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pristine

Fantasy Romance
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What is pristine

Lesen Sie den Roman pristine des Autors Pristine_5423, veröffentlicht auf WebNovel....

Zusammenfassung

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Della’s Escape! (Elliot is here, too).

Elliot Rowan was an average youth. Newly eighteen, he had graduated high school with no real plans; all he knew is, he loved escaping to fantastic worlds through video games, where he could be something more than a pale, average, midwestern nerd. Elliot had made a name for himself in the video game community — but was better known by his gamertag, CloudJumperEli. Elliot wanted to seek a career in his passion, but his family believed that he should pursue a “practical” job field, continually mentioning his less than stellar grades throughout his time in school. Amid his few college invitations, one day Elliot receives a letter from Peri-Helix Entertainment — only the greatest, most prestigious game manufacturer in the ENTIRE UNIVERSE! “Dear Elliot Rowan - We here at Peri-Helix Entertainment are constantly searching for the best of the best in everything we do. As you must know, Peri-Helix follows all activity among our games to ensure we give the best experiences possible. Elliot, we believe you are a star candidate for a new program we’ve started under our Human Resources department, titled GEAR. We’ve carefully selected smart, skilled, and devoted talent such as yourself to participate. Please respond to this invitation via email; GEAR@perihelix.entertainment.com We look forward to your answer.” Hooo S#!T, is this real? Of course Elliot accepted! He signed on and shipped out within the week from his home in Minnesota to the head of Peri-Helix Entertainment located in Los Angeles, California. His dreams were being realized! The only question Elliot had: What does GEAR stand for?

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Chronicles of the Time Diver: A Journey Through Prehistory

In a world where scientific brilliance meets the unknown, Dr. Michael Anderson, a prodigious scientist, embarks on an audacious quest to unlock the secrets of time travel. With unwavering determination and unparalleled intellect, he successfully creates a revolutionary time machine. However, an unforeseen glitch in the machine's calculations propels Dr. Anderson back in time, depositing him in an era dominated by majestic dinosaurs. Stranded in the perilous land of the dinosaurs, Dr. Anderson must harness his scientific acumen and resourcefulness to survive in this primordial world. Armed with only his wits and the limited resources at his disposal, he endeavors to construct another time machine to ensure a safe return to his own time. Unbeknownst to Dr. Anderson, a sinister force lurks in the shadows. Unscrupulous humans from the future, driven by their malevolent ambitions, seek to exploit the vulnerability of Earth's past to reshape the future according to their own twisted desires. Oblivious to this imminent threat, Dr. Anderson must navigate the treacherous terrain and formidable creatures of the dinosaur era while racing against time to create a functional time machine. As he struggles to survive and outwit the perils of this ancient world, Dr. Anderson's journey becomes a thrilling race against both nature and the forces conspiring against him. It is a battle for survival, where the fate of Earth hangs in the balance. Will he succeed in constructing a time machine and return home, or will he succumb to the dangers that lie ahead and allow the malevolent forces to alter the course of history forever? Only time will tell.

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Violence in Sports

Violence in sports usually refers to violent and often unnecessarily harmful intentional physical acts committed during, or motivated by, a sports game, often in relation to contact sports such as American football, ice hockey, rugby football, lacrosse, association football, boxing, mixed martial arts, wrestling, and water polo and, when referring to the players themselves, often involving excessively violent or potentially illegal physical contact beyond the normal levels of contact expected while playing the sport. These acts of violence can include intentional attempts to injure a player or coach by another player or coach, but can also include threats of physical harm or actual physical harm sustained by players or coaches by fans or those engaging in the spectating of sports, or threats and acts of violence performed by fans or spectators upon opposing fans or other spectators. Causes There are two major theories on the cause of violence in sports. One theory holds that humans have an instinct for violence, developed during a time when early human ancestors had to resort to violence and aggressiveness to survive and reproduce. Another theory deals with the sociological aspects of violence in sports, stating that sports are "mock battles" which can become actual battles due to their competitive nature. RITUAL VIOLENCE High school, college, and even professional sports teams often include initiation ceremonies (known as hazing in the USA) as a rite of passage. A 1999 study by Alfred University and the NCAA found that approximately four out of five college US athletes (250,000 per year) experienced hazing.[2] Half were required to take part in alcohol-related initiations, while two-thirds were subjected to humiliation rituals. Violence may also be related to nationalism or as an outlet for underlying social tensions. It is often alcohol-related. FAN VIOLENCE Violence by supporters of sports teams dates back to Roman times, when supporters of chariot racing teams were frequently involved in major riots.

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