change the terrain itself. In YGGDRASIL, it was used to guard against the heat of volcanoes or the cold of freezing lands. According to Ainz's experiment, it had an amazingly large area of effect and could cover the entire 8th Floor inside the Great Tomb of Nazarick.
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Dark Dream
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End of Earth .
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Fallen Down: Upon casting the super-tier spell, Ainz calls upon a huge pillar of blue light from the sky that will burn so bright and hot that it will appear like the whole world has turned white. After a few seconds, it will leave behind an area burned to a cinder, devoid of life. This spell deals massive damage, especially to an undead-type enemy.
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Great Malediction Curse-killing Poison
Iä Shub-Niggurath: An AoE (Area of Effect) move which brought forth a black cyclone used to instantly kill every living being within its range. This spell inflicts an instant-death effect, and it was practically useless against the undead, golems, and other beings which had no life. While it was effective against living players and enemies, it was hard to imagine any level 100 player not having immunity to instant death. The victims are sacrificed to summon monsters over level 90, known as the Dark Young. The number summoned is proportional to the total number of sacrifices used for this super-tier spell.
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Judgement of Osiris: A super-tier spell which allows the user to manipulate karma values. By doing so, it is capable of reducing negative values and increasing positive ones.
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Nibelung I Pandemonium: Summons 6 level 80 Demon-type monsters through the use of Super-Tier magic.
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Pantheon: Summons 6 level 80, "Cherubim Gatekeepers" through the use of Super-Tier, holy-type magic under the user's command. In the Manga, Ainz uses the Cross, Crown of Thorns and Japamala to activate this spell.
Summoning of an Avatar of God (Web Novel Only)
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Sword of Damocles: According to an unknown guild member of Ainz Ooal Gown, it was described to be an orbital weapon designed to target structures.
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Wind of Corruption
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Wish Upon A Star: A super-tier spell which consumes the user's experience points to grant a wish or more. One can gain access to it by using a special item known as Shooting Star or through learning it.
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[[ Spells]]
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[0th Tier]
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Lifestyle Magic :- It was a spell to warm up one bowl or plate of food. It used the same quantity of mana as a First Tier, so it was rarely used.
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Unknown Magic :- It was a spell to create the kind of papers that are coarse and discolored.
Unknown Magic It was a spell to create drinkable water that is not as sweet as its first-tier counterpart.
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[1st Tier]
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Anti-Evil Protection:- A 1st tier spell used to defend against attacks from evil beings.
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Bunny Tail :- A 1st tier spell used to decrease aggression towards the caster.
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Camouflage:- a 1st tier spell that made it more difficult for someone to be detected. The spell allows the user to change their skin color to blend in with their environment.
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Clean :- It is a 1st tier spell used by the Slane Theocracy's Cardinals to clean their clothes and their equipment. Through Widen Magic, the spell is even capable of making the entire room to be cleaned with ease.
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Compass :-A 1st-tier spell which was believed to be a single-target version of [Mass Compass].
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Create Water :- A 1st tier lifestyle tradition spell which creates water. While zero-tier spells could also create drinkable water, the water created by this spell was described as being more sweeter upon tasting it. As a first-tier spell, the water generated by [Create Water] was not limited to just filling a single basin. While there was a time limit to it, the overall volume of water created that would increase in keeping with the caster's skills. This could be parceled out over multiple occasions. Therefore, there would be no spillage and waste even if the user cast the spell on the basin.
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Destruction Water :-It is a 1st tier spell that the caster used to make the water disappear immediately. This spell belonged to one of the four great systems which is also known as the elemental traditions. It could also be used for offensive purposes. It did less damage when used against living beings than other spells of the same tier. However, it could do significant damage to Water Elementals and other creatures closely aligned with the element of water. Higher-level versions of the third tier could also affect Slimes to some extent.
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Floating Board :- A 1st tier spell that can create a floating, translucent board and it is used for carrying over objects. In a way, it serves to be a transportation method.
