Although she was involved in game production, Bronya knew she was only scratching the surface. When the game opened, Bronya felt a sense of mission as she heard the music and watched Link enter the world under her control. She would explore this continent, save the world, and rescue the princess!
As she truly engaged with the game, Bronya felt its authenticity. Picking up sticks, wielding roadside pots, watching weak Link defeat a small monster, she felt a sense of accomplishment. But initially, Link was weak. After a tutorial in three temples, Bronie finally understood the utility of these tools.
To leave the newbie island, one had to bid farewell to the king's soul atop a deserted church. Bronie had an idea. What if she used the sword to cut a tree, paused time to lock the tree, accumulated kinetic energy, and adjusted its direction with arrows? Could this save her time?
With an idea comes action!
Bronya knew from her understanding of time pause that it was highly feasible. Cutting down the tree, pausing time, then spinning in place with a hammer. As her stamina dwindled, she aimed the bow, adjusted the kinetic energy, and headed for the abandoned church tower.
If Bronie saw it, she'd surely joke about this foolish behavior. She recalled a character from her childhood anime Dragon Ball, named Tao Pai Pai, who ran atop a tree trunk.
Early on, Link's stamina wasn't sufficient. Climbing high consumed energy, but usually, the official route was designed for it.
Bronya wasn't one to stick to conventions. Everything went smoothly according to plan. Bronya guided her character up the tree. With a sudden countdown, the tree trunk flew!
But it flew too low, seeming like a failed attempt, yet success was certain next time. But it didn't matter anymore.
Seeing the trunk crash into the church wall, Bronie let go, but what happened next exceeded her expectations. The trunk fell towards her. She hurriedly ran, but ended up right where it fell. The blow took her last bit of health.
She intended to enter a temple to replenish her health, but didn't anticipate this. Realizing her foolishness, Bronie left the game and found the recorded video on the console. Yes, the Switch automatically records the last 30 seconds, which Bronie initially found useless, but now it served its purpose!
Bronya uploaded the video to video-sharing platforms, causing laughter. It was as if she'd flicked a switch, with countless players sharing their own idiotic deaths as well.
In the joyous world of Zelda, players always had some whimsical ideas. Although theoretically feasible, accidents were inevitable when they tried them.
For instance, Welt discovered the usefulness of time pause, using a stone to travel faster but accidentally killed himself. For example, landing on a pile of explosive barrels or a misfired stone crushing him. Zelda also featured a shield parry system, a counterattack system after a perfect dodge, and a time-slowing system when aiming a bow in mid-air.
The game's skill ceiling was high, giving skilled players plenty of room to show off.
After sharing some humorous deaths, Bronya entered high-level playing mode. With her advanced understanding of game production, Bronya attempted a speedrun.
Who said after understanding Zelda, one couldn't find more tricks?
Speedrunning was the ultimate destination for all games, but Bronie just jumped the gun a bit.
As for Welt? He was still in his livestream, giving monsters metal weapons in a thunderstorm and laughing gleefully as they got struck by lightning.
When playing games, Welt was always in a nearly carefree state, finding new discoveries in every scene.
Of course, Mr. Welt wouldn't miss any opportunity for a laugh.
As a result, the number of Yahaha's felt like it would be incredibly high. So much so that Welt felt like bombing these little sprites every time.
After all, finding Yahaha's always involved solving puzzles, some of which were quite troublesome. Considering the rewards for finding Yahaha's, which could be used to increase the weapon inventory limit, encountering Yahaha's meant Welt had to grit his teeth, temporarily abandon his current goal, and solve puzzles instead.
The result?
Princess Zelda couldn't see her hero, Link, and he gradually deviated from the correct path.
So, this game gradually became affectionately known as "Picnic" by the players. The festivities didn't stop there.
Some people might not be particularly fond of Zelda or might be more easily attracted to something else. Take Mr. Kalpas, for example. He was initially drawn to the starters of Pokémon.
As for why Mr. Kalpas didn't want to play Zelda?
What's the fun in watching characters swinging swords and spears all day in the game?
Real men should play real games. Although Kevin and Su seemed to plan on playing Zelda, what does that have to do with Kalpas?
He'll play his games; anyway, there are so many games that he won't be able to experience them all in a short time.
However, Kalpas was gradually drawn in by this adorable world. There was no other reason; it was just that the Pokémon in it were diverse, with various types and conditions for evolution.
Although they could only learn four moves, each combination, each study of attributes, was worth exploring.
The most important thing was that battles could be done online here!
At first, everyone was unfamiliar with the game, but seeing that battles were possible, they couldn't help but want to see how powerful the Pokémon they raised could be in battle.
The unwillingness to give in became the driving force for players to delve deeper into Pokémon. And Mr. Kalpas gradually understood the meaning of "electronic bug fighting."
"Hehehe, hahaha! Kosma! Kosma! Come over here! Let me show you how awesome my Farfetched is!"
