16 Evolution

Back in the dungeon master room, the ghost tasked his skeletons to salvage whatever they can from the goblins while he opened up the status menu to check his status and his monsters' status.

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Name : No name

Class : Dungeon Master

Race : Ghost / Spirit

Level : Max (Evolution available)

Rank : H

HP : 70/70 ~ ↑ 25

MP : 140/140 ~ ↑ 50 (+20 is from passive)

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Stats

Strength : 0

Agility : 0

Endurance : 20 ~ ↑ 5

Intelligence : 60 ~ ↑ 25

Wisdom : 60 ~ ↑ 25

Luck : 0

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Skills

<Active : Bone spear> - lvl 3 (5 mp per summon) : summon a spear that can be use as a melee weapon or magic spell, atk = 1.2 x int / matk = 1.2 x int - level up!

<Active : Possession> - lvl 4 : able to possess any non living object, allow user to use spells, increase possessed unit's stats by 30% of possessor - level up!

<Active : Ice bolt> - lvl 4 (2 mp per use) : cast a basic ice shard and shoot towards the target, matk = 1.8 x int, improve casting speed - level up!

<Passive : Max MP increase> - lvl 3 : increase user max mp by 30, or 15% whichever is higher

<Auxiliary : Blacksmith> (Apprentice)

<Passive : Immunity to physical attack> - lvl 1

<Passive : Immaterial> - lvl Max

<Active : Intimidate> - lvl 1

<Active : Materialize> - lvl Max

<Active : Summon Skeleton> - lvl 2

<Active : Summon Zombie> - lvl 2

<Active : Bone shield> - lvl 2

<Unique Passive : Ice Aura> - lvl 2

<Active : Frost Armor> - lvl 1

<Active : Reanimate> - lvl 1

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Equipment

<Cloak of the Grim Reaper> - Incorporeal Magic Cape (Epic) : +70 magic def, 25% resistant to all spells, able to turn user invisible. Set equipment (1/3) durability ∞ (only a ghost/spirit can equip)

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Monster Class : Zombie

Race : Undead

Level : 4 ~ ↑ 2

Rank : I

HP : 50 ~ ↑ 18

MP : 0

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Stats

Strength : 17 ~ ↑ 4

Agility : 6 ~ ↑ 2

Endurance : 20 ~ ↑ 6

Intelligence : 0

Wisdom : 0

Luck : 0

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Skill

<Passive : Vile Smell> - lvl 2 : Chance to cause stunt effect within 0.6m (i.e. vomiting, stunt) - level up!

<Active : Bite> - lvl 3 : Chance to infect target with infection, disease, Chance to cause bleeding, 2% chance to tear off the skin of the victim (Hemorrhage effect) - level up!

<Active : Consume> - lvl 1 : Eat the living or the dead, increase exp and hp over time - New!

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Monster Class : Skeleton

Race : Undead

Level : 6 ~ ↑ 4

Rank : I

HP : 37 ~ ↑ 20

MP : 5 ~ ↑ 5

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Stats

Strength : 19 ~ ↑ 12

Agility : 20 ~ ↑ 8

Endurance : 11 ~ ↑ 4

Intelligence : 6 ~ ↑ 4

Wisdom : 0

Luck : 0

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Skill

<Passive : Spear Newbie> - lvl 5 : increase damage dealt when using a spear by 5% - level up!

<Passive : Archery Newbie> - lvl 8 : increase damage dealt when using a bow/crossbow by 8% - level up!

<Active : Basic Strike> - lvl 8 : a swing/piercing attack that increase damage dealt by 13% - level up!

