Merlin narrowed his eyes disbelievingly as the game finally sent out the message to both him and Luna. How interesting. What could have possibly caused a Servant to kill their own Master? Was it a clash of ideals? Maybe the rook wanted to do one thing and the master wanted to do something else? Or is the rook just the sort of person who would enjoy killing another person for the sake of it?
Well, there is no rule saying that a servant cannot kill their own master. I am sure the game left that out because it is just common sense that a servant shouldn't want to kill their master, but the game must have failed to account for a situation where the Servant really kills their master and we are left with quite the dilemma.
So now, the Servant rook has twenty-four hours to find a new master or he dies, but he also has twelve hours where no one can touch him. This has to be the most interesting situation I've seen in a long time.