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Superb Ocean Stronghold's downloadable content

Redakteur: Atlas Studios

Ocean Stronghold was essentially still an online game. More than 90% of the gamers spent their time playing it. Comparatively, its story mode was more like an addendum. Every once in a while, it would update a small part of the plot to entertain gamers who were addicted to shooting. At the same time, it would advertise the new epic weapon.

There was a special highlights effect on the button for the story mode to hint at new plot updates.

Qiao Liang entered the story mode and was stunned.

That was because the new story mode was not squeezed together with the previous entry but at a totally new entry point. It was impressive from the start.

This made Qiao Liang feel a little strange. According to his estimates, the new story mode would only last two to three hours. There was no need to create a new entry. It was quite a waste.

Could this story mode be rather important? That didn't make sense, right?

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