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Lesser Mind Protection :-A 1st tier spell used to defend against mind type attacks .
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Light Healing:- A 1st tier divine spell that heals allies of their wounds with a soothing warm green light.
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Magic Arrow :- A 1st tier spell that allows the user to shoot out an arrow made of mana that will pierce a target. Ainz also used this spell with Triplet Maximize Magic. Ulbert, on the other hand, uses it with Boost Magic. In addition, Iguva=41 can cast the spell with Silent Magic. Unlike regular arrows, [Magic Arrow]s were guaranteed to hit independent of the evoker's skills. Casting it at a higher tier would increase the amount of projectiles generated as well as the individual damage output of each projectile. Even so, a single projectile's damage output was still minuscule. It was pretty much impossible for them to one-shot their enemies with a single cast. The damage output of the spell did not depend on where the enemy was struck.
Oderless By using this 1st tier spell, the caster can hide their scent.
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Quick March :-this 1st tier spell could instantly increase an individual's movement speed by about 20%.
Repair In the Web Novel it is a 1st tier spell that could repair an item but it is not recommended to be used frequently as each repair lowers the value of the item.
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Rabbit Ears:- A 1st tier spell used to enhance the user's hearing sense.
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Rabbit Foot:- A 1st tier spell used to increase the caster's luck.
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Sleep :-it is a 1st tier spell that forces a person to have the desire of sleeping. The effect of the spell can be dispelled by simply shaking the person effected by it.
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Summon Monster 1st :-This spell could allow the user to summon beings like a low-level Lesser Air Elemental or Water Elemental. Elementals summoned by the first-tier scroll only exist for a short time.
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Summon Undead 1st:- This spell allows the user to summon any kinds of zombie-type animals such as dogs.
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[2nd Tier]
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Acid Arrow:- A single-target, 2nd tier spell which fires a bolt of caustic acid at the enemy.
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Cure Disease :-Web Novel listed it as a 2nd tier spell, it is a spell used to cure diseases however it is not powerful enough to cure cursed diseases such as Demon fever.
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Hawk Eye:- It strengthens the users vision to see far away objects a lot closer
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Invisibility:- A spell that makes one invisible.
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Lesser Dexterity :- It is a 2nd tier spell that raises the target's dexterity.
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Lesser Strength :- A spell that raises the target's strength.
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Mass Compass :6 It is a 2nd-tier spell which was said to be a multi-target version of [Compass].
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Message:- In the Web Novel, the spell is classified as part of the 2nd tier. This spell was used to communicate in the game. Normally, its use was restricted to certain places and conditions. The problem was that this spell was originally designed to communicate with other players, and it could not reach a GM. When one used the [Message] spell, as long as the other party was within the game, one would hear a call tone. Otherwise, there would be no sound, and the spell would immediately terminate. In the New World, the effect from this spell's usage felt like something was constantly reaching out, as though looking for something to connect to.
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Protection of Energy Negative:- A 2nd tier spell that provides limited protection against negative energy powered spells and skills.
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Shock Wave :- A 2nd tier spell that when activated, emits an invisible shock wave that can even distort the air and can easily crush a full plate armor.
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Silence :- A 2nd tier spell that allows the user to eliminate sounds in an area.
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Summon Angel 2nd Tier :- Summons an Angel Guardian.
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Temperature Change :- A 2nd tier lifestyle tradition spell used to alter the temperature of the water until it was comfortable, or to directly heat the room.
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Thunderlance :-A 2nd Tier spell that fires thunder like a lance at a target.
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[3rd Tier]
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Animate Dead :- Creates a low-level undead such as Zombies from corpses, but with Shalltear's special skill, it can become a Lesser Vampire. In the Web Novel, it is a 3rd tier spell.
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Create Undead :- A 3rd tier spell that allows the user to spawn a low-tier undead minion.
Dimensional Move A 3rd tier spell, but to magic casters, it was an escape spell used to put distance between themselves and their adversaries. The caster could only use this spell on themselves.