<Passive : Sword Newbie>

<Auxiliary : Harvesting> (Apprentice)

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Equipment

<Leather armor> (Common) : +2 def, durability 4/10

<Leather shoes> (Common) : +2 def, increase movement speed by 2%, durability 2/10

<Red Bandanna> (Common) : +1 def, durability 3/10

<Leather pants> (Common) : +2 def, durability 2/10

<Bone Spear> : Atk +10, summoned item, durability 1/5 x 4

<Wooden short bow> (Common) : +3 atk, range 40m, fast draw rate, durability 13/15 x 2

<Basic Quiver> (Common) : able to store up to 20 arrows, 10/20 arrows x2

_____________

Name : No name

Monster Class : Heavy Skeleton Cavalry ~ Combined unit

Race : Undead

Level : MAX ~ (Evolution available)

Rank : F

HP : 800 ~ ↑ 200

MP : 180 ~ ↑ 60

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Stats

Strength : 85 ~ ↑ 30

Agility : 110 ~ ↑ 40

Endurance : 110 ~ ↑ 40

Intelligence : 20 ~ ↑ 8

Wisdom : 0

Luck : 0

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Skills

<Passive : Polearm Newbie> - lvl 3 : increase damage dealt when using a sword by 3% - level up!

<Passive : Trample> (Combine skill) - lvl 3 : Deal damage to anyone within 1.2 meter of the user, damage dealt = str - level up!

<Passive : Undead Presence> - lvl 4 : increase all damage dealt by 8% if there is undead nearby - level up!

<Passive : Intimidation> - lvl 2 : able to cause fear to any things lower than your level, radius of 2 m -level up!

<Active : Charge> (Combine skill) - lvl 6 : Damage dealt = Distance/m x 1.6 x Agi, maximum charging range is 40m (Max distance) - level up!

<Passive : Undead Aura> - lvl 4 : increase nearby undead allies damage dealt by 8% - level up!

<Passive : Sword Expert> - lvl 5

<Passive : Shield Novice> - lvl 3

<Active : Rending Strike> - lvl 2

<Active : Dark Strike> - lvl 3

<Active : Shield Bash> - lvl 2

<Active : Quick dash> - lvl 3

<Active : Sprint> - lvl 1

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Equipment

<Iron Armor> (Common)

<Iron Boots> (Common)

<Iron Leggings> (Common)

<Iron Helmet> (Common)

<Refined Iron sword> (uncommon)

<Tower shield> (Common)

<Leather Saddle> (Common)

<Refined Iron Lance> (Uncommon)

<Iron Horse Shoes> (Common)

<Iron Horse Armor> (Common)

~~~~~~~

"Hmmm, what is this evolution available for me and the heavy skeleton cavalry?" curious with the sudden event, the ghost clicked on it.

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Evolution Available - Dungeon Master

<Pestilence ghost> : ghost who harbored grudges in life and can cause disease and decay

[New skills : Death & Decay, Poison bolt, Plague][Enhanced : Zombie][Weakness : Holy magic, Healing magic]

<Poltergeist> : ghost/ spirit responsible for physical disturbances, such as loud noises and objects being moved or destroyed

[New skills : Psychokinesis, Pyrokinesis][Enhanced : Psychic][Weakness : Holy magic]

<Trickster ghost> : ghost who caused confusion in life and can transform into animals

[New skills : Therianthropy, Mirror Image, Doppelganger][Enhanced : Illusion][Weakness : N.A.]

<Nightmare ghost> : ghost who were frauds in life and can transform into pure darkness

[New skills : Shadow bolt, Black hole, Shadow form][Enhanced : Void magic, immunity to void magic][Weakness : Holy magic]

<Death spirit> : unnatural spirit that invite humans toward death

[New skills : Soul absorption, Death bolt][Enhanced : Death Empowerment, Necromancy][Weakness : N.A.]

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Evolution Available - Heavy Skeleton Cavalry

<Dark Knight> : born of evil and darkness, despising the holy and all things sacred

[New skills : Shadow bolt, Evil strike, Dark nova][Enhanced : Black magic][Weakness : Holy magic, Light magic]

<Death Knight> : associated with terror and death, wherever they walk shalt be frozen

[New skills : Death bolt, Freezing strike, Freezing aura][Enhanced : Ice magic][Weakness : Fire magic, Light magic]

<Pestilence Knight> : associated with infectious disease and plague

[New skills : Death & Decay, Plague, ][Enhanced : Zombie][Weakness : Holy magic, Healing magic]

<Wraith knight> : a creature born from anger, despising the light and all living things

[New skills : Enrage, Evil Strike, Dark nova][Enhanced : Void magic][Weakness : Holy magic]

~~~~~~

After viewing the evolution paths, the ghost decided on becoming a death spirit, as it have necromancy that would further enhance his minions.

