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The Mech Touch

After obtaining the Mech Designer System, Ves aims to create the greatest mechs in the galaxy! In the far future, the galactic human civilization has entered the Age of Mechs. The countless lesser powers of humanity have come to adopt mechs as their main weapons of war. Only a small number of humans have the right genetic aptitude to pilot these destructive war machines the size of buildings. Born to a military family in the edge of the galaxy, Ves Larkinson is one of the many people who lacks the talent to earn glory in battle. Instead, he became a mech designer. Helped by his missing father, Ves has obtained the mysterious Mech Designer System that can help him rise in the galaxy and beyond. His mechs based on the principles of life quickly allows him to rise to prominence. Powerful and highly compatible with mech pilots, his products have the potential to take the market by storm. However, success does not come easily, and countless challenges bar his ability to sell his mechs to a market eager for innovation! With the sins of the human race in the galactic arena slowly catching up, Ves must navigate the perils of the ultra-competitive mech market and maintain control over his growing organization of misfits. This is the golden age of mechs. This is the golden age of humanity. The question is, will it last? "Any challenge can be overcome as long as I design the right mech!" --Join The Mech Touch's unofficial Discord server! https://discord.gg/APB5KCU --Follow my Instagram and Twitter! https://www.instagram.com/mlduong https://twitter.com/MLDuong --Cover Art by Derek-Paul Carll (carlldpn) --The Mech Touch is an original webnovel written by ML "Exlor" Duong. The Mech Touch is mainly published on Webnovel.com and a select few platforms affiliated with the parent company of this website.

Exlor · sci-fi
Zu wenig Bewertungen
6540 Chs

Spoils Spoils Spoils

The distribution of spoils was always a contentious issue.

After every battle, the side that controlled the battlefield received the opportunity to pick up a lot of valuable loot.

What was interesting was that the party that asserted control of a wreckage-filled battlefield was not always the winner.

For example, in the case of deep raids, the attackers could only stay in a hostile star system for a limited amount of time before they needed to leave. If they lingered too long in order to pick up all of the valuable scrap, enemy reinforcements might drop in and corner the greedy raiders!

Third parties might also be the final beneficiaries of a battle. If two pirate outfits smashed each other apart, the authorities might arrive at the end and defeat the exhausted victors with ease!