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Electrosphere:- A 3rd tier spell that could create two balls of lightning, appearing in the user's open palms and then shot forth towards their intended targets. With Twin Maximize Magic, Narberal can make the two lightning balls nearly twice the normal size, greatly augmenting its destructive power.
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Fireball:- A 3rd tier spell that allows the user to shoots out a big ball of fire that burns its target.
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Flame Resistance :- A 3rd tier spell used by Olasird'arc Haylilyal to cover the Frost Dragon's racial weakness to fire. In other words, it grants resistance to the fire element.
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Fly :- A 3rd tier spell that gives the caster the ability to fly. Ainz could use this spell with Silent Magic.
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Haste :- A 3rd tier spell that allows to buff an individuals speed.
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Heavy Recover:6 A 3rd tier divine spell used for healing the person as long as the user has sufficient mana provided.
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Holy Light :- A 3rd Tier divine spell that does full damage to evil creatures.
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Hot Spring:- A 3rd tier lifestyle tradition spell which creates a hot spring. Apparently, it was an imitation of the druid spell [Geyser].
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Iceball :- An area-effect spell like Fireball.
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Lightning:- A 3rd tier spell that shoots a bolt of lightning from the tip of the caster's finger. It is effective against targets wearing metal armor. The lightning generates and pierces in a straight line.
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Lopsided Duel :- A 3rd-tier spell that bounds the caster to the target such that whenever the target tried to flee by teleportation, both caster and target would appear in the same place. It could even ignore the target's use of [Delay Teleportation] and teleport both of them to the designated location. However, this spell had a fatal flaw. If the target teleported among its friends, then the caster would be brought to the same place thanks to the binding, whereupon he would be surrounded. Before it was patched in YGGDRASIL, one could cast it on a teammate and piggyback off their teleportation, but after the patch, it could only be cast on enemies. This spell also had the advantage that if the caster teleported away, his opponent would not be teleported with it, which made fleeing easy.
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Slow :6 A 3rd tier spell that slows down an enemy's movement. Ainz seems to use this spell with Penetrate Magic.
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Spider Talisman :- Entoma uses about four pieces of talisman to summon an enormous spider the moment it hits the ground. The level of this spell is equivalent to a 3rd tier Summon Monster' spell. These spiders are handy for buying time and determining an enemy's capability.
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Summon Angel 3rd Tier :- Summons an Archangel of Flame
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Summon Undead 3rd :- It allows the user to summon skeletal-type undead like Skeleton Warriors under one's control.
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Sunlight:- A 3rd tier divine spell designed to both blind a target and deal damage to undead beings
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Thunderball :- A 3rd tier area-of-effect spell.
Summon Monster/Beast 3rd A 3rd tier spell used to summon low-level monsters/beasts such as a Snap Grasp
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Summon Monster/Beast 3rd :- A 3rd tier spell used to summon low-level monsters/beasts such as a Snap Grasp
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[4th Tier]
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Burn Lance :- A 4th tier physical spell that deals fire damage.
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Charm Species :- It is a 4th tier spell that works on any species. It makes the target regard the caster as a "friend", and may be used in interrogation. However, it cannot make the target reveal secrets that they would not reveal to a friend, or perform actions that friends would not tell them to do, such as self-harm.
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Control Cloud:- A 4th tier spell that allows the user to manipulate the clouds.
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Crystal Lance:- A 4th tier spell used by Evileye against Entoma, launching an elongated cold object sent flying in her direction.
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Dehydration:- It is a 4th tier spell which the caster would use for dealing great damage to all living beings apart from Water Elementals and other creatures closely aligned with the element of water.
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Freeze Lance:- A 4th tier physical spell that deals ice damage.
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Grand Fireball:- Since it is of the 4th tier, this spell is presumed to be the superior version of Fireball.
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Holy Aura :- A 4th tier spell that had an effect against beings of evil.
