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Backstory

In the past there was only one continent, in which there lived 9 races, Humans, Vanirs, Elves, Dwarves, Fauns, Viera, Goblins and Orcs.

There were conflicts between some of the races.

The Humans were at war with the Goblins who sought to expand their territory by ravaging human women and plundering human territory.

The Dohtrohs and the Dragons were at war with the Orcs because both races considered that the war between them developed their strength as warriors.

The Dwarves, in turn, were the main suppliers of weapons to the various conflicts that were going on around the world, being considered and called by some as the "Merchants of Death",

The Vanires, who were known for their curiosity and dedication to the Path of Magic, always creating and researching new spells. To do so, they abducted members of other races to be used in experiments to expand their research and magical knowledge.

The Akanksha, considered to be the best and most powerful mage of the Vanire's capable of a wide variety of spells, after acquiring the prohibited spells from the Forbidden Library of the Vanire, disappeared and was never seen again.

After a few years of her disappearence, there were some strange movements on the part of the Orcs and Goblins, who joined hands and began expanding their territory, conquering and destroying lands belonging to other races. In the midst of the new war brought by these, a figure emerges taking the lead of this new alliance between the Orcs and Goblins, naming herself as the new Queen of the World. This figure was intelligent, possessed great magical powers and the ability to evoke and control demons. The evil troops called this figure "Dark Queen".

With each passing day the Dark Queen became stronger and her army growing larger. In the face of the constant advance of the Dark Queen's troops and the increasingly imminent danger of the conquest of the world, the remaining races established an alliance, prepared and set out for a final battle, with each passing day their number growing each time smaller.

Over the course of long weeks several battles were fought that were wearing out on both sides. However, although the dark side had a greater military strength, the alliance gained more and more advantage due to the existence of magic on its side that allowed to surpass the physical power of the Orcs, their axes, hammers and bows and the speed of Goblins and of their daggers.

After finally arriving at the castle of the Dark Queen, located in the center of the island, the alliance, after several combats with the same, was unable to defeat it.

The Dark Queen, now alone, was frustrated and increasingly enraged by her inability to completely defeat the alliance and began to slouch, thus creating chances for the alliance to counterattack. Taking advantage of these moments, the Angels and the Vanires, with the help of the remaining alliance, sealed the Dark Queen inside a jewel with great magical powers, called God's Tear.

In order to protect the jewel and prevent a possible resurrection of the Dark Queen, the Angels and the Vanirs sealed it under the Dark Queen's castle, relying on the powers and energy in the spiritual veins (Dragon Veins) below the castle, through the placement of a great diversity of seals and barriers.

To make impossible the destruction of the seals placed over the God´s Tear, an rare artifact was used, called Cryptnik, with the power to encrypt spells and to prevent their destruction and tempering without being decrypted first with said artifact. This artifact was magically divided into 7 jewels that were delivered to each king of each race to protect.

At the end of the war, the continent was left devastated and destroyed in such a way that the continent had spread over 10 islands. In the central island, the angels started residing in the Dark Queen's castle, charged with the supervision and protection of the island where the Dark Queen was sealed, preventing the evil from ever coming out to the world again.

The remaining races departed for the remainder of the rest of their territorie, damaged by the war, each of the races remaining with an island.

In order to prevent the jewels from ever coming back together, two laws were established and enforced through the whole world.

1- All races are prohibited from trespassing the sea borders of another race, with the exception of Fauns, who, due to their peacefull nature and lack of greed, would be allowed to trade with other people, creating a system of trade through the world.

2- It was forbidden for any race to enter the Central Isle, except when meetings are held between all races, presided over by the angels, in which only the King of each race and a guardian were permitted.

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