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Author's Introduction

This novel idea is based on the series: Terror-Infinity.

Differences include: Anime worlds instead of Movies. It won't be based on Horror concepts but battle anime. There will be a definite class system for missions instead of some hidden value. Abilities must be learned (Excluding the beginning). Expect to return to the fiction in the future. Other than the main character (maybe), do not expect any character to survive. Lastly, characters will start out with amnesia.

To help out with any questions for why this story is set this way, here's a little Q&A summary.

Question: [Why Anime worlds instead of Movies?]

Answer: [Anime is a realm of imagination. What is possible in one world can also be possible in another with little explanation. That and I am more familiar with anime.]

Question: [Why the focus on battle instead of horror?]

Answer: [When reading, people will focus on what has their attention. Be it social situations, romance, or fighting, they usually resolve around conflict to showcase the characters involved. A character's actions and reasoning are what build up a conflict and elevate the story. Or so is my interpretation.]

Question: [Why include a class system for missions?]

Answer: [In Terror-Infinity and other such mission-based stories, it seemed like there was no reason to enter a specific world after another. This can result in some easy mission arcs before a difficult mission arc. A sudden change does not always go well with the readers so there is a need to clarify the difficulty and plot progression. This being the reason for implementing the class system.]

Question: [What do you mean by characters needing to learn abilities? Why would the beginning be different?]

Answer: [Most mission-based stories include a system of some sort. The abilities in these systems can be earned provided someone does well enough in one or two missions. It can give off a feeling of plot convenience though, so I decided to make the value of the currency so cheap that the exchange system will be difficult to cheat with easy grinding. To avoid this, there is a urgency for characters to try and learn from the worlds they visit. Of course, characters cannot enter worlds totally unprepared so the beginner's gift is implemented. This can result in certain battle styles for each character as it is difficult to amass a collection of abilities for variety.]

Question: [What do you mean by returning to an anime?]

Answer: [Exactly what it sounds like. Many anime have multiple story arcs. Each one more difficult than the last. So there is a need to return to some select anime and further interact with the host characters. This can lead to some missions being either easier or harder in the future based on character interactions.]

Question: [Define the lifespan of the characters and why the main isn't so certain?]

Answer: [To give the characters a feeling of life, there must be a feeling of death as well. So a character can live as long as they are able to and die at any moment as well. The main character is just the one that the readers are introduced to. He can die himself.]

Question: [Why save the part about the amnesia for last?]

Answer: [When looking at a character, you view their previous experiences and their current outlook as well as relations. It is not for the fish out of water story. It is to include a mystery to who a character is and what they are doing there. I'm warning you though, it will be guessed by a majority given the pacing.]

Now that the explanations and world building is explored, I hope for some people to take the time to read this story. It will be submitted to the Phenomenal Author Evolution contest for male leads, so enjoy it there as well as the other entries.

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