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Holy Ray :- A 4th tier spell that can create a ray of light used to pierce the intended target.
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Shock Lance:- A 4th tier physical spell that deals lightning damage.
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Silver Lance:- A physical spell of the 4th tier, that carried the silver element for great damage to any enemy vulnerable to silver. It also had a piercing special effect that dealt even more damage to targets not wearing any armor. A drawback was that armor could decrease its damage.
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Summon Angel 4th Tier :- Summons either a Principality Observation or Principality Peace.
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Summon 4th tier Undead :6 Allow to summon undead around the level of a four-tier magic caster or summon several weaker undead at the level of a 3rd tier magic caster. Iguva used this spell to Summon four Skeleton Warriors.
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Tremor Sense:- A 4th tier spell allows someone to sense even the smallest amount of tremors, allowing them to find an opponent's position. It was more effective on land but a floor should work as well however it can't detect movements done trough the air like someone using the spell Fly.
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[5th Tier]
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Dragon Lightning:- A 5th tier spell that shoots out a lightning bolt in the form of a dragon, that then seeks out its target.
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Raise Dead:- It is a 5th tier resurrection spell that revives the dead person back to life with some loss of vitality and five levels in return. Moreover, this spell will have a hard time working without a corpse, or if it's badly damaged.
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Sand Field:-All A 5th tier spell. It was created by Evileye and is one of her strongest spells. Sand particles disperse throughout the surroundings. Because it affects one's comrades too, this spell was useless in a group fight. Any opponent within its area would be immobilized, as well as being blinded, silenced and dazed. By using this in conjunction with her trump card, it will also cause life drain on all caught within the spell's range.
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Summon Undead 5th :- A 5th tier spell that allows one to summon 5th tier level undead summons like Heavy Skeleton Warrior.
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Teleportation:- A 5th tier spell that allows the caster to teleport over a distance.
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Vermin Bane :- An original spell created by Evileye during her fight against the insect demon god two hundred years ago. It forms a white mist of gas where if any insects were to enter its range, they're killed by it with the exception of Entoma's powerful resistance against the spell. This type of magic was developed with the sole purpose of repelling the insects used by that individual. The spell is effectively a counter-measure to insects while it doesn't cause any slightest harm to other organisms. The mana consumption of her original spell, 'Vermin Bane' is extremely large and is considered to be best reserved for when the opponent is about to summon insects.
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Undying Flame:- A 5th tier spell that allowed a dragon's hooked fangs and claws to blaze with bluish-white flame. This was a spell that added negative energy and fire damage.
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[6th Tier]
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Control Weather:- A 6th tier spell that allows the user to manipulate the weather.
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Heal :- A 6th tier spell that could restore a great deal of health in addition to healing various diseases and other abnormal status conditions.
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Flamewing:- A 6th tier spell.It create Flame wings in the back of the caster for flight and it canalsobe used for defense and offense
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Locate Object :-This spell is used to detect the location of an object.
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Obey :- A modified spell of "Summon Undead 6th Tier" which is Fluder's own creation. Supposedly it allows him to control lower rank undead.
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Summon Undead 6th Tier :- A 6th tier spell that allows to summon mid-tier undead.
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Wall of Hell :- A 6th tier spell.It create walls that are made of the flame of the hell. The caster may allow selected being to enter or exit through this wall.
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[7th Tier]
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Blasphemy:- A 7th tier spell.
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Chain Dragon Lightning :- A 7th tier spell that shoots dragon-shaped lightning towards the target. Let alone its intended target, it can also strike other enemies nearby. It effectively works great against metal armor.
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Create Greater Item :- This spell had originally been intended to produce weapons by the YGGDRASIL standard. However, in the New World, it would have broader applications such as creating items like chairs. In the Web Novel, it is a 7th tier spell.
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Focus Magic:- A 7th tier spell that can be used on an ally.
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Greater Teleportation:- A 7th tier spell that allows instantaneous transition without restriction to distance.
