How level and stats will work going forwards.

Levels will be grouped into 6 different sections that represent how the world would see someone of that level. Below will be all current groups, please note this may change as the story develops.

Rookie 1-10

Adventurer 11-20

Expert 21-30

Legend 31-40

Saint 41-50

God 50+

An example of how this would change a characters view of another character would be a town throwing a parade for a righteous god level character who slayed a dragon, However if a rookie somehow killed a dragon, he would probably be accused of either stealing someone else's kill or burned at the stake for being a demon.

Stats

Stats are given to a character at birth and determine what skills get bonuses on a character level up. There are 6 stats and they are;

Strength

Constitution

Intelligence

Charisma

Agility

Dexterity

Each stat will be graded with SSS being the best and F being the worst. SSS with give a +8 skill boost on level up and it will decrease by one when the grade decreases by one for example SS is +7.

Skills

There are many different skills that will be present i n the novel going forwards however these are the only ones that will get a bonus for a character level up, the other skills will level up by use and will not receive extra points for a characters level up. (Maybe subject to change at a later date):

Charisma:

Bartering

Deception

Diplomacy

Strength:

Melee Combat

Carry Limit

Athletics

Hand to Hand combat

Constitution:

Disease resistance

Health regeneration

Damage resistance

Intelligence:

Magic

Medicine

Perception

Survival

Dexterity:

Sleight Of Hand

Stealth

Assassination

Dagger Combat

Archery

Agility:

Movement speed

Acrobatics

Free Running

Abilities:

Abilities are are how skills will appear in the world, for example the magic skill may appear as the ability Fire ball. While skills like dagger combat may lead to unique abilities as they are levelled up like back stab where the user appears behind the target and strikes them in the back for extra damage.

Skills can also combine with one another if they are at a high enough level to create combined skills like the fiery daggers of hell where the user ignites their own daggers with flame magic causing extra fire damage to any enemies that they hit.

Abilities also level up when they are used and can mutate or evolve to make them deal extra effects, for example back stab may evolve into explosive shadow where the user disappears and reappears behind a target causing a minor fiery explosion when their daggers make contact with the enemy.

Why would the reader need to know this? Well first thing is so you know how I will be levelling characters and what different areas of the status page will mean when it is introduced in chapter 2. The second reason is that I will be posting a second Auxiliary chapter with different templates for inputting some of your ideas into the novel.

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