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"Repeating The Classic Domestic Games Proposal"

Redakteur: Atlas Studios

Meng Chang opened his laptop and quickly typed on the keyboard. Thoughts flooded his mind.

With his high efficiency, the general plan was quickly written out.

However, after scrutinizing this plan, Meng Chang felt that there were still two loopholes that had to be fixed.

This plan required ESRO's official platform and Tengda Games to work together. They would pack up these classic domestically-produced games and make a compilation. Then, they would secretly stuff 'Mission and Choice' into it.

In addition, Meng Chang had to go to Tengda Games to get the DEMO for Mission and Choice. At the very least, he had to play it a little and understand it.

As the saying went, know yourself and your enemy well and you can win a hundred battles. One of the important reasons why Meng Chang failed previously was that he did not understand the products he wanted to promote in depth. Instead, he thought about it according to the inertia of ordinary people.

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