I was in [Faction Mansion], which is a small cottage at the moment, but it's the center of the [Golden Order] Faction!
This is the Status of the Village, which I changed the name from [Former Goblin Village] to [Golden Order Village].
[Territory: Golden Order Village]
Level: 1 (0 / 1,000,000)
Faction: Aurea Order
Buildings: [Faction Mansion(Level 1)], [Barracks(Level 1)]
Resources: [Wood: 0], [Stone: 0], [Metal: 0], [Grain: 0], [Meat: 0]
The "XP" of the Territory, is according to [Contribution Points], i.e. after a total of 1 Million Contribution Points are spent, the Territory Level will increase.
But another thing that can give XP, is to go to War against other Territories, or to defend the territory.
There are many things we can do, but many things we need to build to make this place self-sustaining!
[Farm], [Woodcutter], [Quarry] and [Mine], need to be built, so a small amount of resources will be generated daily, but if you put people working on them, the production will increase a lot!
You could say that without workers, the constructions magically work by themselves, but generate few resources due to the lack of labor.
But by putting someone to work, production can more than double, the more people you put in, the more resources you generate!
But the interesting thing is that it is not limited to people, so technically... I can capture humanoid monsters, enslave them, and put them to generate resources?
That's very interesting, but we have to capture and subdue the monsters, which means Goblins are perfect for that!
Because of this discovery, first I made them bring the tools from the outside in, as well as letting more people come in and join the faction.
Next was the gathering of natural resources, i.e. wood, and nearby there was a large hill and some exposed stone, where they started collecting the stone in every way possible.
All are Agents of the Order, many with some Paranormal Exposure, so they can exert much more physical strength than ordinary humans and collect many resources.
And the System doesn't care what the resources look like, it will categorize everything as units when it reaches the correct volume.
So I use and create a [Lumberyard], it produces 25 Wood Units daily, which is 25 cubic meters, I think.
I built 3 of them, the current limit, that is 75 Wood Units p/day.
Then went the [Quarries], 3 of them too, and they produced 75 Units of Stone every day!
So I built a [Warehouse] while everyone helped speed up the resource gathering.
The Level 1 [Warehouses] increase the limit of storage capacity for each type of Resource, except for [Meat] and [Grain] by 1,000 Units, I can build 5 [Warehouses] at the moment, totaling 5,000 Units of Materials!
It's really magical that a few Warehouses that cover 100 Square Meters each, can accommodate 1,000 Cubic Meters of items, but in the end, it's magic, it's System!
For food storage, we have the [Silo] for Grain, and for [Meat], there is no method at the moment.
Unlike Grain, Meat is something that perishes quickly if the proper processes are not used, as the Kingdom Building System is in a more medieval time, not yet having support for electricity, there is no efficient method of storing Meat.
But this will be different in the future, for now it will stay in my Inventory or in the Camp Refrigerators and Freezers.
But now I will send some people to clear some land to start the [Farms].
You notice that the whole process so far was in 2 days, to clear the area for the farm, it took another 2 days and 5 of them were built!
But unlike the [Logging] and [Quarry], the [Farm] is required to have at least 1 person who has the Skill [Farming] or the Class [Farmer]!
This was problematic, since obviously none of the Agents would want such a thing, some volunteered, but I refused, it's not worth it.
So I talked to Mr. Pietro about what we need, he said it was a strange request, but that he would send 20 Farmers within 1 week.
But I told him that these people will probably not be able to return to ordinary life ever again, and will be forced to live on the island or in the Dungeon.
Mr. Pietro understood and said he would choose people accordingly.
So we focused on producing resources, but in the end our hands are tied now, I successfully built a [Mining Company], can only have 1 at the moment, it is already producing iron ore, copper and others.
But we need a [Ironworks] to melt it all down into Metal Bars!
But that's the thing, I can't build a [Ironworks], not because I lack the Territory Level, but because I lack the [Construction Project]!
Just as I can't level up any structure, because I lack the [Construction Project Level 2] of the same construction!
But so far I've never found anything like this, and it's been almost a week since I took over this Territory and everyone is fighting hard to kill monsters, collecting resources and [Contribution Points].
But so far nothing!
We notice that 2 Treasure Chests were found, showing the luck of our Agents, but in the end they found nothing.
This makes me think of 1 possible answer to all this: Level 1~20 is too low!
We should probably start looking in Dungeons above Level 20, i.e. I should expand the Level of this Dungeon!
I can do this, just modify the level limit, I have tested it before and it worked!
The problem is that increasing the difficulty means that new races and civilizations can appear, much stronger than before!
But it will only be Level 50, with our Firearms, as well as our constant progress, I don't think we will have any problems.
So, I sent everyone back from their hunt, we dialogued for a while, before I increased the Dungeon Level from 1~20 to 1~50!
And with that done, changes obviously occurred, such as mountains appearing in the distance, as well as the sky looking brighter!
I heard from the System, that new biomes were generated, by chance I asked if the Dungeon is infinite, the System said partially.
First time that fucking answers me, but that's good, when I asked what it meant, it told me that the territory of soil we are in, is gigantic, it truly has no limits!
But the System said that the Dungeon is constantly changing, with the [Dungeon Portal] as its center, which leads to the outside world.
So as long as I or someone connected to me, is exploring the surroundings, after 24 hours, there will be no changes in the Dungeon in the area affected by these people.
For more detail, let's say I go out exploring, stay out for 1 week, thus covering a huge area, I don't know, 1,000 km!
The whole area that I went through during that week, while I am away from the center, which is the [Portal], will not change.
But the moment I come back by the same path or another one, after 24 hours of my getting close to the Portal, the whole path I have explored will change.
It may remain in the same biome, or it may change to another one, it's quite random.
But there is a method of preventing regions away from the Dungeon from changing, which would be to conquer other territories, or expand the main territory to swallow a large region!
If I conquer new Territories and put someone to manage them, a large area of the path between both Territories will be paved with a permanent clay road, so the biomes and regions where the clay roads are, will not be changed.
So we can say that, the Forest Biome that the [Village of the Aurea Order] is, will never change, but the regions already explored will be restarted, generating new monsters, animals and treasure chests.
This is why my [Map] always gets dark after midnight, as the region changes significantly.
As for the Biomes that we are not connected, they will be modified, and may remain the same biome or turn into another one, it's all random.
An example was the Mountains in the distance, they disappeared the next day, I had to explain the reasons.
So many said that they should explore and dominate more Territories, but I refused, because technically, I am creating a Kingdom within the Dungeon.
The current Level of the creatures is Level 1~50, what is the problem with that to conquer more Territories?
The problem is that the Region Level that will not change after the roads are created, will be according to the Dungeon Level when the region was taken.
In other words, the forest I am in, near the village, the monsters are around Level 1~20, but a little further away, I think about 10 km each way, monsters of Level 21~50 start to appear!
So as I see that the Dungeon can become home to thousands or millions of people in the future, since families can settle here, since when the Government knows the Dungeon is practically another world full of resources, they will certainly do everything to develop it.
So use the Dungeons to generate food, resources, and more!
Likely even in the future, wars will occur because of my Dungeons, which certainly gave me a headache, I even feel a regret, so I need the absolute strength quickly!
But I understand that my Dungeon can literally end world hunger, I can bring the pollution of the world here, by bringing industries and so on, using Magic, we can evolve the technology of the world enormously!
There are many drastic changes I can bring to this world, strange that only now, knowing about the Kingdom Building System, do I understand the extent of my influence.
Lucky I have Mr. Pietro, he is a great support!
But little did I know that this support was not enough!