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Frustration

Masayuki isn't the only one who was gradually becoming addicted to the video game "Phoenix Wright: Ace Attorney," as there are hundreds of gamers in Tokyo alone that are becoming quite addicted to the video game, playing it for hours.

The visual novel game "Phoenix Wright: Ace Attorney" can actually be completed in about 15-20 hours, but that is if the players were able to figure things out much easier and find clues more easily. However, most gamers actually need to repeat the witness testimony to see any clues or contradicting testimonies.

It really tests the players' logic and deduction skills.

At first, the gamers playing "Phoenix Wright: Ace Attorney" felt the visual novel game to be quite easy. Still, as the player progressed in the visual novel game, they found the game to become increasingly difficult.

Because of the difficulty, some gamers went to contact their other gamer friends for help, and most of those friends of theirs that didn't really buy the visual novel game "Phoenix Wright: Ace Attorney" were also introduced to the game.

With that, the visual novel game spreads by word of mouth.

And with that, as the days passed since the visual novel game "Phoenix Wright: Ace Attorney" was released, the sales slowly and gradually rose.

Many of the gamers found out that, although the genre "Phoenix Wright: Ace Attorney" was the unfamiliar sounding term called "Visual Novel Adventure," and the seemingly boring reading of the storyline and interactive elements was actually enjoyable for the players.

In the Japanese Forum of the KiShin website, there was a section dedicated to discussions about the visual novel game "Phoenix Wright: Ace Attorney."

In the KiShin Japanese Forum:

MugiwaraNoLuffy: [Damn it! I'm stuck in this episode "Turnabout Samurai"! I'm already in the final court session, and I don't see any problems with testimonies! What should I do?]

MyBulma_00 > MugiwaraNoLuffy: [I'm facing the same situation! Can someone please help us?]

Meowth98 > MyBulma_00: [We can't help you two stupid players unless you describe the testimonies. And don't even ask me, I'm not at that level yet.]

MyBulma_00 > Meowth98: [Then why do you even comment like you know something? No one's asking you! And calling us "stupid" was uncalled for, bakayaro.]

Paris-Girls > MugiwaraNoLuffy: [My suggestion is that you read every press statement and analyze more carefully; only then will you find your ways.]

GamesIsTheFuture > MugiwaraNoLuffy: [I have the same suggestions as the user above, but I'll add...]

Dozens of such discussions about the visual novel game "Phoenix Wright: Ace Attorney" can be found on the KiShin forum website. They revolve around players seeking help or discussing challenging episodes of "Phoenix Wright: Ace Attorney," particularly the last few episodes of the visual novel game.

Furthermore, the visual novel game "Phoenix Wright: Ace Attorney" received high recommendations from various video game magazines.

Several video game critics even reviewed the first episode of the visual novel game, and within just the initial episode, many critics expressed their admiration for it.

These video game critics have been active since 1991, initially with Shounen Jump releasing issues featuring video game reviews by enthusiasts. Over the years, the community of video game critics has steadily grown, wielding significant influence in the Japanese video games industry. Some entertainment companies even provide substantial financial support to influential video game critics for positive reviews. While a few critics may accept bribes from other companies, when it comes to KiShin video games, almost every critic in Japan tends to praise them. There are only a few instances where KiShin games received either an average or negative review.

With KiShin introducing a new game in an unfamiliar genre, "Visual Novel Adventure," many video game critics attempted to evaluate it. Subsequently, they concluded that, aside from some drawbacks, the game is undeniably enjoyable and can captivate gamers for extended periods.

Gradually, an increasing number of gamers delved into the captivating yet unfamiliar genre introduced by KiShin, known as the "Visual Novel Game." Even though "Phoenix Wright: Ace Attorney" stood as the sole representative in this uncharted genre, gamers experiencing the game within this unique style were optimistic about its future.

Numerous video game entertainment companies that evaluated the visual novel game "Phoenix Wright: Ace Attorney" drew inspiration from KiShin's approach to video game creation.

During the Tora-Suzuki conference meeting,

Taro Ikeda, holding a Gameboy Advance, exclaimed, "How can a company exhibit such creativity in video game development? Besides exploring other business sectors, they're now essentially adding another dimension to entertainment in the video games industry! They blend a novel into a game, infusing drama, mystery, and thrills!"

"Their new handheld is the real deal. It boasts a design embraced by many people. Furthermore, its performance slightly surpasses our current latest handheld," a Suzuki executive stated.

"Indeed, and the new genre that KiShin just introduced... They blended novel elements, story interaction in the game... Why didn't I think of it before?" Itori Tanaka nodded solemnly.

"What I don't like is that KiShin can casually introduce a new genre, and it always becomes popular with people. I always wonder why we can't do the same," Seki said with a sigh.

"It's not easy..." Kenji Tanaka smiled wryly as he shrugged.

"I'll be honest with you all, the alliance between Suzuki and Tora in the video games sector didn't bear any fruit at all..." Shiko said with a bit of mockery. When the executives heard this, they were somewhat surprised by how blunt Shiko Suzuki was.

"We joined the alliance with the goal to overcome KiShin, but so far, we are still considerably behind. Aren't the two corporations' alliance pretty useless?" Shiko said with a frown. Then he added, "Do you all know how embarrassing it is for two giant companies to join forces to defeat a small worm? Yet, not only can't we beat and overcome the small worm, but we are being overcome by the small worm—no. The small worm seems to not even care about our alliance at all!"

Upon hearing this, the executives of the two giant companies couldn't help but fall silent.

Itori Tanaka, having heard this, also kind of agreed with what Shiko Suzuki had said, so he nodded and said, "Indeed, I agree with you."

Itori Tanaka's words also surprised the executives. They expected Itori Tanaka from Tora to be quite angry at Shiko Suzuki, but not only did he not get angry, he even agreed with Shiko Suzuki.

"That's why we must propose a proposition to each of our company's boards to increase the budget for our video games sector, so we will have more flexibility in dealing with our competitor," Itori Tanaka said seriously.

I think I can post about two chapters per day right now...

I can't handle three chapters for now, especially when I am writing another novel, to know about this new novel I am writing, just visit my P@treon...

P@treon.com/NewComer714

If the readers are fine, I can atleast post two chapters per day here in Webnovel...

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