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Greater Word of Curse :- A 7th tier spell. Ainz considered it was only a threatening move in close combat.
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Hell Flame:- A 7th tier spell that shoots out a very small flame that will then latch onto a target and become a raging inferno that burns anything to ashes with black flames.
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Hellfire Wall:- A 7th tier spell that creates a wall of black flames surrounding everything within the victim's range of view, leaving them trapped. It causes no physical damage but seems to incinerate the soul instead.
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Holy Smite :- A 7th tier spell cast by Dominion Authority. It envelops the target in a column of pure light and also inflicts massive damage if they're evil-aligned.
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Napalm :- A 7th tier spell that creates a column of flame to appear beside the target, engulfing it in fire.
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Phoenix Flame :- A 7th tier resurrection spell it is useful to counter instant death spell or special skills such as the Goal Of All Life is Death. it consumes a large amount of MP to cast on one's self in addition by consuming an extra amount of Mana when casted it can do Minor flame damage around the user when one is revived. When revived the caster has only a minimum amount of HP recovery, the amount of hp recovery is also effected by other various factors.
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Resurrection :- A 7th tier spell used to revive the dead.
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Shining Burst :- A 7th tier area-effect attack spell that is used to deal extra damage to evil creatures and the undead, with more damage the lower their karma value was. In turn, as their targets' karma increased, it would do less or no damage to them.
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Summon Angel 7th tier:- A 7th tier spell that allows one to summon angels such as Dominion Authority
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Undeath Army:- A 7th tier spell that can summon a huge horde of undead.
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[8th Tier]
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Aspect of Elemental:- It's an eighth tier druid spell that gave resistances similar to the elementals. It gave immunity towards bad statuses like poison and disease. Other than that, it also nullified critical hits and attacks with similar effects.
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Astral Smite:- An 8th tier spell. It is an attack that is effective against Ethereal beings. This also counts against beings, who are temporarily Ethereal.
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Death :- An 8th tier spell that can be used on a single target each time. Ainz can use it with Silent Magic.
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Dimensional Lock :- An 8th tier spell which lets the user renders the enemy's teleportation and transfer magic unusable. Demiurge possessed it as a skill that can only be used by the highest-ranking devils or angels.
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Distort Moral:- An 8th tier spell.
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Energy Drain:- An 8th tier spell from his specialty of necromancy. It was a spell that drained the opponent's levels, granting the user various benefits depending on the amount of levels drained.
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Explosion:- In the Web Novel, it is considered to be an 8th tier spell.
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Insanity:- An 8th tier spell.
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Planer Eye:- In the Web Novel, it was an 8th tier divination spell, used for reconnaissance. Through performing a large ritual, the Slane Theocracy were able to conduct this spell to observe Nazarick. However, it was not strong enough to counter Nazarick's defence systems.
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Remote Viewing:- An 8th tier spell that casts an Arcane Eye that allows a person to view distant objects far away from where the person is currently located.
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Wave of Pain:- An 8th tier spell.
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[ 9th Tier ]
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Bless of Titania:- A 9th tier spell that summoned forth a tiny fairy. The fairy queen beside him would take them along the least dangerous path. Ainz can use the spell with Extend Magic.
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Call Greater Thunder:- It is the most advanced single-target lightning spell of the 9th tier. An enormous thunderbolt is created and fused from multiple strands of lightning that can pierce through their target.
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Crack In The Ground :- A 9th tier divine spell which causes the ground to split open, creating a fissure that gripped the foe's leg as an entrapment.
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Elemental Form :- A 9th tier spell that has similar effects to the 8th tier spell Aspect of Elemental.
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God's Eye :- A 9th Tier spell that casted an intangible and invisible eye. its range was far greater than [Remote Viewing] and it could also pass through obstacles like walls. While this spell was excellent for spying, you couldn't say that it was the absolute best there was. Though it was invisible, it could easily be detected by second-tier detection spells. Plus, even though it was intangible, if it was destroyed in an attack, the caster would receive damage as feedback. Since this was also considered divination, the opponent could find his location through anti-divination measures or an attack could come flying over if it triggered any automated defenses.
