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Glossary & Grading

I'll keep this simple and short without spoilers.

[ Strength, Stamina, Agility, Health, Spirit, Soul ]

- Strength: It increases various aspects of their physical body, such as muscle strength, body composition, and cell enhancement. This allows people to exert higher physical power of their physical body at the cost of their stamina.

- Stamina: It increases one's endurance of physical exertion and the bodily or mental capacity to sustain a prolonged stressful effort or activity.

- Agility: This stat affects two main aspects. First, it increases one's capability to control their physical body, thus increasing their nimbleness. Second, it increases one's ability to think and draw conclusions quickly; this also helps one coordinate physical actions to make them efficient, though later is related to an individual's mental capability for better performance.

- Health: It increases one's recovery speed from injuries, recovery speed of stamina, resistance against status ailment, and how quickly they recover if they are affected by any status ailment.

- Spirit: It grants one Spirit Senses, allowing one to sense things not normally sensed by their other senses. One can also cultivate Spirit Force, which acts as a form of energy for various uses. (This stat only unlocks when one's consciousness reaches a certain level of power. Impossible to unlock it before reaching Noble-order lifeform rank.)

- Soul: Once one awakens their Soul, they would unlock Soul stat, granting them a new source of power akin to Spirit. Soul Energy is a medium of Soul stat, a new source of power that people can use to enhance their skills, use specialized soul-attributed skills, and a gateway to higher-lifeform ranks as awakening Soul is a must if one wanted to progress higher.

NOTE: One's toughness/defense against attacks is decided based on one's Strength and Health. (And any type of armor they wear).

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[ Magic and Mana/Prana ] - One can't add stat points they get in these two stats as they are empowered via a different way after one ranks up to Supra-Order (this different way is explained below in [ Ranks ]. )

-Magic: a type of ethereal power present in one's Origin Region. It influences one's mana and other magic-related aspects.

-Mana: a type of energy present in one's Origin Region that is influenced by one's Magic power. If the magic power is high, then mana is stronger. Hence, the skills that use mana are also stronger.

-Prana: Prana is a higher form of Mana, a fundamental combination of Mana and Spirit Force. Once someone ascends and reach the Royal-order lifeform rank, they would start wielding Prana instead of Mana due to forming their Arcane Spirit Pond. In simple terms, Prana was flat 50% more potent than Mana and allowed one to wield higher form of magic, hence more exotic skills.

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[ Skill/Affinity Grading ]

Skills: 1st-Tier to 5th-Tier. The terms for skill-rank after 5th-Tier changes to....read in the story.

Affinity: Alpha to Omega (Alpha means beginning & Omega means end.) What comes in between them? :) You can read it in the story.

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[ Items Grading ]

- Tier-0 to Tier-10

---> Each Tier has grades like below<---< p>

- Common = White

- Uncommon = Cyan

- Rare = Blue

- Epic = Dark Pink

- Legendary = Gold.

... this is it for now.

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[ Lifeform Ranks ]

-> This applies to humans, the majority of evolved monsters, and other races besides humans.

Mortal-Order (level 20 to 50 ) = is automatically achieved when one reaches level 20.

Supra-Order (level 51 to 100 ) = One must create their magic core in Origin Region after reaching level 50.

Noble-Order (level 101 to 200 ) = One must bloom Magic Flower after shattering magic core. One can eventually unlock a new stat called, Spirit, during this rank progress. It's also possible to awaken this stat in Supra-order, like Rin and Erix did.

Royal-Order (level 200 to 300) = One must nurture the Magic Flower to bear a fruit and then glean insight to create Arcane Spirit Pool. Turns Mana into a more potent and higher form of energy, Prana.

Empyrean-order = Condense Arcane Spirit Crystal and bloom it into Arcane Spirit Crystal Tree. Breaking through causes comprehensive evolution of one's lifeform and manifestion of bloodline for those who didn't manifest or acquired it before.

Reverend-order =

...this is it for now. [ The leveling up is lost if one breaks out of Mystic Root's influence and begin true path. It is also must for everyone who began their journey in planets influenced by Mystic Root to breakout of its influence once they reach level 500, and breakthrough to Reverend-order lifeform rank.]

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[Abyss]

-> If people dies during Floor Realm event, they can respawn in one of the five Abyss worlds, Kalaanx Abyss, starting from level 0, but keeping their affinities, and self-learned powers/skills.

-> This respawn only happens once per a person's lifetime (only for those under Mystic Root's influence). If they die once again during another Floor Realm event, they will truly die.

-> The other four Abyss World are only accessible to those who walks in true path.

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[Mystic Root]

-> One of the seven wonders of Grand Primal Cosmos. It targets underdeveloped and new planets and influence them, infusing their planets with power and Labyrinth Towers to begin their people's journey on the path to power.

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