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Advent of the Archmage

Link was the top Archmage in the entire server. He had just defeated the strongest boss, the Lord of The Deep, Nozama with his party. However, instead of going back to town, he was transported to a secret location with pixelated CG. It sort of felt like a vacuum, and within it came a glorious and commanding voice that calls himself the God of Light. "Link, would you be willing to be the saviour who will pull the World of Firuman out from the churning abyss?" What a huge mission! If it was in the real world, Link would have rejected it immediately. However, he was bent on being the hero in game. "Bring it on!" Link answered confidently. "Then, best of luck." And so begin Link's journey of magic, friendship, betrayal, love and despair in the ever changing World of Firuman.

Mo Xiang · Spiele
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726 Chs

Necropolis (5)

Redakteur: Nyoi-Bo Studio

The road before the Necropolis' gate.

Faced with the charging high-level demons and Undead Knights, Joseph shouted, "Stop them! Stop them!"

With Joseph as the leader, the Royal Knights charged to the front and started fighting directly with the enemies! The ten Royal Knights all activated their Holy Grail Battle Auras. There was a gust of wind instantly, and holy storms swept from all the Royal Knights. The different halos appeared as well.

 Protective Halo

All light organisms within 150 feet will have their defensive abilities against dark power raised by 50%. Their protective abilities against biological attacks raise by 100%, and speed is also raised by 50%.

 Thorn Halo

Attacks suffered by all light organisms within 150 feet will rebound to the attacker at 30% of the original strength. The attack must not be higher than Level-8.

 Brilliant Halo

 All light organisms within 150 feet will have their elements raised by 20%.