1 Let's make money

''1 months''

''I've ban doing this for 1 f...ing months!!!''

''Why don't you play the game they said. It will be fun they said. You can make money they said.''

''God f...ing dammit''

It was going so well, I had a plan.

One of the most popular side jods in the game is blacksmith. It can be learned at the beginning of the game, man love the idea of being a blacksmith, material like low quality iron was easy to get you just need to kill a entire goblin village they have massive amounts of it there.

But at level 25, ones you get your main job you are band from the beginner area, the game developers said that it is just a tutorial zone and not part of the main game and thus in accessible.

But that doesn't matter right? wrong the game is advertised as ' A massive sand box game were players have 100% liberty and no restrictions (except for sexual harassment) this game has a minimal amount of npc's and no city's, towns or villages your gone have to make those yourself'

It basely means it is a world devoid of human civilization giving it infinite possibility's.

But what it ment to me was that there are no npc's to sell us stuf, we got to make everything our selves.

It sounds worst then it is, when we pass level 25 we got to choose a job for example warrior, mage, assassin... but these were the basic options, if you choose mage you can become a: apprentice fire mage, apprentice water mage, apprentice earth mage or apprentice wind mage.

A apprentice fire mages gets the skill: 'fire ball'

A apprentice water mages get the skill: 'first aid' (healing skill)

A apprentice earth mages get the skill: 'earth wall' (makes a solid wall of dirt)

A apprentice wind mages get the skill: 'wind blade'

A warrior can become a apprentice knight, apprentice warrior or apprentice barbarian .

A apprentice knight get the skill: 'righteousness' (a agro skill)

A apprentice warrior get the skill: 'slash'

A apprentice barbarian get the skill: 'slam'

And then there are the assassin and priest jobs

So we can defend our selves and earth mages can help building houses and even entire city's if there are enough of them.

We can shoos a pleis to spawn our selves as long as it is a low dander zone (a area withe monsters level-10 to 150) and as the game developers made the map public before the game came out a lot of guilds started claiming areas, mostly near rivers and vast plains but mountens mostly remand untouched territory.

Back to my plan knowing this I knew that 5% of players were blacksmiths but how were they gone get the ore to make weapons?

No one was gone spend their precious gaming time mining deep in the mounten right? More or less, the big guilds are gone hire poor players to do that for them but what about the rest of the smaller guilds that aren't sponserd?

In other games they would go to the auction-house and buy it there or some of them have to go get it them selves and get it.

They won't do that, they will have to do everything them selves and withe only 2 sub jods max the can't waste one on a mining sub job. They have to have many alchemists to make potions, many blacksmiths to make weapons, cooks to make food (that give buff's), appraisers to identify items make by the others specifically do, tailors to make leather armor. Even gatherers is a more favored sub job, then miner, because guilds mostly settle in plains close to forest where they can gather the ingredients for potions and food (that give buffs).

Lets not get started on the butcher sub job, any monster or animal you hunt has at least some useful parts, so after a appraiser identifies what part is useful a butchers selvages it.

The only sub job as hated as mining is farming it gives no benefits other then normal food, it can't even be used to make good food (that give buffs).

So that is my plan is to spawn in a abandon mounten were nobody el's want's to go and mine, mine ,mine and mine agen until i have enough ore's to fill my inventory, after that I go to the closest settlement, that should be build by then, and sell it all.

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