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Grasp Heart:- A 9th tier spell in which the caster grabs and crushes their opponent's heart, causing instant death to them. Even if the target resists, they instead become stupefied or stun as a secondary effect. This is said by Ainz to be his favorite spell.
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Greater Rejection:- A 9th tier spell that cancels the target's attempt to use Greater Summon.
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Lead of Yatagarasu :- A 9th tier spell that created a three-legged crow. The Yatagarasu guided players along the shortest path to the heart of the dungeon. Ainz can use the spell with Extend Magic.
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Nuclear Blast:- When used with Maximize Magic, this 9th tier spell was powerful enough to entirely consume the space between the user and their target in an instant. However, the user will also be caught in the range of the spell's attack. The spell does composite damage (half fire, half bludgeoning) and it was one of the weaker 9th tier spells in terms of damage. Nonetheless, it had a very large area of effect to the point that if the surrounding buildings are present, those large objects would have been swept away in the middle of that explosion. In that respect, the spell was superior to almost all others as it can generate all kinds of negative status effects. This includes poisoning, blindness, deafness, and so on. Anything of the Evil Lord's level would be able to resist it with their raw statistics alone. It possessed a very powerful knockback effect. Ainz stated that he could even cast this spell with Widen Magic to increase the area and range of its effect if need be.
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Perfect Unknowable :- A 9th tier spell used to make the user invisible to the naked eye. It can also erase one's traces and sounds including the pitch of the user's voice from being heard, making the magic caster very difficult to detect if they did not have very high-level thief-type job classes.
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Polar Claw:- A claw that emitted air as chilled as the poles clawed at the target. It had no secondary effects but dealt a lot of damage, the highest DPS of any ice-based spell in fact.
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Tempest :- A 9th tier spell that allows one to create intense storms with high velocity rain and winds that can do damage to lower level opponents and block an enemies vision. It can also be used to clear other visions obstructing spells like the fog casted by Ainz scroll during his fight with Decem Hougan
Temporal Stasis A single-target spell that could prevent the opponent from moving. It also prevented them from taking any damage while the spell lasted. That was why it was usually used when there were multiple hostiles.
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True Death :- A 9th tier instant death spell, which invalidates the effect of lower-tier resurrection magic.
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True Resurrection :- A 9th tier spell, which is capable of reviving the dead. It could resurrect low-leveled beings like Neia Baraja without turning them into ashes during the process, but they will still lose some levels along the way.
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Vermilion Nova:- A 9th tier spell. It is an attack targeting the opponent with a pillar of flame while dealing fire-based type of damage. Ainz considered it be the highest-level, super-tier magic notwithstanding, single-target anti-personnel fire-element attack spell that he is capable of. This spell could be used in combination with both Triplet Magic and Maximize Magic together.
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[ 10th Tier ]
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Armageddon - Evil:- A 10th tier spell that summons an army of demons. According to the standards of YGGDRASIL players, said demons are not considered to be strong. Since demonic summons has the tendency to go berserk, the spell usually used to obtain sacrifices for rituals and skills.
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Armageddon - Good:- A 10th tier spell.
Body of Effulgent Beryl A 10th tier spell that reduced the effectiveness of bludgeoning attacks against its subject while it was in effect, and it could completely negate one instance of bludgeoning damage after it was cast.
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Body of Effulgent Aquamarine :- A 10th tier spell that reduced the effectiveness of piercing attacks against its subject while it was in effect, and it could completely negate one instance of piercing damage after it was cast.
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Body of Effulgent Heliodor:- A 10th tier spell that reduced the effectiveness of slashing attacks against its subject while it was in effect, and it could completely negate one instance of slashing damage after it was cast.