Kosma was terrified, watching Mr. Kalpas bring out his game console. Kosma quickly put down his copy of Zelda.
"Um...please wait, I haven't..."
Sakura who was nearby playing games with Griseo stood.
"Let me take this challenge, Kalpas. Kosma hasn't played Pokémon yet, so he needs some time to develop. So, I'll have my Zacion accept your battle invitation."
"Hehehe, interesting. A legendary Pokemon, huh? Watch as my Vegetable Holding Duck tear your legendary Pokemon apart!"
Meanwhile, Elysia found Klein. At this moment, she clasped her hands together and bowed. "Please, Klein!"
"It's impossible! Absolutely impossible! Bringing the Pokémon world into the Elysian Realm? Do you know how much work that would entail? Just remodeling a dungeon and generating system junk kept me working without rest for three months. If you really want to bring the entire game world into the Elysian Realm, it will only create more bugs!"
"Damn it, Vill-V, what do you think?"
"If you're willing to use the soulium resources we've produced so far to upgrade the Elysian Realm, maybe we can create a separate module and put the Pokémon world inside it. We can also ask Bronie to optimize the behavior logic of Pokémon to make them more realistic."
"Using soulium directly? Isn't that too wasteful? And won't this delay everyone's time to go out of the Elysian Realm?"
"If it's Ely, it's okay! We've already waited for fifty thousand years; a few more years won't matter."
Eden was unconditionally indulgent towards Ely, so her words couldn't be taken as a reference.
But Elysia was also very distressed.
There was no other way; those Pokémon designed by Bronie were just too cute! It made Elysia's girlish heart flutter wildly.
"Well, then I'll try my best to livestream and try to earn more money to ask Bronie to upgrade the Elysian Realm for me!"
"Can... you do it? Do you need my help, Ely?"
Eden felt that Elysia's approach was futile, but Ely just mischievously blinked.
"I think everyone still likes me online. The money they give isn't small. I'll just consider them as gifts they send to me! I have nowhere else to spend this money anyway. Originally, I wanted to lighten Bronie's burden and take a good look at the cute people in the current civilization. Eden, you just go and do what you like!"
Elysia's refusal made Eden feel embarrassed.
After all, Elysia actually knew that Eden still had some fame in the current civilization. Just because the most commonly used weapon of the First Herrscher was the Starry Harmony, but they called it the Star of Eden.
Interesting, right?
If Eden showed her face, she would definitely be targeted by the people of Schicksal and Anti Entropy. By then, Bronie would have even more work to do. Elysia felt this was embarrassing.
"Okay, then I'll go see Mario Maker's game. Maybe Zelda isn't suitable for me, but Mario's music left a deep impression on me. Maybe Bronie can also make some music like in Bloodborne. "
Eden saw that Ely didn't need her help, so she focused on Mario instead.
Mario Maker, she heard that one can create levels for everyone in the world to play.
But after creating the level, the author has to clear it once before it can be placed on the server for others to play.
This kind of design is also good, but some people who want to prank others but don't want to prank themselves will definitely design author channels.
Hidden bricks have appeared in Odyssey before, and Eden was familiar with them.
However, different styles, different official maps, made Eden feel a little different. It was as if these things were accompanied by the progress of the times, the advancement of game consoles, and the appearance of art styles. From the simplest red and white machines to slightly more advanced game consoles, and then to handhelds with very subtle configurations.
And in the introduction to the game styles, there was also the fictional Mario chronicle. It was just like a chronicle.
But everyone knew that this game was fresh, and these different styles of Mario were just the love of a girl named Haxxor Bunny for an uncle plumber. The character and strange hobbies of Haxxor Bunny had actually turned from the old cruel sadist into a cute girl in the players' minds.
Although Bronie didn't really want this change in reputation... After the game console and the game were released, forums and other places inexplicably fell into a subtle state of emptiness.
Everyone who didn't buy the game console ran to the livestream rooms, and everyone who bought the game console put all their time into the game. The Legend of Zelda was like an electronic time demon; once players picked up the controller, they couldn't put it down. There was a Yahaha here, and a temple there.
Time inexplicably disappeared!
In its place were various videos about Zelda on the internet, showing off, clumsiness, and players sharing their joys. Each time brought new ideas and discoveries. As for the game graphics?
Although Bronie used high-quality chips in the game console, it was essentially a handheld device.
The graphics didn't lag, and they were smooth enough, which was fine. The rest relied on optimization, advanced algorithms, and games interesting enough to attract all the players.
In fact, this strategy also broadened Otto's horizons. He didn't expect a game console between a handheld and a console to break the monopoly of Schicksal Entertainment's console through the gameplay of games.
And when it came to playing these games...
It was Amber Miss's turn to start to worry.
Want to read advanced chapters? go to my patréon for up to the current available chapters: Chapter 221.
patréon.com/PorterOfSomething