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Microsoft Dilemma

With the rise in sales of Doom and Apple Computers, other computer brands and the Microsoft OS experienced a slight decline in sales.

While the impact was minimal, it still affected overall sales stability. During the board of directors meeting, Will Gates expressed his concern, stating, "The KiShin-Apple Alliance has proven to be more troublesome than I initially anticipated." He paused and continued, "I couldn't believe that KiShin would develop a video game with limited 3D features. This is truly alarming."

The board members nodded in agreement as one member spoke up, "I've personally played the video game Doom, and I must say, it's unlike any other game I've experienced. It would be a shame if it's exclusively available on Apple Computers, don't you think?" He paused, capturing the attention of the board members, and continued, "I propose that we negotiate with KiShin to bring the Doom game to our operating system platform. This could restore our sales to normal levels, don't you agree?"

Those present found merit in the suggestion, with some expressing their support, "I agree. A quality game like Doom shouldn't be limited to a single platform; it's wasting its potential."

"Yeah, I think so too."

Upon hearing the consensus, Will Gates chimed in, "I share the same sentiment. However, considering the alliance between KiShin and Apple, do you think KiShin would be willing to make the game available on our Microsoft OS?"

Upon hearing this, the board members shared the sentiment, expressing their willingness for KiShin to make the Doom video game available on their platform. However, uncertainty lingered, as they questioned whether KiShin would agree, highlighting the existing alliance with Apple. The dilemma arose: who would betray the other in such a clear alliance?

As the board members exchanged thoughtful glances, Will Gates spoke up, acknowledging the collective contemplation, "I understand some of you may be pondering how we could develop our own video game similar to Doom."

Observing nods from some board members, Will Gates smiled and remarked, "You've made a valid point. Creating a video game similar to Doom is an alternative, but I must remind you that it would be both costly and time-consuming. We lack the same research and advanced video game development capabilities as KiShin."

Acknowledging the challenges, some board members nodded in agreement, and one member added, "I agree. It would be challenging to replicate the same video game, especially if it was developed using a proprietary program by KiShin."

Will Gates, along with other board members, nodded in unison. "Exactly," Will Gates affirmed. "Doom was indeed created through a program developed by KiShin, and that's the challenge. Without information on such a program and lacking the same video game development and advanced technologies, even if we can cover the cost, it will be a time-consuming endeavor."

Upon hearing Will Gates' words, the board members concurred with his assessment. Realizing that negotiating with KiShin was the most viable option, they considered that despite KiShin's alliance with Apple, it didn't guarantee exclusive access to their video games. Additionally, the user base of Microsoft OS exceeded that of Apple computers with the Apple operating system.

This dilemma left Will Gates at a crossroads, and he ultimately decided that initiating contact with KiShin for negotiations was the best course of action, especially with Shinro Suzuki, the founder and CEO who held true control over KiShin.

Some businesspeople harbor doubts about whether a young man named Shinro Suzuki truly holds control over the business or if he is merely being manipulated by someone else.

The skepticism arises from reports indicating that Shinro Suzuki is the son of the current chairman of the Suzuki Group, Shiro Suzuki. The news that the Suzuki Group oversees the affairs of companies led by Shinro Suzuki has become a topic of discussion in the business world. Despite these individuals typically focusing on financial matters and strategies to grow their wealth, the intriguing question of whether Shinro Suzuki is a puppet of the Suzuki Group captures their attention. This speculation adds an interesting dimension, highlighting that even among savvy and astute businesspeople, there remains gossip and curiosity regarding the true power dynamics within KiShin – whether it is truly under Shinro Suzuki's control or under the influence of the Suzuki Group.

The outstanding profitability of Shinro Suzuki's KiShin companies has drawn significant attention within the business world.

Despite numerous critics opposing KiShin, its remarkable success has left many in the business community envious. Perhaps it is precisely this success that has fueled the opposition. In essence, if the Suzuki Group truly controls KiShin, businesspeople can only lament the fact that such a highly profitable enterprise is under the influence of the Suzuki Group.

While many in the business world considered the idea of the Suzuki Group controlling KiShin highly unlikely, given Suzuki Group's decline in the video games sector and its partnership with Tora, some harbored suspicions about KiShin. The skepticism arose from the anomaly that, despite KiShin's continuous growth, it remained a private company rather than going public.

The contrast of a private company challenging a global-scale public company intrigued those in the business community.

---

In Tokyo, Japan, when the video game Doom became available around September, numerous computer enthusiasts were eager and excited to experience the game.

Various media outlets in Japan covered the gradual rise in popularity of the video game Doom, originally from the USA.

Aware of Doom, Tora and Suzuki took a more serious tone. Before Doom's release, they were working on video games with limited 3D but still in the realm of 2D. However, they didn't anticipate KiShin surpassing them by developing and releasing Doom, a superior video game to what they were currently working on.

Simultaneously, Tora and Suzuki attempted to infiltrate KiShin's company to gain insights into KiShin's future developments in video games, seeking to stay informed.

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