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Introduction

World Details:

World of magic, hunters and dungeons. Humans are not the only race alive but they are at the top because of the protection of the ancient clans that were blessed by the 6 deities. Dungeons appeared five hundred years ago and the six deities gained the knowledge of magic. These champions led humanity to defeat dungeons. In the end everyone was able to use magic but talent, level and affinity determine talent and strength is absolute. Main world connects to a variety of dimensions with various civilizations and monsters come across from there.

Ranks:

Normal People (level 1-5) : Rank 0

Awakened Hunters (level 5-50) : Rank 1

Peak Level Hunters(50-100) : Rank 2

Mythical Level (above 100 - 300): Rank 3

Saint Level (Rare 300 - 500): Rank 4

Disaster Class/ Transcendents (anything above 500 with ???): Rank S

There are skill ranks from normal, unique, mythical and divine. Bloodlines are also ranked the same way.

Clans:

Very important. Each clan is derived from one of the original six heroes. Descendants usually inherit a bloodline skill and clans are incredibly powerful entities that have been fighting dungeons for generations.

A/N: This is just general knowledge. There are lots of other stuff that will be revealed in time

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