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Control Amnesia:- A 10th tier spell that grants the user some degree of control over the target's memories. Attempting to master new techniques, Ainz has done several experiments on lab rats like CZ2128_Delta while he practiced using the spell multiple times. To some degree, if used on an NPC, he is able to manipulate information that originated from the NPC's backstory set by their creator.
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Create Fortress:- A 10th tier spell that summons forth a mighty fortress or a 30 meters tall tower out of thin air. In YGGDRASIL, anyone on the same team could open those doors with a touch. All others would have to break them down.
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Field of Unclean:- A 10th tier spell.
Implosion It is a 10th tier spell that causes the target to collapse or burst inward.
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Mercy of Shorea Robusta :- A 10th tier Druid spell with a high mana drain similar to reality slash it has 3 known effects when casted:
First, for a limited period of time, it would gradually recover HP. However, the recovery rate was trivial and so it was hard to call it useful for people at a higher level range.
The second one was absolute immunity against instant death.
the third effect, automatically resurrected the target when their HP reached 0 and died. This would not cause a drop in levels from resurrection. The trigger condition of HP going to 0 made it useless against deaths that weren't caused by damage like those by drowning, but it was still a very useful spell. That said, they would be at low health upon resurrection, so they were very likely to die anyway after a few hits. Still, there were a lot of cases where people were saved by this spell. Incidentally, it could avoid death from Ainz's ultimate skill, The Goal of All Life is Death as this spell was considered resurrection magic. In that case, however, the spell would end even if there was still some active time left. It was because the spell would be dispelled after it activated the resurrection portion.
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Mirror World:- Guild members of Ainz Ooal Gown used illusion magic of the highest tier, the [Mirror World] spell, to create a hemispherical screen which enclosed them. One could observe the outside world from inside the bubble without any problems, but from the outside, the inhabitants of the barrier were invisible, and people outside would only see the background. Aside from making the user harder to detect, the spell could also reflect a certain proportion of attacks directed at the occupants within.
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Mist of Super Acid :- An AoE spell that creates a mist of strong acid that engulf the target. After being surrounded by the mist, the target will not only sustained damage by it but also their equipment and weapons as well, albeit only a small amount of damage to those.
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Meteor Fall:- A 10th tier spell which causes a falling meteor to fall from the sky with shimmering light, which blinds onlookers temporarily. The meteor rips through the air and hit its intended target, then creates a burst of explosion upon contact. As a result, the massive explosion created by the meteor was able to flatten everything it touches and pulverized any surrounding targets.
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Nature's Shelter :- It is a 10th tier divine spell which can summon forth a bunker from the earth. The inside of the shelter gives the illusion of an endless sky.
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Reality Slash:- A 10th tier spell that is top class in damage dealing, but consumes a lot of mana. The spell is considered to be a lesser version of 'World Break'. By using "Triplet Maximize Magic," Ainz creates three attacks that slashed space itself. It is capable of cleaving through the very fabric of space, and a hit from this powerful attack spell could disregard virtually any form of magical defense.
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Seven Trumpeter :- A 10th tier divine spell
Stream of Lava A 10th tier, divine spell that deals fire-type damage.
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Summon Monster 10th :- Shalltear uses this spell to call forth a high-tier monster.
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Summon Undead 10th :- The user utilizes a spell to conjure forth a powerful undead being under one's command. A Doom Lord can be summoned using this spell.
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Time Stop :- A 10th tier spell that stops the enemy for a specific amount of time. No attacks would work or can be made use of while time was stopped. This spell is applicable with Silent Magic.
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Ultimate Disturb :- A 10th tier spell that increases an ally's magic resistance rapidly, at the price of wrecking their ability to cast spells.
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Uriel:- A 10th tier spell that deals fire-type damage. It was the kind of spell that could be learned by a magic caster of any type as long as the requirements to learn it were met. However, this spell only did its listed damage when cast by a magic caster with a maxed-out positive karma value. Its damage decreased as one's karma value decreased. For Ainz with negative karma value, it would do less damage than a first-tier spell.
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[ Unranked Tier Spells]
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