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Name : No name

Class : Dungeon Master

Sub class : Death Spirit ~ New!

Race : Ghost / Spirit

Level : 1

Rank : G

HP : 70/70

MP : 140/140 (+20 is from passive)

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Stats

Strength : 0

Agility : 0

Endurance : 20

Intelligence : 60

Wisdom : 60

Luck : 0

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Perks

[Enhanced : Death Empowerment] : Increase stats and skills proficiency by consuming soul power, each enhancement is increment ~ New!

[Enhanced : Necromancy] : Increase total number of summons by 2, bonus to all death magic by 10% - New!

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Skills

<Active : Soul absorption> - lvl Max : Absorb the soul power of the dead, amount of soul power absorb depends on level and class of the dead ~ New!

<Active : Death bolt> - lvl 1 (5 mp per use) : Launch a bolt of death at the target, matk = 1 x int, if target is near death instant kill target ~ New!

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Name : No name

Monster Class : Wraith knight ~ New!

Race : Undead

Level : 1

Rank : E

HP : 800

MP : 180

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Stats

Strength : 85

Agility : 110

Endurance : 110

Intelligence : 20

Wisdom : 0

Luck : 0

_______________

Perks

[Enhanced : Void Magic] : Increase dmg and casting speed of all void magic by 25% ~ New!

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Skills

<Active : Enrage> - lvl 1 : Increase dmg done by 20%, take more dmg by 50%, last 30 seconds ~ New!

<Active : Evil Strike> - lvl 1 : a swing attack that increase damage dealt by 15%, curses target, decrease def / decrease mdef / increase dmg taken / dmg take over time ~ New!

(Will work on what type of curses for this)

<Active : Dark nova> - lvl 1 (20 mp per use) : area of effect spell that does dark damage within 3 meters of user, all targets within the aoe will be afflicted with blindness for 10 seconds, matk = 1 x int ~ New!

After selecting his and the heavy skeleton cavalry evolution, the ghost and the heavy skeleton cavalry begin undergoing some changes.

Although the ghost didn't change much, his ghastly glow became much darker, like a shadow.

While black smokes came out from the wraith knight, as it slowly grow larger in size, dark blue flames replacing it's blue eyes. A half transparent black cloak being forming surrounding the entire knight's body. It's iron equipment begin morphing into a much more sinister looking as it turned dull in color as well. Black flesh begin forming onto the horse as it too begin growing larger in size.

"Neighhh!" the horse called out after it's black body had formed completely, as it opened it's dark blue flaming eyes, dark blue flames sprouted from the hoofs of the horse and it's mane.

<Achievement Unlock! First Evolution>

<Rewards : 200 DP, 2 gacha coupon>

"Ohh cool, the entire heavy skeleton cavalry changed. I didn't change much though." the ghost was mumbling to himself.

"Erm, Mr ghost.... EKKK!" chibi came over as she heard some noise in the main hall, she shriek in shocked when she saw the ghost was totally black in color and there was a sinister looking cavalry next to him.

As chibi was cowering on the spot, the ghost flew to her. "What's wrong?"

Chibi was shaking as she pointed towards the wraith knight.

The ghost stroke her head, "Silly that's just the evolved form of the heavy skeleton cavalry, you can play with it, it won't hurt you."

She looks towards the wraith knight still with some tears in her eyes as she tried to calm herself down. Kuro came over and licked chibi on the face, as it jumped onto the wraith knight, as if trying to show her it's not dangerous.

The ghost summoned another 3 skeletons and 4 more bone spears, tasked 4 of them to continue their training while the other 4 to go thin the number of possessed weapons in the crypt just in case they flooded the entire floor. The ghost headed to the first floor where the goblins had died to try to see if his new skills would work after a while.

To his surprise he managed to gather about 54 soul power. After gathering the soul power he ghost headed over to the crypt's jail to see if that goblin is awake, to his dismay it is still laying on the floor, fainted due to fear.

"I'll will interrogate it later." as he came to a conclusion.

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