webnovel

Why the bug I wrote became a core gameplay mechanic?!

This book is also known as: "How Programmers Turn a Crappy Game into a Timeless Classic with a Single BUG" Recently, the president of Nitiandang, Gu Fan, once again fell from grace due to a minor bug in his new game. As a top-notch designer in the industry, all of the games designed by Gu Fan have very distinct characteristics: At first, players felt that these games were monotonous, dull, and purely revolting garbage. However, once players discovered a major bug, the gameplay underwent a drastic transformation, rendering them sleep-deprived and unable to quit! So, players once again launched a major debate over "whether this is actually a bug or a game mechanic." In response to this, Gu Fan clarified in an interview with all seriousness: "Hello everyone, I'm the game designer Gu Fan, but you can also call me by my English name: fan·gu (means rebel). "I want to reiterate firmly that these so-called 'core gameplays' were not part of our company's original design—they are bugs! It's just that we didn't fix them because the players liked them!"

Inebriation-seeking Blue Shirt · Games
Not enough ratings
495 Chs

Chapter 158 Concept Sketches (Second Update)

Gu Fan continued, "Returning to the previous question, why do I think the high school stage is generally a less free and more painful period?"

"Because students are actually the least powerful in resisting."

"Adults have their own pain, and in most cases, the problems they encounter after becoming adults are much harder to solve than those they faced during their school years. But adults have one difference—they are relatively free."

"In this society, once they are determined to give up and lie down, it's actually quite hard for the outside world to interfere with them."

"But it's different for students; they are minors and don't have the ability to act autonomously, they must be under the control of their parents. They lack social experience and are not mentally prepared to truly give up."